Thanks for trying to help me before, but I proved everything was in my scope and it was impossible to solve my problem yet. Maybe the code clarify more.(Omit the unnecessary for this case) I have the main renderContentOn that calls renderCell renderContentOn:html html table: [ 1 to: 10 do: [ :row | html tableRow: [ 1 to: 10 do: [ :col | html tableData: [ self renderCell: row @ col on: html ] ] ] ] ] . Each cell has a value, at first is zero, but if you submit the button, it changes, and with this, here we have the point, it should change of colour or stay with another if the value isn't changed. Now just show the value renderCell: aPoint on: html | value | value := self model boardAt2: aPoint. "Method to extract the value of the point in the array" html submitButtonWithAction: [ value isZero ifTrue: [ bool := (self model checkValue: aPoint). (bool == true) ifTrue: [ self model boardAt2: aPoint put: 1. self answer: self model. ] ifFalse: [ self inform: ' Error'. ] . ] ifFalse: [ self inform: ' Error '. ] . ] text: (value isZero ifTrue: [ ' ' ] ifFalse: [ value ] ) . Thanks very much, any help is more than welcome Rubén _________________________________________________________________ Un amor, una aventura, compañía para un viaje. Regístrate gratis en MSN Amor & Amistad. http://match.msn.es/match/mt.cfm?pg=channel&tcid=162349 _______________________________________________ Seaside mailing list [hidden email] http://lists.squeakfoundation.org/cgi-bin/mailman/listinfo/seaside |
2007/6/4, Rubén Parra Savall <[hidden email]>:
> > Thanks for trying to help me before, but I proved everything was in my scope > and it was impossible to solve my problem yet. Maybe the code clarify > more.(Omit the unnecessary for this case) > > I have the main renderContentOn that calls renderCell > > renderContentOn:html > html table: [ > 1 to: 10 do: [ :row | > html tableRow: [ > 1 to: 10 do: [ :col | > html tableData: [ self renderCell: row @ col on: html ] ] ] ] ] . > > > Each cell has a value, at first is zero, but if you submit the button, it > changes, and with this, here we have the point, it should change of colour > or stay with another if the value isn't changed. Now just show the value > > > renderCell: aPoint on: html > | value | > value := self model boardAt2: aPoint. "Method to extract the value of the > point in the array" > > > html submitButtonWithAction: [ > value isZero ifTrue: [ bool := (self model checkValue: aPoint). > (bool == true) ifTrue: [ self model boardAt2: aPoint put: 1. > > self answer: self model. ] > ifFalse: [ self inform: ' Error'. ] . > ] > ifFalse: [ self inform: ' Error '. ] . > ] > text: (value isZero > ifTrue: [ ' ' ] > ifFalse: [ value ] ) . > > > Thanks very much, any help is more than welcome > Rubén The trick is to defina a CSS class for every possible value. cssClass := self cssClassFor: value. html submitButton class: value; "if value is a string" callback: [ ... ]; text: .... if you still use the awkward old rendering API html cssClass: cssClass. html submitButtonWithAction: [ ] text: ... and then in your Css have .value1 { background-color: red; } .value2 { background-color: black; } Cheers Philippe _________________________________________________________________ > Un amor, una aventura, compañía para un viaje. Regístrate gratis en MSN Amor > & Amistad. http://match.msn.es/match/mt.cfm?pg=channel&tcid=162349 > > _______________________________________________ > Seaside mailing list > [hidden email] > http://lists.squeakfoundation.org/cgi-bin/mailman/listinfo/seaside > _______________________________________________ Seaside mailing list [hidden email] http://lists.squeakfoundation.org/cgi-bin/mailman/listinfo/seaside |
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