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yes, you using stroke for 2nd ellipse, but stroke width is also subject of scaling, that's why it has different width, becauseOn 11 April 2014 21:33, Juraj Kubelka <[hidden email]> wrote:
-- Best regards, Igor Stasenko. |
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On 12 April 2014 01:37, Juraj Kubelka <[hidden email]> wrote:
Athens is not an application, it is framework. And why you think that every framework supports drawing ellipses as a basic command/primitive..for instance? I know of at least one, which doesn't - try drawing it with OpenGL. ;)
-- Best regards, Igor Stasenko. |
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In reply to this post by Igor Stasenko
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AthensSceneView new
scene: [ :can | | path | path := can createPath: [ :builder | builder absolute; moveTo: 0 @ 0.5; ccwArcTo: 0.5 @ 0.0 angle: 90 degreesToRadians; ccwArcTo: 0.0 @ -0.5 angle: 90 degreesToRadians; ccwArcTo: -0.5 @ 0.0 angle: 90 degreesToRadians; ccwArcTo: 0 @ 0.5 angle: 90 degreesToRadians ]. can pathTransform restoreAfter: [ can pathTransform scaleBy: 200 . can setPaint: Color red ; drawShape: path. "(athensCanvas setStrokePaint: strokePaint) width: (self strokeWidth / self scale) asFloat." can drawShape: path.]. can pathTransform restoreAfter: [ can pathTransform scaleBy: 190 . can setPaint: Color blue ; drawShape: path. "(athensCanvas setStrokePaint: strokePaint) width: (self strokeWidth / self scale) asFloat." can drawShape: path ] ] ; openInWindow Screen Shot 2014-04-12 at 09.01.09.pdf (24K) Download Attachment |
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On 14 April 2014 13:53, Juraj Kubelka <[hidden email]> wrote:
because its private.. and implementation specific. other implementations may not have this method at all, and your code will simply throw DNU. And that's why you got the horizontal line btw.. because of using private protocol bypassing coordinate tracking.
the initial moveTo: command lets you set the origin (starting point) of your path. if you don't start path with moveTo: command, it is implicitly set to 0@0.
-- Best regards, Igor Stasenko. |
as for why there's 4 arc segments instead of one, its because of bad approximation, when drawing more that 90 degree arcs.because your end points will coincide, which means there's infinite number of ways to draw full circle passing through a single point, with any radius. - center, radius, start angle, end angle the problem with such parametrization is that it is completely separate from rest of commands (line/move/bezier etc).. and you will be very lucky if your arc will be connected with rest of your path.. because arc's starting point depends on start angle, instead of last point of previous path segment. this was the main reason to use more appropriate parametrization to get rid of inconsistency.. while losing ability to draw full circle with single command.. On 22 April 2014 14:05, Igor Stasenko <[hidden email]> wrote:
-- Best regards, Igor Stasenko. |
In reply to this post by Igor Stasenko
Thanks for the explanation I will add them to the chapter.
On 22/4/14 14:05, Igor Stasenko wrote:
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On 22 Apr 2014, at 2:23 , Igor Stasenko <[hidden email]> wrote: > as for why there's 4 arc segments instead of one, its because > of bad approximation, when drawing more that 90 degree arcs. > > also, in athens, arc segment is defined with following inputs: > - end point of previous segment (implicit) > - angle > - direction (clockwise/counterclockwise) > - end point > > the radius, therefore calculated automatically, because with given set of parameters there's only one way to draw an arc connecting given points. > > Now if you put angle of 360 degrees, you cannot draw arc without specifying radius, > because your end points will coincide, which means there's infinite number of ways to draw full circle passing through a single point, with any radius. > > cairo using different inputs for specifying arc segments.. > - center, radius, start angle, end angle > > the problem with such parametrization is that it is completely separate from rest of commands (line/move/bezier etc).. and you will be very lucky if your arc will be connected with rest of your path.. because arc's starting point depends on start angle, instead of last point of previous path segment. > > this was the main reason to use more appropriate parametrization to get rid of inconsistency.. while losing ability to draw full circle with single command.. One way is to not use a transformed circle path altogether, but draw the actual ellipsis path using cubic beziers: http://www.charlespetzold.com/blog/2012/12/Bezier-Circles-and-Bezier-Ellipses.html ellipsisOfExtent := [:builder :anExtent | | halfX halfY | halfX := anExtent x / 2. halfY := anExtent y / 2. “We expect relative builder, and start the ellipsis at anExtent x / 2 @ 0" builder curveVia: 0@(halfY negated * 0.55) and: (0.45 * halfX)@halfY negated to: halfX@ halfY negated; curveVia: halfX* 0.55 @ 0 and: halfX@ (0.45 * halfY) to: halfX @ halfY; curveVia: 0 @ (halfY * 0.55 ) and: (0.45 * halfX negated @ halfY) to: halfX negated @ halfY; curveVia: (halfX negated * 0.55) @ 0 and: halfX negated @ (halfY negated * 0.45) to: halfX negated @ halfY negated; close]. AthensSceneView new scene: [ :can | | path | path := can createPath: [ :builder | builder moveTo: 10@60. ellipsisOfExtent value: builder value: 200@100 ]. (can setStrokePaint: Color red) width: 8 asFloat. can drawShape: path ] ; openInWindow Cheers, Henry signature.asc (859 bytes) Download Attachment |
On 23 April 2014 13:17, Henrik Johansen <[hidden email]> wrote:
Right, what is missing is elliptical arc segment type. And there's no direct support for it in Cairo.. so it can be only approximated by other segment types, like lines or bezier curves. There's a work started on calculating path geometry using approximation with line segments.. it can be used to represent any kind of curves defined parametrically. But it is not yet plugged into the API. One way is to not use a transformed circle path altogether, but draw the actual ellipsis path using cubic beziers:
quite nice approximation. What is an error measure comparing to true ellipse? Cheers, -- Best regards, Igor Stasenko. |
On 23 Apr 2014, at 2:31 , Igor Stasenko <[hidden email]> wrote:
From the abstract of the paper cited in the linked site: We provide a surprisingly simple cubic Bézier curve which gives a very accurate approximation to a segment of a circle. Joining the Bézier segments we obtain an approximation to the circle with continuous tangent and curvature. For 45° segments the error is approximately 2·10-6, and in general the approximation is sixth order accurate. Considering the code simply stretches a bezier circle’s control points, I’d say quite. In fact, I’d be surprised if the arc primitive in cairo is implemented using a different method. (Of course, even less error using the actual value of the formula for 90 degrees, instead of approximate values .55 / 1- 0.55.) Cheers, signature.asc (859 bytes) Download Attachment |
in (pure) cairo it is possible to stroke a path, after restoring the current state/transformation: cairo_set_line_width (cr, 0.1); cairo_save (cr); cairo_scale (cr, 0.5, 1); cairo_arc (cr, 0.5, 0.5, 0.40, 0, 2 * M_PI); cairo_restore (cr); cairo_stroke (cr); So we can scale the circle arc to an elliptic one, without scaling the stroke width. From my observation, this is not possible with the current athens rendering scheme: steps in AthensCanvas draw-> setPathTransform loadpath stroke/fill 2014-04-23 14:54 GMT+02:00 Henrik Johansen <[hidden email]>:
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Igor, what do you think. Is it possible or should it Nicolaibe possible to draw a non-uniform scaled path with an unscaled (stroke-)paint? 2014-06-25 21:35 GMT+02:00 Juraj Kubelka <[hidden email]>: I have understood it is not possible. |
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