[BUG]List in Inspectors accept dropped morphs and give DNU

Previous Topic Next Topic
 
classic Classic list List threaded Threaded
6 messages Options
Reply | Threaded
Open this post in threaded view
|

[BUG]List in Inspectors accept dropped morphs and give DNU

Karl Ramberg
To reproduce:

Drop a RectangleMorph on the list in a Inspector

Best,
Karl


Reply | Threaded
Open this post in threaded view
|

Re: [BUG]List in Inspectors accept dropped morphs and give DNU

marcel.taeumel
Hi Karls,

this seems to be a feature. You can set values for inst vars via d'n'd. See Inspector >> #dropOnFieldList:at:.

However, do you have ideas to protect against inadvertent modifications?

Best,
Marcel
Reply | Threaded
Open this post in threaded view
|

Re: [BUG]List in Inspectors accept dropped morphs and give DNU

Karl Ramberg
I would suggest we do as in Workspaces, that we can enable drop via a menu option.

It seems the "feature" is more prone blow up because ofnaccidental drops than actual use.

Best,
Karl

On Wed, Feb 17, 2016 at 2:47 PM, marcel.taeumel <[hidden email]> wrote:
Hi Karls,

this seems to be a feature. You can set values for inst vars via d'n'd. See
Inspector >> #dropOnFieldList:at:.

However, do you have ideas to protect against inadvertent modifications?

Best,
Marcel



--
View this message in context: http://forum.world.st/BUG-List-in-Inspectors-accept-dropped-morphs-and-give-DNU-tp4878040p4878144.html
Sent from the Squeak - Dev mailing list archive at Nabble.com.




Reply | Threaded
Open this post in threaded view
|

Re: [BUG]List in Inspectors accept dropped morphs and give DNU

Chris Muller-3
When developing Maui applications, I've frequently run into this
myself.  I simply moving a Maui panel to another place on the screen,
when I drop it it disappears and I get a debugger.

That's when I realize, there was an inspector open beneath which
thought it wanted to accept that drop, but yet couldn't.

So, I totally agree with Karl.  The situation above is the wrongest
thing the system can do -- it should either accept it successfully, or
not accept it at all.


On Wed, Feb 17, 2016 at 9:37 AM, karl ramberg <[hidden email]> wrote:

> I would suggest we do as in Workspaces, that we can enable drop via a menu
> option.
>
> It seems the "feature" is more prone blow up because ofnaccidental drops
> than actual use.
>
> Best,
> Karl
>
> On Wed, Feb 17, 2016 at 2:47 PM, marcel.taeumel <[hidden email]>
> wrote:
>>
>> Hi Karls,
>>
>> this seems to be a feature. You can set values for inst vars via d'n'd.
>> See
>> Inspector >> #dropOnFieldList:at:.
>>
>> However, do you have ideas to protect against inadvertent modifications?
>>
>> Best,
>> Marcel
>>
>>
>>
>> --
>> View this message in context:
>> http://forum.world.st/BUG-List-in-Inspectors-accept-dropped-morphs-and-give-DNU-tp4878040p4878144.html
>> Sent from the Squeak - Dev mailing list archive at Nabble.com.
>>
>
>
>
>

Reply | Threaded
Open this post in threaded view
|

Re: [BUG]List in Inspectors accept dropped morphs and give DNU

Chris Muller-3
In reply to this post by marcel.taeumel
Hey Marcel, perhaps for now it should only accept drags out of other
Inspectors...

On Wed, Feb 17, 2016 at 7:47 AM, marcel.taeumel <[hidden email]> wrote:

> Hi Karls,
>
> this seems to be a feature. You can set values for inst vars via d'n'd. See
> Inspector >> #dropOnFieldList:at:.
>
> However, do you have ideas to protect against inadvertent modifications?
>
> Best,
> Marcel
>
>
>
> --
> View this message in context: http://forum.world.st/BUG-List-in-Inspectors-accept-dropped-morphs-and-give-DNU-tp4878040p4878144.html
> Sent from the Squeak - Dev mailing list archive at Nabble.com.
>

Reply | Threaded
Open this post in threaded view
|

Re: [BUG]List in Inspectors accept dropped morphs and give DNU

marcel.taeumel