I added it 8 hours ago because my image crashed and I had to save at least something using "eval" from terminal. Then went sleep :)
Basically I made some checks to determinate if it would make sense to use opengl instead of Cairo. Because Cairo is slow on huge simulations and performs a little bit worse then morphic.
I will remove it ASAP. Please, only read and document stuff that is at least a week or two old. Because it in most cases takes few commits and days to produce solid solution :)
On Mar 6, 2016 10:12 AM, "stepharo" <
[hidden email]> wrote:
HI alex
What is the purpose of OpenGL package?
How does it relate to bloc?
Because I thought that the point was not to have direct opengl dependencies in Bloc.
You see how it is painful for me to read your ming?
So may be I should stop trying to help documenting Bloc
Stef