Color Picker Changes in 5.0

Previous Topic Next Topic
 
classic Classic list List threaded Threaded
6 messages Options
Reply | Threaded
Open this post in threaded view
|

Color Picker Changes in 5.0

Steve Thomas
The previous color picker when you click on it changed the cursor fo an eye dropper icon and allowed you to pick colors from other o
objects.  The new one does not.  I tend to use this a lot to set colors and try different color schemes.

Perhaps we should go back to the original for non-playfields.

Stephen

_______________________________________________
etoys-dev mailing list
[hidden email]
http://lists.squeakland.org/mailman/listinfo/etoys-dev
Reply | Threaded
Open this post in threaded view
|

Re: Color Picker Changes in 5.0

Scott Wallace
On Mar 18, 2012, at 9:56 PM, Steve Thomas wrote:

> The previous color picker when you click on it changed the cursor fo an eye dropper icon and allowed you to pick colors from other objects.  The new one does not.  I tend to use this a lot to set colors and try different color schemes.
>
> Perhaps we should go back to the original for non-playfields.

Actually, you *can* pick any color you see.  You have to mouse-down in the picker first, then you move the cursor, mouse still down, anywhere you care, to "pick up" any desired color anywhere.

Which is not to say that I don't marginally prefer the original tiny modal picker as the default, just because there are so few steps and so little clutter -- and because all our property-sheets are so clunky-looking.

Hoping we can hear some more voices on this subject…

  -- Scott
_______________________________________________
etoys-dev mailing list
[hidden email]
http://lists.squeakland.org/mailman/listinfo/etoys-dev
Reply | Threaded
Open this post in threaded view
|

Re: [squeakland] Color Picker Changes in 5.0

Randy Caton
I don't have the issue Steve is talking about in the version of 5.0 that I downloaded from the Squeakland webpage. Are there several different versions out there?

Randy

Randall Caton
41596 Bald Eagle Drive
Bigfork, MN 56628
218-832-3490
http://www.pcs.cnu.edu/~rcaton
Sent from my iPhone4S

On Mar 19, 2012, at 12:45 AM, Scott Wallace <[hidden email]> wrote:

> On Mar 18, 2012, at 9:56 PM, Steve Thomas wrote:
>
>> The previous color picker when you click on it changed the cursor fo an eye dropper icon and allowed you to pick colors from other objects.  The new one does not.  I tend to use this a lot to set colors and try different color schemes.
>>
>> Perhaps we should go back to the original for non-playfields.
>
> Actually, you *can* pick any color you see.  You have to mouse-down in the picker first, then you move the cursor, mouse still down, anywhere you care, to "pick up" any desired color anywhere.
>
> Which is not to say that I don't marginally prefer the original tiny modal picker as the default, just because there are so few steps and so little clutter -- and because all our property-sheets are so clunky-looking.
>
> Hoping we can hear some more voices on this subject…
>
>  -- Scott
> _______________________________________________
> squeakland mailing list
> [hidden email]
> http://lists.squeakland.org/mailman/listinfo/squeakland
_______________________________________________
etoys-dev mailing list
[hidden email]
http://lists.squeakland.org/mailman/listinfo/etoys-dev
Reply | Threaded
Open this post in threaded view
|

Re: [squeakland] Color Picker Changes in 5.0

Karl Ramberg
In reply to this post by Scott Wallace


On Mon, Mar 19, 2012 at 6:45 AM, Scott Wallace <[hidden email]> wrote:
On Mar 18, 2012, at 9:56 PM, Steve Thomas wrote:

> The previous color picker when you click on it changed the cursor fo an eye dropper icon and allowed you to pick colors from other objects.  The new one does not.  I tend to use this a lot to set colors and try different color schemes.
>
> Perhaps we should go back to the original for non-playfields.

Actually, you *can* pick any color you see.  You have to mouse-down in the picker first, then you move the cursor, mouse still down, anywhere you care, to "pick up" any desired color anywhere.

Which is not to say that I don't marginally prefer the original tiny modal picker as the default, just because there are so few steps and so little clutter -- and because all our property-sheets are so clunky-looking.

Hoping we can hear some more voices on this subject…

I can definitively be talked into changing the default  color picker.

My main complaint was that there are so many different UI widgets and they behave and look different.
And there is no obvious easy way to get from one to another.

Karl

_______________________________________________
etoys-dev mailing list
[hidden email]
http://lists.squeakland.org/mailman/listinfo/etoys-dev
Reply | Threaded
Open this post in threaded view
|

Re: [squeakland] Color Picker Changes in 5.0

Rita Freudenberg
In reply to this post by Scott Wallace
Since we need a decision here, based on the feedback I would say we revert to the original modal picker.

Greetings,
Rita

Von meinem iPhone gesendet

Am 19.03.2012 um 06:45 schrieb Scott Wallace <[hidden email]>:

> On Mar 18, 2012, at 9:56 PM, Steve Thomas wrote:
>
>> The previous color picker when you click on it changed the cursor fo an eye dropper icon and allowed you to pick colors from other objects.  The new one does not.  I tend to use this a lot to set colors and try different color schemes.
>>
>> Perhaps we should go back to the original for non-playfields.
>
> Actually, you *can* pick any color you see.  You have to mouse-down in the picker first, then you move the cursor, mouse still down, anywhere you care, to "pick up" any desired color anywhere.
>
> Which is not to say that I don't marginally prefer the original tiny modal picker as the default, just because there are so few steps and so little clutter -- and because all our property-sheets are so clunky-looking.
>
> Hoping we can hear some more voices on this subject…
>
> -- Scott
> _______________________________________________
> squeakland mailing list
> [hidden email]
> http://lists.squeakland.org/mailman/listinfo/squeakland

_______________________________________________
etoys-dev mailing list
[hidden email]
http://lists.squeakland.org/mailman/listinfo/etoys-dev
Reply | Threaded
Open this post in threaded view
|

Re: [squeakland] Color Picker Changes in 5.0

Karl Ramberg
Ok, 
Changed to modal color picker pr default here
http://source.squeak.org/etoys/System-kfr.59.mcz 

Karl

On Thu, Mar 22, 2012 at 11:04 PM, Rita Freudenberg <[hidden email]> wrote:
Since we need a decision here, based on the feedback I would say we revert to the original modal picker.

Greetings,
Rita

Von meinem iPhone gesendet

Am 19.03.2012 um 06:45 schrieb Scott Wallace <[hidden email]>:

> On Mar 18, 2012, at 9:56 PM, Steve Thomas wrote:
>
>> The previous color picker when you click on it changed the cursor fo an eye dropper icon and allowed you to pick colors from other objects.  The new one does not.  I tend to use this a lot to set colors and try different color schemes.
>>
>> Perhaps we should go back to the original for non-playfields.
>
> Actually, you *can* pick any color you see.  You have to mouse-down in the picker first, then you move the cursor, mouse still down, anywhere you care, to "pick up" any desired color anywhere.
>
> Which is not to say that I don't marginally prefer the original tiny modal picker as the default, just because there are so few steps and so little clutter -- and because all our property-sheets are so clunky-looking.
>
> Hoping we can hear some more voices on this subject…
>
> -- Scott
> _______________________________________________
> squeakland mailing list
> [hidden email]
> http://lists.squeakland.org/mailman/listinfo/squeakland

_______________________________________________
etoys-dev mailing list
[hidden email]
http://lists.squeakland.org/mailman/listinfo/etoys-dev


_______________________________________________
etoys-dev mailing list
[hidden email]
http://lists.squeakland.org/mailman/listinfo/etoys-dev