Folks,
We've released a 4.01.3 Live Update patch to fix some problems in the current release. You can read about the fixes at: http://www.object-arts.com/Lib/Update/Dolphin/4.01/Object%20Arts%20Edition/P L3.htm The update can be installed, as usual, using the Live Update icon in the System Folder. During installation you will be prompted with a message box asking if you want to recompile methods that reference the ERROR_NO_MORE_FILES constant. You should answer Yes to this prompt. Once installed into your image, the update should announce itself as 4.01.3 in the Dolphin splash screen. IMPORTANT NOTE: Some of the fixes in this update (#179, #247, #248 and #257) are to the Dolphin VM and Compiler DLLs and therefore cannot easily be upgraded using Live Update. If you think you need these fixes then you must download the full product from our downloads page and re-install (make sure you save your current work as packages first). The current download is at 4.01.3 so does need Live Update to be run to bring it up to date. Best Regards, Andy Bower Dolphin Support http://www.object-arts.com --- Visit the Dolphin Smalltalk WikiWeb http://www.object-arts.com/wiki/html/Dolphin/FrontPage.htm --- |
Andy,
> IMPORTANT NOTE: Some of the fixes in this update (#179, #247, #248 and #257) > are to the Dolphin VM and Compiler DLLs and therefore cannot easily be > upgraded using Live Update. If you think you need these fixes then you must > download the full product from our downloads page and re-install (make sure > you save your current work as packages first). The current download is at > 4.01.3 so does need Live Update to be run to bring it up to date. Is saving packages a precaution, or are you saying that that image has to be rebuilt to use the new VM and compiler? The description (257): "Floating point exceptions sometimes not raised immediately" raises a question. A little while ago, I was having some problems with what might have been explained as recursive errors leading to a meltdown, and I suspected floating point math was involved. Any possible connection? The app in question got a LOT happier when I made the most recent round of changes to avoid finalization of GDI objects, so the crashes could simply have been due to instability in low resource conditions. Still, your summary of the fixed bug has me wondering. Thanks for the patches! Have a good one, Bill -- Wilhelm K. Schwab, Ph.D. [hidden email] |
In reply to this post by Andy Bower
"Andy Bower" <[hidden email]> schrieb im Newsbeitrag
news:9g55ti$7d6lr$[hidden email]... > Folks, > > We've released a 4.01.3 Live Update patch to fix some problems in the > current release. You can read about the fixes at: > > http://www.object-arts.com/Lib/Update/Dolphin/4.01/Object%20Arts%20Edition/P > L3.htm > > The update can be installed, as usual, using the Live Update icon in the > System Folder. During installation you will be prompted with a message box > asking if you want to recompile methods that reference the > ERROR_NO_MORE_FILES constant. You should answer Yes to this prompt. Once > installed into your image, the update should announce itself as 4.01.3 in > the Dolphin splash screen. Howdy Andy, I applied the patch and it seems that it *is* applied, but the splash screen continues to announce itself as 4.01.2 !? Ingo |
Ingo,
> I applied the patch and it seems that it *is* applied, but the splash screen > continues to announce itself as 4.01.2 !? Sorry, our mistake, we forgot to get the patch to update the image patch level. If you try a Live Update again now you should find that the patch will "take" okay. Best Regards, Andy Bower Dolphin Support http://www.object-arts.com --- Visit the Dolphin Smalltalk WikiWeb http://www.object-arts.com/wiki/html/Dolphin/FrontPage.htm --- |
In reply to this post by Bill Schwab-2
Bill,
> > IMPORTANT NOTE: Some of the fixes in this update (#179, #247, #248 and > #257) > > are to the Dolphin VM and Compiler DLLs and therefore cannot easily be > > upgraded using Live Update. If you think you need these fixes then you > must > > download the full product from our downloads page and re-install (make > sure > > you save your current work as packages first). The current download is at > > 4.01.3 so does need Live Update to be run to bring it up to date. > > Is saving packages a precaution, or are you saying that that image has to be > rebuilt to use the new VM and compiler? You only need to save your packages if you are using the Default.img since this would be overwritten by a fresh install. If you want to continue to use a differently named image (e.g. Bill.Img) then you can do so without rebuilding it but you will need to run Live Update as well as installing the new version. Does this make sense? > The description (257): "Floating point exceptions sometimes not raised > immediately" raises a question. A little while ago, I was having some > problems with what might have been explained as recursive errors leading to > a meltdown, and I suspected floating point math was involved. Any possible > connection? The app in question got a LOT happier when I made the most > recent round of changes to avoid finalization of GDI objects, so the crashes > could simply have been due to instability in low resource conditions. > Still, your summary of the fixed bug has me wondering. I doubt this will fix the problem you saw. The fix is a result of the report in the recent NG thread entitled "Assignment of Overflow" started on 5th June. Best Regards, Andy Bower Dolphin Support http://www.object-arts.com --- Visit the Dolphin Smalltalk WikiWeb http://www.object-arts.com/wiki/html/Dolphin/FrontPage.htm --- |
Andy,
> > Is saving packages a precaution, or are you saying that that image has to > > be rebuilt to use the new VM and compiler? > > You only need to save your packages if you are using the Default.img since > this would be overwritten by a fresh install. If you want to continue to use > a differently named image (e.g. Bill.Img) then you can do so without > rebuilding it but you will need to run Live Update as well as installing the > new version. Does this make sense? I think so. I save to Dolphin.img, and in a well-removed directory, so that should be ok. Paraphrasing what I think you've said is that I should LiveUpdate my image, and then install to refresh the DLLs. At that point, I should have all of the fixes. Fair? The default image will get clobbered, but, that's not going to bother me - as you point out, it might bother other users. Have a good one, Bill -- Wilhelm K. Schwab, Ph.D. [hidden email] |
In reply to this post by Andy Bower
Object Arts,
Thanks for the great support. Keith Alcock Andy Bower wrote: > > Folks, > > We've released a 4.01.3 Live Update patch to fix some problems in the > current release. You can read about the fixes at: > > http://www.object-arts.com/Lib/Update/Dolphin/4.01/Object%20Arts%20Edition/P > L3.htm > > The update can be installed, as usual, using the Live Update icon in the > System Folder. During installation you will be prompted with a message box > asking if you want to recompile methods that reference the > ERROR_NO_MORE_FILES constant. You should answer Yes to this prompt. Once > installed into your image, the update should announce itself as 4.01.3 in > the Dolphin splash screen. > > IMPORTANT NOTE: Some of the fixes in this update (#179, #247, #248 and #257) > are to the Dolphin VM and Compiler DLLs and therefore cannot easily be > upgraded using Live Update. If you think you need these fixes then you must > download the full product from our downloads page and re-install (make sure > you save your current work as packages first). The current download is at > 4.01.3 so does need Live Update to be run to bring it up to date. > > Best Regards, > > Andy Bower > Dolphin Support > http://www.object-arts.com > > --- > Visit the Dolphin Smalltalk WikiWeb > http://www.object-arts.com/wiki/html/Dolphin/FrontPage.htm > --- |
Free forum by Nabble | Edit this page |