To be specific I am going through the Calder's mobiles example from Learning with Etoys http://archive.flossmanuals.net/learning-with-etoys-imagine-invent-inspire/calder-mobiles
I've set up everything and the toy behaving differently depending if I fire up the motion
script via its button or via its clock.
It works fine when I fire up the script via its clock. When the mouse is over the mobile it shrinks and when the mouse is not over the mobile it grows.
However, when I fire it up via its button the mobile starts to grow and mouse-overing to shrink doesn't work.
script looks like this:
Test mobile's is under mouse:
mobile start script shrink
mobile pause script grow
mobile start script grow
mobile pause script shrink