If you place a widget using composition editor and don't specify the font, it defaults to System, the non-scalable bitmapped font.
With higher-DPI displays, Windows now defaults to 125% scaling and substitutes a larger System version. This font causes label/button text to be truncated throughout my client's application.
What I want is for widgets to instead default to whatever the dialog font is set to in the control panel, e.g. Segoe UI 11.
I was excited to see most of the work has been done for me in EtWindow class>>getDefaultFontName, but I'm not at all clear how to substitute this font by default for all widgets?
Many thanks for any tips.
Bob
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