[ANN] Collaborative Curved Space Explorer in Croquet

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[ANN] Collaborative Curved Space Explorer in Croquet

Nikolay Suslov
Hello,

Happy to announce, that the first version of Collaborative Curved Space Explorer - CCSE SDK 1.0a is out!

Collaborative Curved Space Explorer (CCSE) - is viewed to be in future the full-featured multi-user toolbox for exploring the structure of curved spaces in 3D (based on Croquet) with real-time rendering in curved spaces. Jeff Weeks originally developed (and continue developing now) the application Curved Spaces for exploring and rendering curved spaces in real-time using C language. CCSE is actually the port of it main part into Smalltalk and Croquet. Thus it allows to run complex time-based simulations and achieve a very deep level of collaborative interactions.

More information and screen-shots here:
http://nsuslovi.blogspot.com/2009/12/collaborative-curved-space-explorer-v10.html

Croquet Source code:
http://jabberwocky.croquetproject.org:8889/CCurvedSpaceExplorer.html

Open Cobalt support:
http://croquet-src-01.oit.duke.edu:8886/CurvedSpacesInCobalt,html

Ready-to-try distributions with CCSE included:

1. Krestianstvo (on russian)
2. Open Croquet 1.0.25 SDK
3. Open Cobalt R26 alpha SDK

Happy exploring!

Thanks,
Nikolay Suslov
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Re: [ANN] Collaborative Curved Space Explorer in Croquet

Andreas.Raab
Wow. Cool. 'nuff said :-)

Cheers,
   - Andreas

Nikolay Suslov wrote:

> Hello,
>
> Happy to announce, that the first version of Collaborative Curved Space
> Explorer - CCSE SDK 1.0a is out!
>
> Collaborative Curved Space Explorer (CCSE) - is viewed to be in future
> the full-featured multi-user toolbox for exploring the structure of
> curved spaces in 3D (based on Croquet <http://www.opencroquet.org/>)
> with real-time rendering in curved spaces. Jeff Weeks originally
> developed (and continue developing now) the application Curved Spaces
> <http://geometrygames.org/CurvedSpaces/index.html> for exploring and
> rendering curved spaces in real-time using C language. CCSE is actually
> the port of it main part into Smalltalk and Croquet. Thus it allows to
> run complex time-based simulations and achieve a very deep level of
> collaborative interactions.
>
> More information and screen-shots here:
> http://nsuslovi.blogspot.com/2009/12/collaborative-curved-space-explorer-v10.html
>
> Croquet Source code:
> http://jabberwocky.croquetproject.org:8889/CCurvedSpaceExplorer.html
>
> Open Cobalt support:
> http://croquet-src-01.oit.duke.edu:8886/CurvedSpacesInCobalt,html
>
> Ready-to-try distributions with CCSE included:
>
> 1. Krestianstvo (on russian)
> <http://www.krestianstvo.ru/sdk/Krestianstvo1.0a.zip>
> 2. Open Croquet 1.0.25 SDK
> <http://www.krestianstvo.ru/sdk/CCSE/CroquetSDK1.0.25-CCSE.zip>
> 3. Open Cobalt R26 alpha SDK
> <http://www.krestianstvo.ru/sdk/CCSE/opencobalt-1.0alpha1rc26-ccse.zip>
>
> Happy exploring!
>
> Thanks,
> Nikolay Suslov
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Re: [ANN] Collaborative Curved Space Explorer in Croquet

Ed Boyce
In reply to this post by Nikolay Suslov
Nikolay,

   Very, very awesome!

   I was wondering whether you have looked into seeing that it gets ported
to the Open Cobalt branch (www.opencobalt.org) of Croquet, or if you
have already done so?

