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I did a native English review pass on the first half and submitted a PR on
GH. A few other items: - When clipping is used to initially draw the card outline as a rounded rect, instead of using the rect as a path, it's not immediately obvious why this is done. It's only way later when the cross is drawn on the back of the card that one /may/ realize that it's so card contents (e.g. the cross) don't get drawn outside the rounded bounds. It would be good to explain this upfront. - The booklet reached from the GH readme seems out of sync with Bloc. I had to alter a lot of the animations from the loaded code e.g. BlTransformAnimation did not exist (I used BlScaleAnimation instead), animations didn't understand #absolute, ` animation startOn: target` needed to be changed to `animation target: target; start`, etc. Otherwise a very nice tutorial. Thanks! ----- Cheers, Sean -- Sent from: http://forum.world.st/Pharo-Smalltalk-Developers-f1294837.html
Cheers,
Sean |
Thanks Sean I will have a look when I get some time.
On Fri, Nov 24, 2017 at 4:41 AM, Sean P. DeNigris <[hidden email]> wrote: > I did a native English review pass on the first half and submitted a PR on > GH. > > A few other items: > - When clipping is used to initially draw the card outline as a rounded > rect, instead of using the rect as a path, it's not immediately obvious why > this is done. It's only way later when the cross is drawn on the back of the > card that one /may/ realize that it's so card contents (e.g. the cross) > don't get drawn outside the rounded bounds. It would be good to explain this > upfront. > - The booklet reached from the GH readme seems out of sync with Bloc. I had > to alter a lot of the animations from the loaded code e.g. > BlTransformAnimation did not exist (I used BlScaleAnimation instead), > animations didn't understand #absolute, ` animation startOn: target` needed > to be changed to `animation target: target; start`, etc. > > Otherwise a very nice tutorial. Thanks! > > > > > ----- > Cheers, > Sean > -- > Sent from: http://forum.world.st/Pharo-Smalltalk-Developers-f1294837.html > |
Aliaksei told me that he should do another pass to add animations and
layout chapters. I imagine that he did some refactorings so this is good that you spotted them. On Fri, Nov 24, 2017 at 8:36 AM, Stephane Ducasse <[hidden email]> wrote: > Thanks Sean I will have a look when I get some time. > > > On Fri, Nov 24, 2017 at 4:41 AM, Sean P. DeNigris <[hidden email]> wrote: >> I did a native English review pass on the first half and submitted a PR on >> GH. >> >> A few other items: >> - When clipping is used to initially draw the card outline as a rounded >> rect, instead of using the rect as a path, it's not immediately obvious why >> this is done. It's only way later when the cross is drawn on the back of the >> card that one /may/ realize that it's so card contents (e.g. the cross) >> don't get drawn outside the rounded bounds. It would be good to explain this >> upfront. >> - The booklet reached from the GH readme seems out of sync with Bloc. I had >> to alter a lot of the animations from the loaded code e.g. >> BlTransformAnimation did not exist (I used BlScaleAnimation instead), >> animations didn't understand #absolute, ` animation startOn: target` needed >> to be changed to `animation target: target; start`, etc. >> >> Otherwise a very nice tutorial. Thanks! >> >> >> >> >> ----- >> Cheers, >> Sean >> -- >> Sent from: http://forum.world.st/Pharo-Smalltalk-Developers-f1294837.html >> |
Hi Sean,
That is awesome, thank you! :) - The booklet reached from the GH readme seems out of sync with Bloc. I had That is the Iceberg issue (https://github.com/pharo-vcs/ Tutorial requires you to load a stable version of Bloc from pharo6.1 branch. However, iceberg does not do that and instead loads an ancient bloc version from #master branch because you probably have a shared repo of bloc somewhere on your machine. The tutorial's code is up-to date :) Could you try to remove any bloc clones from you computer, take a fresh pharo6.1 image and install Tutorial following the readme? (https://github.com/pharo- Cheers, Alex On 24 November 2017 at 08:38, Stephane Ducasse <[hidden email]> wrote: Aliaksei told me that he should do another pass to add animations and |
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Aliaksei Syrel wrote
> you probably have a shared repo of bloc > somewhere on your machine. > The tutorial's code is up-to date :) Aha! Yes, okay. I will (hopefully) get used to that gotcha soon!! ----- Cheers, Sean -- Sent from: http://forum.world.st/Pharo-Smalltalk-Developers-f1294837.html
Cheers,
Sean |
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