Hi!
I wanted to announce some advances in my work on Keymapping. What I did so far: - some refactors and changes. I did them While I learnt the code and how it worked. There's much cleaning left. - I added some comments to classes - added and changed tests - added a Pragma mecanism to collect the keymappings, like this: SomeClass class>>declareKeymappingOn: aBuilder <keymap> aBuilder addKeymap: [ :builder | builder on: '<m-j>' do: [ :m | UIManager default inform: 'yes!' ] ] on: #Test; attach: #Test to: SystemWindow. Next things I want to do on it: - more cleaning - a little more documentation - replace the string way of declaring the shortcuts (the '<m-j>') - add Application specific shortcuts (today shortcuts are attached to morphs, and it would be good to get them declared in models of those morphs too) - build an usable UI (today's UI doesn't reflect the changes I did. BTW, it is very odd, and I didn't found a way to use it well). Well, I just wanted to share it :P. I believe that in the weekend I'll build a new release ;). Cheers! Guille |
Can wait to see it Best regards, Francisco On Fri, Dec 17, 2010 at 9:07 AM, Guillermo Polito <[hidden email]> wrote: Hi! |
In reply to this post by Guillermo Polito
Looks good!
Alexandre On 17 Dec 2010, at 08:07, Guillermo Polito wrote: > Hi! > > I wanted to announce some advances in my work on Keymapping. What I did so far: > - some refactors and changes. I did them While I learnt the code and how it worked. There's much cleaning left. > - I added some comments to classes > - added and changed tests > - added a Pragma mecanism to collect the keymappings, like this: > > SomeClass class>>declareKeymappingOn: aBuilder > <keymap> > aBuilder > addKeymap: [ :builder | builder on: '<m-j>' do: [ :m | UIManager default inform: 'yes!' ] ] on: #Test; > attach: #Test to: SystemWindow. > > > Next things I want to do on it: > - more cleaning > - a little more documentation > - replace the string way of declaring the shortcuts (the '<m-j>') > - add Application specific shortcuts (today shortcuts are attached to morphs, and it would be good to get them declared in models of those morphs too) > - build an usable UI (today's UI doesn't reflect the changes I did. BTW, it is very odd, and I didn't found a way to use it well). > > Well, I just wanted to share it :P. I believe that in the weekend I'll build a new release ;). > > Cheers! > Guille -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. |
In reply to this post by Guillermo Polito
Thanks guillermo.
Continue! Stef On Dec 17, 2010, at 12:07 PM, Guillermo Polito wrote: > Hi! > > I wanted to announce some advances in my work on Keymapping. What I did so far: > - some refactors and changes. I did them While I learnt the code and how it worked. There's much cleaning left. > - I added some comments to classes > - added and changed tests > - added a Pragma mecanism to collect the keymappings, like this: > > SomeClass class>>declareKeymappingOn: aBuilder > <keymap> > aBuilder > addKeymap: [ :builder | builder on: '<m-j>' do: [ :m | UIManager default inform: 'yes!' ] ] on: #Test; > attach: #Test to: SystemWindow. > > > Next things I want to do on it: > - more cleaning > - a little more documentation > - replace the string way of declaring the shortcuts (the '<m-j>') > - add Application specific shortcuts (today shortcuts are attached to morphs, and it would be good to get them declared in models of those morphs too) > - build an usable UI (today's UI doesn't reflect the changes I did. BTW, it is very odd, and I didn't found a way to use it well). > > Well, I just wanted to share it :P. I believe that in the weekend I'll build a new release ;). > > Cheers! > Guille |
This is cool Guille :)
Continue pushing it mariano On Fri, Dec 17, 2010 at 2:16 PM, Stéphane Ducasse <[hidden email]> wrote: Thanks guillermo. |
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