      Best Regards,

        Ed Boyce

Nikolay Suslov wrote:

> Hello,
>
> Happy to announce, that the first version of Collaborative Curved Space
> Explorer - CCSE SDK 1.0a is out!
>
> Collaborative Curved Space Explorer (CCSE) - is viewed to be in future the
> full-featured multi-user toolbox for exploring the structure of curved
> spaces in 3D (based on Croquet <http://www.opencroquet.org/>) with
> real-time
> rendering in curved spaces. Jeff Weeks originally developed (and continue
> developing now) the application Curved
> Spaces<http://geometrygames.org/CurvedSpaces/index.html>for exploring
> and rendering curved spaces in real-time using C language.CCSEis
> actually the port of it main part into Smalltalk and Croquet. Thus it
> allows to run complex time-based simulations and achieve a very deep level
> of collaborative interactions.
>
> More information and screen-shots here:
> http://nsuslovi.blogspot.com/2009/12/collaborative-curved-space-explorer-v10.html
>
> Croquet Source code:
> http://jabberwocky.croquetproject.org:8889/CCurvedSpaceExplorer.html
>
> Open Cobalt support:
> http://croquet-src-01.oit.duke.edu:8886/CurvedSpacesInCobalt,html
>
> Ready-to-try distributions with CCSE included:
>
> 1. Krestianstvo (on
> russian)<http://www.krestianstvo.ru/sdk/Krestianstvo1.0a.zip>
> 2. Open Croquet 1.0.25 SDK
> <http://www.krestianstvo.ru/sdk/CCSE/CroquetSDK1.0.25-CCSE.zip>
> 3. Open Cobalt R26 alpha
> SDK<http://www.krestianstvo.ru/sdk/CCSE/opencobalt-1.0alpha1rc26-ccse.zip>
>
> Happy exploring!
>
> Thanks,
> Nikolay Suslov
>


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Re: [ANN] Collaborative Curved Space Explorer in Croquet

Nikolay Suslov
In reply to this post by Nikolay Suslov
For Window's users, I reuploaded the right working distributions.

But if you have already downloaded some of them earlier, just  update with Monticello from the croquetsource to get all things working.

Thanks,
Nikolay

On Mon, Dec 14, 2009 at 10:10 AM, Nikolay Suslov <[hidden email]> wrote:
Hello,

Happy to announce, that the first version of Collaborative Curved Space Explorer - CCSE SDK 1.0a is out!

Collaborative Curved Space Explorer (CCSE) - is viewed to be in future the full-featured multi-user toolbox for exploring the structure of curved spaces in 3D (based on Croquet) with real-time rendering in curved spaces. Jeff Weeks originally developed (and continue developing now) the application Curved Spaces for exploring and rendering curved spaces in real-time using C language. CCSE is actually the port of it main part into Smalltalk and Croquet. Thus it allows to run complex time-based simulations and achieve a very deep level of collaborative interactions.

More information and screen-shots here:
http://nsuslovi.blogspot.com/2009/12/collaborative-curved-space-explorer-v10.html

Croquet Source code:
http://jabberwocky.croquetproject.org:8889/CCurvedSpaceExplorer.html

Open Cobalt support:
http://croquet-src-01.oit.duke.edu:8886/CurvedSpacesInCobalt,html

Ready-to-try distributions with CCSE included:

1. Krestianstvo (on russian)
2. Open Croquet 1.0.25 SDK
3. Open Cobalt R26 alpha SDK

Happy exploring!

Thanks,
Nikolay Suslov

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Re: [ANN] Collaborative Curved Space Explorer in Croquet

Nikolay Suslov
In reply to this post by Ed Boyce
Hello Ed,

Yes, I have done some experimental steps on the way to Open Cobalt integration.  It is available to try out, and the links are below in the CCSE announcement mail.

Best regards,
Nikolay

On Mon, Dec 14, 2009 at 5:27 PM, Ed Boyce <[hidden email]> wrote:
Nikolay,

  Very, very awesome!

  I was wondering whether you have looked into seeing that it gets ported
to the Open Cobalt branch (www.opencobalt.org) of Croquet, or if you
have already done so?

