[ANN] Connectors for Squeak 4.2

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[ANN] Connectors for Squeak 4.2

Chris Muller-3
I am pleased to announce that Ned Konz's original Connectors has been
updated for Squeak 4.2, is now available on SqueakSource under the
"Connectors" project.

I went through every method override from the Connectors 3.8 version and either:

  - gave it back to Morphic or EToys packages, because it was
identical to the current 4.2 method
  - updated or integrated the 4.2 method, because the Connectors
version was improved

After doing this we are down to just 3 methods in Morphic that are
overridden after loading Connectors and 2 in EToys.  Of course it
would be nice if someone can figure a way to unify these last 5 but
even so, it is much better than dozens of method changes.

Connectors was originally deployed as a SAR file, and imported several
bitmap images into the Image Imports of Squeak.  However, I do not
believe these were used or, if they are, can be loaded separately.
Connectors provides very useful functionality without those bitmaps,
so we should be able to employ Monticello as Connectors SCM tool going
forward.

I have given the SqueakSource project world read and update, but
reserved admin rights to myself, Bert, and anyone else who requests
it.  I believe this is a good approach for our small community by
balancing easy contribution with control.

 - Chris

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Re: [ANN] Connectors for Squeak 4.2

Chris Muller-3
I forgot to mention, the package can be loaded via the
"4.2-Full-Install" configuration (bottom of the list).

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Re: [ANN] Connectors for Squeak 4.2

David T. Lewis
In reply to this post by Chris Muller-3
On Mon, Dec 06, 2010 at 11:19:24AM -0600, Chris Muller wrote:
> I am pleased to announce that Ned Konz's original Connectors has been
> updated for Squeak 4.2, is now available on SqueakSource under the
> "Connectors" project.

Yay! Thank you for doing this.

Dave


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Re: [ANN] Connectors for Squeak 4.2

Casey Ransberger-2
In reply to this post by Chris Muller-3
Oh sweet! Is there anything other than installing both that needs doing to get Maui integration?

On Dec 6, 2010, at 9:19 AM, Chris Muller <[hidden email]> wrote:

> I am pleased to announce that Ned Konz's original Connectors has been
> updated for Squeak 4.2, is now available on SqueakSource under the
> "Connectors" project.
>
> I went through every method override from the Connectors 3.8 version and either:
>
>  - gave it back to Morphic or EToys packages, because it was
> identical to the current 4.2 method
>  - updated or integrated the 4.2 method, because the Connectors
> version was improved
>
> After doing this we are down to just 3 methods in Morphic that are
> overridden after loading Connectors and 2 in EToys.  Of course it
> would be nice if someone can figure a way to unify these last 5 but
> even so, it is much better than dozens of method changes.
>
> Connectors was originally deployed as a SAR file, and imported several
> bitmap images into the Image Imports of Squeak.  However, I do not
> believe these were used or, if they are, can be loaded separately.
> Connectors provides very useful functionality without those bitmaps,
> so we should be able to employ Monticello as Connectors SCM tool going
> forward.
>
> I have given the SqueakSource project world read and update, but
> reserved admin rights to myself, Bert, and anyone else who requests
> it.  I believe this is a good approach for our small community by
> balancing easy contribution with control.
>
> - Chris
>

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Re: [ANN] Connectors for Squeak 4.2

Ricardo Moran
In reply to this post by Chris Muller-3
Great news! Thank you very much for this :)

Richo

On Mon, Dec 6, 2010 at 2:27 PM, Chris Muller <[hidden email]> wrote:
I forgot to mention, the package can be loaded via the
"4.2-Full-Install" configuration (bottom of the list).




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Re: [ANN] Connectors for Squeak 4.2

Chris Muller-3
In reply to this post by Casey Ransberger-2
> Oh sweet! Is there anything other than installing both that needs doing to get Maui integration?

Nope.

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Re: [ANN] Connectors for Squeak 4.2

Sean P. DeNigris
Administrator
In reply to this post by Chris Muller-3
Chris Muller-3 wrote
I am pleased to announce that Ned Konz's original Connectors has been
updated for Squeak 4.2, is now available on SqueakSource under the
"Connectors" project.
Hurrah!!!  Thank you :)  Connectors is way cool.

