Hi All,
I've started working on a new GC for Cog and have a few questions.
1. does anyone have a copy of Joel Bartlett's J. F. Bartlett. A generational, compacting collector for C++. In E. Jul and N.-C. Juul, editors, OOPSLA/ECOOP ‘90 Workshop on Garbage Collection in Object-Oriented Systems, Oct. 1990. ?
2. what's the largest number of classes you've got in your most complex image and/or what's the largest number of classes you're ever created in an image? a.k.a. is 64k classes enough (16 bits), or is 1m classes enough (24 bits)?
3. do you have any personal recommendations, or example code, of systems that combine generation scavenging and/or compaction with object pinning?
TIA,
Eliot
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