     Best Regards,

       Ed Boyce

Nikolay Suslov wrote:
> Hello,
>
> Happy to announce, that the first version of Collaborative Curved Space
> Explorer - CCSE SDK 1.0a is out!
>
> Collaborative Curved Space Explorer (CCSE) - is viewed to be in future the
> full-featured multi-user toolbox for exploring the structure of curved
> spaces in 3D (based on Croquet <http://www.opencroquet.org/>) with
> real-time
> rendering in curved spaces. Jeff Weeks originally developed (and continue
> developing now) the application Curved
> Spaces<http://geometrygames.org/CurvedSpaces/index.html>for exploring
> and rendering curved spaces in real-time using C language.CCSEis
> actually the port of it main part into Smalltalk and Croquet. Thus it
> allows to run complex time-based simulations and achieve a very deep level
> of collaborative interactions.
>
> More information and screen-shots here:
> http://nsuslovi.blogspot.com/2009/12/collaborative-curved-space-explorer-v10.html
>
> Croquet Source code:
> http://jabberwocky.croquetproject.org:8889/CCurvedSpaceExplorer.html
>
> Open Cobalt support:
> http://croquet-src-01.oit.duke.edu:8886/CurvedSpacesInCobalt,html
>
> Ready-to-try distributions with CCSE included:
>
> 1. Krestianstvo (on
> russian)<http://www.krestianstvo.ru/sdk/Krestianstvo1.0a.zip>
> 2. Open Croquet 1.0.25 SDK
> 3. Open Cobalt R26 alpha
> SDK<http://www.krestianstvo.ru/sdk/CCSE/opencobalt-1.0alpha1rc26-ccse.zip>
>
> Happy exploring!
>
> Thanks,
> Nikolay Suslov
>



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GPGPU sampler

Matthew Chadwick-2
Hi,

I've been slowly and intermittently working on doing GPGPU computations in Croquet, while I learn Squeak and OpenGL. Although I haven't yet got anything worth a proper release, here is an image for those interested in testing some of what works so far. It's based on a recent Cobalt image. You will need a reasonably recent GPU to run it, although there's no guarantee it will run properly. Please give it a go & give me suggestions for things to improve. I'm not at all happy with the way I'm doing things right now, and I aim to trash it and start again from scratch.


Happy Christmas!
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GPGPU sampler

Matthew Chadwick-2
In reply to this post by Nikolay Suslov
Oops, posted again on new thread:


I've been slowly and intermittently working on doing GPGPU computations in Croquet, while I learn Squeak and OpenGL. Although I haven't yet got anything worth a proper release, here is an image for those interested in testing some of what works so far. It's based on a recent Cobalt image. You will need a reasonably recent GPU to run it, although there's no guarantee it will run properly. Please give it a go & give me suggestions for things to improve. I'm not at all happy with the way I'm doing things right now, and I aim to trash it and start again from scratch.


Happy Christmas!

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Re: GPGPU sampler

Josh Gargus
FIrst of all, the download is 281MB... you might want to evaluate "CroquetHarness cleanup" before saving your image;-)  

Second of all, can I please have a .changes file?

I'll take another look tomorrow (hopefully with a changes file ;-)  ).

Cheers,
Josh


On Dec 25, 2009, at 1:23 AM, Matthew Chadwick wrote:

Oops, posted again on new thread:


I've been slowly and intermittently working on doing GPGPU computations in Croquet, while I learn Squeak and OpenGL. Although I haven't yet got anything worth a proper release, here is an image for those interested in testing some of what works so far. It's based on a recent Cobalt image. You will need a reasonably recent GPU to run it, although there's no guarantee it will run properly. Please give it a go & give me suggestions for things to improve. I'm not at all happy with the way I'm doing things right now, and I aim to trash it and start again from scratch.


Happy Christmas!


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Re: GPGPU sampler

Matthew Chadwick-2
cheers. I wondered why the image was so big. will upload a new one + changes file...


Josh Gargus wrote:
FIrst of all, the download is 281MB... you might want to evaluate "CroquetHarness cleanup" before saving your image;-)  

Second of all, can I please have a .changes file?

I'll take another look tomorrow (hopefully with a changes file ;-)  ).

Cheers,
Josh


On Dec 25, 2009, at 1:23 AM, Matthew Chadwick wrote:

Oops, posted again on new thread:


I've been slowly and intermittently working on doing GPGPU computations in Croquet, while I learn Squeak and OpenGL. Although I haven't yet got anything worth a proper release, here is an image for those interested in testing some of what works so far. It's based on a recent Cobalt image. You will need a reasonably recent GPU to run it, although there's no guarantee it will run properly. Please give it a go & give me suggestions for things to improve. I'm not at all happy with the way I'm doing things right now, and I aim to trash it and start again from scratch.


Happy Christmas!