Sean
Cheers,
Sean
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Re: [ANN] Connectors for Squeak 4.2

Edgar De Cleene
In reply to this post by Chris Muller-3



On 12/6/10 3:19 PM, "Chris Muller" <[hidden email]> wrote:

> I am pleased to announce that Ned Konz's original Connectors has been
> updated for Squeak 4.2, is now available on SqueakSource under the
> "Connectors" project.
>
> I went through every method override from the Connectors 3.8 version and
> either:
>
>   - gave it back to Morphic or EToys packages, because it was
> identical to the current 4.2 method
>   - updated or integrated the 4.2 method, because the Connectors
> version was improved
>
> After doing this we are down to just 3 methods in Morphic that are
> overridden after loading Connectors and 2 in EToys.  Of course it
> would be nice if someone can figure a way to unify these last 5 but
> even so, it is much better than dozens of method changes.
>
> Connectors was originally deployed as a SAR file, and imported several
> bitmap images into the Image Imports of Squeak.  However, I do not
> believe these were used or, if they are, can be loaded separately.
> Connectors provides very useful functionality without those bitmaps,
> so we should be able to employ Monticello as Connectors SCM tool going
> forward.
>
> I have given the SqueakSource project world read and update, but
> reserved admin rights to myself, Bert, and anyone else who requests
> it.  I believe this is a good approach for our small community by
> balancing easy contribution with control.
>
>  - Chris

Like see things I proposed very moons ago and was rejected now seems fine to
do.

Last time Bert said Etoys people maintain Connectors and mine suggestion of
a SqueakSource package rejected.

As for .sar, I remember all have a log time modified Monticello which just
could have .mcz files into SqueakSource which contains all you need , code,
pictures, morphs, etc.

Good job.

Edgar



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Re: [ANN] Connectors for Squeak 4.2

pascal.vollmer
In reply to this post by Chris Muller-3
thanks !
Pascal




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Re: [ANN] Connectors for Squeak 4.2

Ken G. Brown
In reply to this post by Chris Muller-3
At 11:27 AM -0600 12/6/10, Chris Muller apparently wrote:
>I forgot to mention, the package can be loaded via the
>"4.2-Full-Install" configuration (bottom of the list).

Thx Chris!
Does it have everything from the Connectors 2 that Ned mentions here: <http://bike-nomad.com/squeak/> ?

And here are a couple of Connectors related links:

Connector Tutorial
<http://squeak.pbworks.com/w/page/10713913/Connector-Tutorial>

Search for Connectors on Squeak Swiki
<http://wiki.squeak.org/squeak/search?search=Connectors&casesensitive=false&and=true>

Ken G. Brown

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Re: [ANN] Connectors for Squeak 4.2

Chris Muller-3
In reply to this post by Chris Muller-3
> Does it have everything from the Connectors 2 that Ned mentions here: <http://bike-nomad.com/squeak/> ?

Yes, that is the version this is based off of.

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Re: [ANN] Connectors for Squeak 4.2

garduino
In reply to this post by Chris Muller-3
Excellent Chris! Connectors are a great piece of code that we don't
need to miss.

2010/12/6 Chris Muller <[hidden email]>:

> I am pleased to announce that Ned Konz's original Connectors has been
> updated for Squeak 4.2, is now available on SqueakSource under the
> "Connectors" project.
>
> I went through every method override from the Connectors 3.8 version and either:
>
>  - gave it back to Morphic or EToys packages, because it was
> identical to the current 4.2 method
>  - updated or integrated the 4.2 method, because the Connectors
> version was improved
>
> After doing this we are down to just 3 methods in Morphic that are
> overridden after loading Connectors and 2 in EToys.  Of course it
> would be nice if someone can figure a way to unify these last 5 but
> even so, it is much better than dozens of method changes.
>
> Connectors was originally deployed as a SAR file, and imported several
> bitmap images into the Image Imports of Squeak.  However, I do not
> believe these were used or, if they are, can be loaded separately.
> Connectors provides very useful functionality without those bitmaps,
> so we should be able to employ Monticello as Connectors SCM tool going
> forward.
>
> I have given the SqueakSource project world read and update, but
> reserved admin rights to myself, Bert, and anyone else who requests
> it.  I believe this is a good approach for our small community by
> balancing easy contribution with control.
>
>  - Chris
>
>

bpi
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Re: [ANN] Connectors for Squeak 4.2

bpi
In reply to this post by Chris Muller-3
Chris, this is really great! Thank you!

Cheers,
Bernhard

Am 06.12.2010 um 18:19 schrieb Chris Muller:

> I am pleased to announce that Ned Konz's original Connectors has been
> updated for Squeak 4.2, is now available on SqueakSource under the
> "Connectors" project.
>
> I went through every method override from the Connectors 3.8 version and either:
>
>  - gave it back to Morphic or EToys packages, because it was
> identical to the current 4.2 method
>  - updated or integrated the 4.2 method, because the Connectors
> version was improved
>
> After doing this we are down to just 3 methods in Morphic that are
> overridden after loading Connectors and 2 in EToys.  Of course it
> would be nice if someone can figure a way to unify these last 5 but
> even so, it is much better than dozens of method changes.
>
> Connectors was originally deployed as a SAR file, and imported several
> bitmap images into the Image Imports of Squeak.  However, I do not
> believe these were used or, if they are, can be loaded separately.
> Connectors provides very useful functionality without those bitmaps,
> so we should be able to employ Monticello as Connectors SCM tool going
> forward.
>
> I have given the SqueakSource project world read and update, but
> reserved admin rights to myself, Bert, and anyone else who requests
> it.  I believe this is a good approach for our small community by
> balancing easy contribution with control.
>
> - Chris
>


