Hello people, as you may or may not remember I shared a sneak peak of my latest tool for my project Ephestos , a time managment tool I call ChronosManager. This tool is important for me for 2 reasons --------------------- |
It's awesome, and comes in handy as well. On the one hand, I'm a Pomodoro practitioner myself (using Android's Pomodroido). On the other, I'm interested in learning how to build GUIs inside Pharo. Congrats and thank you2015-11-17 13:00 GMT+01:00 Dimitris Chloupis <[hidden email]>:
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In reply to this post by kilon.alios
Thanks Kilon, this looks great :)
Thierry 2015-11-17 13:00 GMT+01:00 Dimitris Chloupis <[hidden email]>:
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In reply to this post by kilon.alios
Cool. I guess you mean "Break Limit" and not "Brake Limit" Curious to see how you made the digits, and led progress bars. Is it possible to have it squeezing to a smaller screen real estate area? It is nice but uses a hell of a lot of space. Phil On Tue, Nov 17, 2015 at 1:00 PM, Dimitris Chloupis <[hidden email]> wrote:
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In reply to this post by kilon.alios
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Johan Fabry - http://pleiad.cl/~jfabry PLEIAD and RyCh labs - Computer Science Department (DCC) - University of Chile |
In reply to this post by kilon.alios
On Tue, Nov 17, 2015 at 8:00 PM, Dimitris Chloupis <[hidden email]> wrote: > > Hello people, as you may or may not remember I shared a sneak peak of my latest tool for my project Ephestos , a time managment tool I call ChronosManager. > Looking really sweet. I'll try it soon. btw, I see a few people here misusing "brake" instead of "break". Here is the best explanation I could find... http://www.really-learn-english.com/break-vs-brake.html "a break is a rest, or time off from work or study." cheers -ben |
In reply to this post by jfabry
"It's awesome, and comes in handy as well. On the one hand, I'm a
Pomodoro practitioner myself (using Android's Pomodroido). On the other,
I'm interested in learning how to build GUIs inside Pharo. Congrats and thank you" "Cool. I guess you mean "Break Limit" and not "Brake Limit" Yes this has been fixed , after it was reported to me , I also fixed an issue with the pharo white theme. "Is it possible to have it squeezing to a smaller screen real estate area? It is nice but uses a hell of a lot of space." Have you tried it ? My idea is that it will be possible to have it minimized all time and still see the info you want so basically as it is it can take up to zero space ;) I will be replacing also the thumbnail of the taskbar (displayed when you hover the mouse over the taskbar button ) to display more info which cannot fit in the small size of the taskbar button. Also the secondary panel , that blue square is collapsable and optional only if you want to change your settings. "That looks very cool! Impressive look, very sci-fi and polished, congrats!" thanks that was my goal to make it look sci fi and it feels great if it feels like that for you :) "Looking really sweet. I'll try it soon. btw, I see a few people here misusing "brake" instead of "break". Here is the best explanation I could find... http://www.really-learn-english.com/break-vs-brake.html "a break is a rest, or time off from work or study."" thanks , I learned something new today on spelling with your help :) On Tue, Nov 17, 2015 at 2:57 PM Johan Fabry <[hidden email]> wrote:
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" Curious to see how you made the digits, and led progress bars. " sorry forgot to answer this the digits are just a stringMorph with a custom true type font which i distribute together with ChronosManager. If you go to github-cache and in the folder of the project you will find it in the fonts subfolder. Github integration of pharo is very cool and allows me to distribute any binary asset including fonts. I may use it also for distributing images and pdfs so that by getting ChronosManager you get everything without any need for additional downloads. You can see how I do this viewing ChronosManager class >> defaultFontPointSize: The seconds indicator, led progress bars, is just a series of png images with transparency that the central gui switch between them while stepping. I forgot to say that I made the graphics with Blender and I can customise everything very easily via Blender . I will be using Roassal in the future for more dynamic customisable graphics but overall I am very happy with how Morphic handles transparent PNGs. Every element you see of the GUI is a PNG image with transparent background. The process is super simple. On Tue, Nov 17, 2015 at 3:23 PM Dimitris Chloupis <[hidden email]> wrote:
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After popular demand I updated ChronosManager so you can easily resize the GUI to fit your exact needs using the convenience of halos. So now its easy to change its size to something much smaller , I will keep improving this area. On Tue, Nov 17, 2015 at 4:31 PM Dimitris Chloupis <[hidden email]> wrote:
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In reply to this post by kilon.alios
That's one fancy looking UI. Well done.
The glow effect is really nice, as are the seconds LEDs and the embossing. I was somewhat confused by the enabling/disabling of the stopwatch In the pomodoro timer I use you can enter a description of where you are working on. Do you plan to add something like that? I noticed you're performing actions on mouse down not up. Stephan |
and here is a video tutorial of how to use ChronosManager Thanks this was my very first custom GUI graphics so I was learning how to make those things (I had no idea how to make glow with blender when I started or how to animate those leds circularly without creating them one by one) as I was learning Morphic. https://youtu.be/up9cW79S-jA "That's one fancy looking UI. Well done. The glow effect is really nice, as are the seconds LEDs and the embossing." "I was somewhat confused by the enabling/disabling of the stopwatch" " In the pomodoro timer I use you can enter a description of where you are working on. Do you plan to add something like that?" 10) Alert sounds for breaks 11) Better re-sizing ability that does not rely on halos 12) much more"I noticed you're performing actions on mouse down not up." On Tue, Nov 17, 2015 at 10:30 PM Stephan Eggermont <[hidden email]> wrote: That's one fancy looking UI. Well done. |
This is quite cool.
I will have to have a look how you did the led :) In my game I rescued the LEDMorph but there are a lot uglier :) May be you should call it v1.0 Stef Le 18/11/15 02:29, Dimitris Chloupis a
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Thanks stef , as I said previously, the leds are just a set of images creating an animation, one for each second. I add stuff to it all the time, its far from v1.0 and I have a lot more to add before its version 1.0 , I think in a year probably will reach version 1.0. On Thu, Nov 19, 2015 at 11:05 PM stepharo <[hidden email]> wrote:
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