DLLCC: copy uninterpreted bytes to stack?

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DLLCC: copy uninterpreted bytes to stack?

Travis Griggs
The Cairo interface has lots of function signatures that look like:

void someFunc(.... double red, double green, double blue, double alpha...)

On thing I wanted to was to create a subclass of UninterpretedBytes called AlphaColor of size 32. And then add accessors which use doubleAt:(put:) to create the 4 "instance variables." So what would be really cool then, is there were a way to redeclare the DLLCC interface so that the 4 doubles contained in the 32 bytes just got copied enmasse to the stack and then function invokation.

--
Travis Griggs
Objologist
10 2 letter words: "If it is to be, it is up to me"



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