For full details of the changes made, please see the Pull Request[1]. I
recommend that you read through the Pull Request before updating --- and
ask any questions you have before doing the update.
I've made another (hopefully final) round of changes where I've moved
things around and renamed them as well as using new classes for some
things -- no additional new features are planned before I'm ready to
release --- and if no bugs are unearthed, then this will be the 1.0.0
release.
If you have known outstanding issues with a stone, it's best to wait
until we figure out what's going on with your stone(s) before performing
this update - best not to complicate things further.
To update a client only installation:
$GS_HOME/bin/updateGsDevKit -git
To update a server/client installation (you should not be logged into
the stone via tode client when you run the `patchIssue15` script):
$GS_HOME/bin/updateGsDevKit -gist # to
update GsDevKit
$GS_HOME/bin/utils/cloneSharedTodeProjects server # to pick up Zinc
clone
$GS_HOME/bin/patches/patchIssue15 <stone-name> # to load tODE update
into your stones
Note that you must use the `patchIssue15` to up your stones as I've made
changes to the class used in .ston files and you have to update tODE
before you can access those files, but those files also happen to be
used during a normal todeUpdate ... the `patchIssue15`. If you see an
error that looks like the following:
a STONReaderError occurred (error 2710), Cannot resolve class named
#'TDObjectGatewayLeafNode
then you've forgotten to update the stone using `patchIssue15`.
As always, let me know if you run into an issue.
Dale
[15]
https://github.com/GsDevKit/GsDevKit_home/pull/15_______________________________________________
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