Hi!
Roassal 2.0 is on the way. We would like to make sure everybody find this release attractive. We are wondering whether you have some particular requirements you would like us to address or some bugs you would like to see fixed. Feel free to speak up! Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. _______________________________________________ Moose-dev mailing list [hidden email] https://www.iam.unibe.ch/mailman/listinfo/moose-dev |
Alexandre Bergel wrote:
> Hi! > > Roassal 2.0 is on the way. We would like to make sure everybody find this release attractive. > We are wondering whether you have some particular requirements you would like us to address or some bugs you would like to see fixed. > > Feel free to speak up! > > Cheers, > Alexandre > are implemented, but off the top of my head, in general... 1. Continue with efforts saving and loading to file, moving in the direction of a more general vector drawing package rather than just a scripting engine. I understand there already has been work done on this but I haven't had a chance to play with it yet so I don't know its current status. 2. Faster text with a large amount of elements would be useful. 3. Rotated text - or at least rotated 90 degrees. cheers -ben _______________________________________________ Moose-dev mailing list [hidden email] https://www.iam.unibe.ch/mailman/listinfo/moose-dev |
> 1. Continue with efforts saving and loading to file, moving in the direction of a more general vector drawing package rather than just a scripting engine. I understand there already has been work done on this but I haven't had a chance to play with it yet so I don't know its current status.
We made a great effort on this. Thanks to Fuel, a visualization can be saved and loaded. > 2. Faster text with a large amount of elements would be useful. We recently implemented some important optimization. Roassal is much faster than before. If you face a situation that you think Roassal should be better at, let us know. We will be happy to help > 3. Rotated text - or at least rotated 90 degrees. Yes, this is on our todo list. Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. _______________________________________________ Moose-dev mailing list [hidden email] https://www.iam.unibe.ch/mailman/listinfo/moose-dev |
In reply to this post by abergel
On 19 apr 2013, at 18:55, Alexandre Bergel wrote: > Roassal 2.0 is on the way. We would like to make sure everybody find this release attractive. > We are wondering whether you have some particular requirements you would like us to address or some bugs you would like to see fixed. > > Feel free to speak up! I would be interested to see a treelayout that can stagger boxes when the fanout is large. That would allow for some more compact layouts. Stephan _______________________________________________ Moose-dev mailing list [hidden email] https://www.iam.unibe.ch/mailman/listinfo/moose-dev staggered.png (4K) Download Attachment |
In reply to this post by abergel
On Fri, Apr 19, 2013 at 3:55 PM, Alexandre Bergel <[hidden email]> wrote:
Is it fast enough or there is something we could profile and improve?
Mariano http://marianopeck.wordpress.com _______________________________________________ Moose-dev mailing list [hidden email] https://www.iam.unibe.ch/mailman/listinfo/moose-dev |
> We made a great effort on this. Thanks to Fuel, a visualization can be saved and loaded.
> > > Is it fast enough or there is something we could profile and improve? We are happy so far :-) Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. _______________________________________________ Moose-dev mailing list [hidden email] https://www.iam.unibe.ch/mailman/listinfo/moose-dev |
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