Hi, I continue to develop Phratch, the port of Scratch in Pharo. Phratch is a visual programming language on top of Pharo. There are lots of new features: - Settings - FileSystems - Metacello - integration of BYOB (allows to build your own blocks) - integration of Color and Files - a lot of new useful blocks - projects saved with Fuel - possibility to implement new features without modifying the core of the system - possibility to customize the environment: add new categories, add new kinds of Sprite, add new blocks. Phratch is available for Pharo2.0 with the following configuration: — Gofer it username: '' password: ''; package: 'ConfigurationOfPhratch'; load. ((Smalltalk at: #ConfigurationOfPhratch) project version: '1.0') load. (Smalltalk at: #PhratchFrameMorph) open perform: #saveImageForEndUserSilently. — I hope to write documentations about all of the new features asap. You can follow Phratch here: and here : Cheers, Jannik
|
Very nice indeed !
On 16 Dec 2013, at 22:45, jannik.laval <[hidden email]> wrote: > Hi, > > I continue to develop Phratch, the port of Scratch in Pharo. > Phratch is a visual programming language on top of Pharo. > > There are lots of new features: > > - Settings > - FileSystems > - Metacello > - integration of BYOB (allows to build your own blocks) > - integration of Color and Files > - a lot of new useful blocks > - projects saved with Fuel > - possibility to implement new features without modifying the core of the system > - possibility to customize the environment: add new categories, add new kinds of Sprite, add new blocks. > > Phratch is available for Pharo2.0 with the following configuration: > — > Gofer it > url: 'http://smalltalkhub.com/mc/JLaval/Phratch/main' > username: '' > password: ''; > package: 'ConfigurationOfPhratch'; > load. > ((Smalltalk at: #ConfigurationOfPhratch) project version: '1.0') load. > (Smalltalk at: #PhratchFrameMorph) open perform: #saveImageForEndUserSilently. > — > > I hope to write documentations about all of the new features asap. > You can follow Phratch here: > http://car.mines-douai.fr/category/phratch/ > and here : > https://code.google.com/p/phratch/ > > Cheers, > Jannik |
In reply to this post by jannik laval
excellent jannik
you should publish it in the metacello repository on squeaksource metacelloRepository on ss3 metaRepoForPharo20 and add the catalog metadata. Stef On 16 Dec 2013, at 22:45, jannik.laval <[hidden email]> wrote:
|
2013/12/17 Stéphane Ducasse <[hidden email]>
is it still alive ?
Ok, I will do that asap
What is it ? Jannik
~~Jannik Laval~~ |
I think Hilaire could help here, as he knows how to make a Cog work under Android; and for me, the main advantage Scratch has on other programming languages, is that the (virtual) keyboard is not used much, so that one can, at last, program with a tablet... AlainOn Tue, Dec 17, 2013 at 2:08 PM, jannik laval <[hidden email]> wrote:
|
Hilaire already help me. Thank you Hilaire :)
Now, I need to configure android to make an upscale of Pharo to not be constrained to grow each morph manually. Jannik 2013/12/17 Alain Busser <[hidden email]>
~~Jannik Laval~~ |
In reply to this post by jannik laval
to a central repository and you get added to the official pharo catalog.
|
Free forum by Nabble | Edit this page |