[Demo] Yet Another Quake Editor

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[Demo] Yet Another Quake Editor

Ronie Salgado
Hello Everyone,

I started making a Quake style level editor using Woden. I made an initial demo in this video:

https://youtu.be/YDLwGNlAy5U

I am creating an user interface similar to the one present in Blender. Currently I have these commands:

G: Grab tool
S: Scale tool
E: Expand tool
X: Delete selected
Shift-A: Add block

Greetings,
Ronie
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Re: [Demo] Yet Another Quake Editor

MerwanOuddane
Awesome :)

On mer., 2015-07-01 at 05:34 -0300, Ronie Salgado wrote:

> Hello Everyone,
>
>
> I started making a Quake style level editor using Woden. I made an
> initial demo in this video:
>
> https://youtu.be/YDLwGNlAy5U
>
>
> I am creating an user interface similar to the one present in Blender.
> Currently I have these commands:
>
>
> G: Grab tool
>
> S: Scale tool
>
> E: Expand tool
>
> X: Delete selected
>
> Shift-A: Add block
>
>
> Greetings,
>
> Ronie
>



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Re: [Demo] Yet Another Quake Editor

abergel
Yes, this is important to improve Woden.

Alexandre


> On Jul 1, 2015, at 5:37 AM, Merwan Ouddane <[hidden email]> wrote:
>
> Awesome :)
>
> On mer., 2015-07-01 at 05:34 -0300, Ronie Salgado wrote:
>> Hello Everyone,
>>
>>
>> I started making a Quake style level editor using Woden. I made an
>> initial demo in this video:
>>
>> https://youtu.be/YDLwGNlAy5U
>>
>>
>> I am creating an user interface similar to the one present in Blender.
>> Currently I have these commands:
>>
>>
>> G: Grab tool
>>
>> S: Scale tool
>>
>> E: Expand tool
>>
>> X: Delete selected
>>
>> Shift-A: Add block
>>
>>
>> Greetings,
>>
>> Ronie
>>
>
>
>

--
_,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
Alexandre Bergel  http://www.bergel.eu
^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.




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Re: [Demo] Yet Another Quake Editor

Uko2
Amazing stuff. I would appreciate is some effort put in Woden can be redirected to construct good configuration.

Uko


> On 01 Jul 2015, at 14:47, Alexandre Bergel <[hidden email]> wrote:
>
> Yes, this is important to improve Woden.
>
> Alexandre
>
>
>> On Jul 1, 2015, at 5:37 AM, Merwan Ouddane <[hidden email]> wrote:
>>
>> Awesome :)
>>
>> On mer., 2015-07-01 at 05:34 -0300, Ronie Salgado wrote:
>>> Hello Everyone,
>>>
>>>
>>> I started making a Quake style level editor using Woden. I made an
>>> initial demo in this video:
>>>
>>> https://youtu.be/YDLwGNlAy5U
>>>
>>>
>>> I am creating an user interface similar to the one present in Blender.
>>> Currently I have these commands:
>>>
>>>
>>> G: Grab tool
>>>
>>> S: Scale tool
>>>
>>> E: Expand tool
>>>
>>> X: Delete selected
>>>
>>> Shift-A: Add block
>>>
>>>
>>> Greetings,
>>>
>>> Ronie
>>>
>>
>>
>>
>
> --
> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
> Alexandre Bergel  http://www.bergel.eu
> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
>
>
>
>


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Re: [Demo] Yet Another Quake Editor

Jean Baptiste Arnaud
If I can say something, The configuration itself is not the problem. 

The problem come from:
On Pharo 4.0:
We have a configurationOfOSWindow in the image.
The version of Metacello included in the image will not fetch the last configurationOfOSWindow if it is already in the image.
Solution:
- Update Metacello in Pharo 4.0 --> the bug entry is open so be patient :-)
Or Uninstall explicitly (not in the configuration it is ugly) ConfigurationOfOSWindow.
If that still do not work that mean you have some specific need update the configuration with your need :-),
my job jenkins for Thales doing uninstall ConfigurationOfOSWindow that and that work fine.

Really amazing Ronie :-).




On 01 Jul 2015, at 15:05, Yuriy Tymchuk <[hidden email]> wrote:

Amazing stuff. I would appreciate is some effort put in Woden can be redirected to construct good configuration.

Uko


On 01 Jul 2015, at 14:47, Alexandre Bergel <[hidden email]> wrote:

Yes, this is important to improve Woden.

Alexandre


On Jul 1, 2015, at 5:37 AM, Merwan Ouddane <[hidden email]> wrote:

Awesome :)

On mer., 2015-07-01 at 05:34 -0300, Ronie Salgado wrote:
Hello Everyone,


I started making a Quake style level editor using Woden. I made an
initial demo in this video:

https://youtu.be/YDLwGNlAy5U


I am creating an user interface similar to the one present in Blender.
Currently I have these commands:


G: Grab tool

S: Scale tool

E: Expand tool

X: Delete selected

Shift-A: Add block


Greetings,

Ronie





--
_,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
Alexandre Bergel  http://www.bergel.eu
^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.







Best Regards
Dr Arnaud








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Re: [Demo] Yet Another Quake Editor

Marcus Denker-4

> On 02 Jul 2015, at 11:35, Jean Baptiste Arnaud <[hidden email]> wrote:
>
> If I can say something, The configuration itself is not the problem.
>
> The problem come from:
> On Pharo 4.0:
> We have a configurationOfOSWindow in the image.
> The version of Metacello included in the image will not fetch the last configurationOfOSWindow if it is already in the image.
>
> Solution:
> - Update Metacello in Pharo 4.0 --> the bug entry is open so be patient :-)

This will not happen if nobody pushes.

        Marcus