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Re: [ANN] Connectors for Squeak 4.2

Bert Freudenberg
In reply to this post by Edgar De Cleene

On 06.12.2010, at 12:08, Edgar J. De Cleene wrote:

> On 12/6/10 3:19 PM, "Chris Muller" <[hidden email]> wrote:
>
>> I am pleased to announce that Ned Konz's original Connectors has been
>> updated for Squeak 4.2, is now available on SqueakSource under the
>> "Connectors" project.

Great!

> Like see things I proposed very moons ago and was rejected now seems fine to
> do.
>
> Last time Bert said Etoys people maintain Connectors and mine suggestion of
> a SqueakSource package rejected.

I did not say that. What I said is that it does make sense to have an independent squeaksource project only if someone steps up to maintain it. Read my full message again below.

- Bert -




Begin forwarded message:

> From: Bert Freudenberg <[hidden email]>
> Date: 5. März 2010 04:57:52 GMT-08:00
> To: The general-purpose Squeak developers list <[hidden email]>
> Subject: Trunk repo and upstream packages (was Re: ConnectorsFor3dot11 for share)
>
> On 05.03.2010, at 00:00, David T. Lewis wrote:
>>
>> On Thu, Mar 04, 2010 at 05:55:07AM -0200, Edgar J. De Cleene wrote:
>>>
>>> On 3/3/10 11:15 PM, "David T. Lewis" <[hidden email]> wrote:
>>>
>>>> Well, kudos to the Etoys developers for taking custody of Connectors
>>>> and making it widely available. Obviously they had no reason to worry
>>>> about packaging for Monticello back when this was done, and I expect
>>>> that everyone will now agree that moving Connectors into a package
>>>> named "Connectors" would be a good idea for the future.
>>>>
>>>> I do think that it would be good to make Connectors easily loadable
>>>> (and unloadable) in Squeak trunk. This should soon be easier to do,
>>>> as the Etoys developers are moving to use Monticello and are now
>>>> hosting this work on source.squeak.org.
>>>
>>> I take care to put all Connectors .mcz into Ladrillos, still nota a
>>> MCConfiguration.
>>>
>>> I could made a Connectors package into squeaksource and move all to this
>>> place if some more wish become  ' Connectors Friends ' informal team.
>>>
>>> What you think?
>>
>> Edgar, good idea.
>>
>> Bert, from the point of view of the Etoys developers, would there be
>> a preferred place to host the Connectors package? In other words, is
>> it better to start a project on SqueakSource for Connectors, to leave
>> in hosted in source.squeak.org/etoys, or perhaps consider putting it
>> in source.squeak.org/trunk?
>>
>> Dave
>
>
> Good question, and it warrants a general policy discussion IMHO.
>
> In short - if someone stepped up to maintain Connectors as an independent project, then SqueakSource would be the right place for the master copy (called "upstream" in the open-source world). But independent of that, there still will be a copy in the Etoys repo, and in Trunk. I'll explain.
>
> When building an Etoys release we can not depend on any external whims. I'm sure that's the same for any company building a product. They will have a local copy of all the packages, and they will be very careful when upgrading the packages from external sources.
>
> Now normally this process is invisible, the public does not see these local copies. In the case of Etoys, the process of taking in new versions, and possibly patching them to fit into the product, happens in the open. So it looks like we, the product developers, choose to "fork" a package and maintain our "own" versions - when in reality it's just the only sensible thing to do if you need to build a stable release.
>
> For Trunk it's not quite as clear-cut but I'd still argue it would be good practice to have known-good versions in the Trunk repo, even if there are independent "upstream" repositories. This is because Squeak is not an independent project, but more like a distribution of packages. It's definitely needed to have local versions for some crucial pieces of infrastructure like Monticello. For optional packages like Connectors IMHO it would still be good to know exactly which version will work with a specific release - and the simplest way to do that is by keeping a copy in the Trunk repo and the "kitchen-sink" image.
>
> The trick and challenge is to establish a culture of not keeping local modifications for ever, but get them "upstream" as soon as possible, so the differences are minimal. We tend to not be really good about that. But then again this is a problem all over the open-source world. The best we can do IMHO is to strive for getting changes upstream, but not let this impede our own progress.
>
> - Bert -
>
>