Karl Ramberg uploaded a new version of MorphicExtras to project Etoys:
http://source.squeak.org/etoys/MorphicExtras-kfr.64.mcz ==================== Summary ==================== Name: MorphicExtras-kfr.64 Author: kfr Time: 12 March 2012, 7:48:36 pm UUID: e3643106-97c6-404d-95e4-a425baae9fba Ancestors: MorphicExtras-kfr.63 doublespace after "objects" to single space doublespace after "A" to single space http://tracker.squeakland.org/browse/SQ-1040 =============== Diff against MorphicExtras-kfr.63 =============== Item was changed: ----- Method: BookMorph>>addBookToggleItemsTo: (in category 'menu') ----- addBookToggleItemsTo: aMenu "Add the standard book-related toggle items to a menu." #( (keepingUniformPageSizeString toggleMaintainUniformPageSize 'If set, when you resize the book, all of its pages get automatically resized.') (pageControlsAtTopString togglePageControlsAtTop 'If on, page controls (when present), will appear at the the top of the book; if off, they will appear at its bottom') (pageControlsShortString togglePageControlsShort 'If set, the shorter form of page controls will be used when page controls are showing') (showingPageControlsString toggleShowingOfPageControls 'If set, a row of page controls will appear at the top of the book') + (usingPrivatePresenterString toggleUsingPrivatePresenter 'If set, stop-step-go buttons within the page''s interior will govern only scripts for objects residing within the page') - (usingPrivatePresenterString toggleUsingPrivatePresenter 'If set, stop-step-go buttons within the page''s interior will govern only scripts for objects residing within the page') (showingFullScreenString toggleFullScreen 'If set, the book page occupies the entire screen') (wrappingAtEndString toggleWrapPages 'If set, the first page in the book will be considered to be the next page after the last page, so that continuallly pressing the next or previous buttons will continually cycle through all pages of the book') ) translatedNoop do: [:tuple | aMenu addUpdating: tuple first target: self action: tuple second. tuple size > 2 ifTrue: [aMenu balloonTextForLastItem: tuple third translated]]! Item was changed: ----- Method: Flaps class>>defaultsQuadsDefiningScriptingFlap (in category 'flaps registry') ----- defaultsQuadsDefiningScriptingFlap "Answer a structure defining the default items in the Scripting flap. previously in quadsDeiningScriptingFlap" ^ { {#TrashCanMorph. #new. 'Trash' translatedNoop. 'A tool for discarding objects' translatedNoop}. {#ScriptingSystem. #scriptControlButtons. 'Status' translatedNoop. 'Buttons to run, stop, or single-step scripts' translatedNoop}. {#AllScriptsTool. #allScriptsToolForActiveWorld. 'All Scripts' translatedNoop. 'A tool that lets you control all the running scripts in your world' translatedNoop}. {#ScriptingSystem. #newScriptingSpace. 'Scripting' translatedNoop. 'A confined place for drawing and scripting, with its own private stop/step/go buttons.' translatedNoop}. {#PaintInvokingMorph. #new. 'Paint' translatedNoop. 'Drop this into an area to start making a fresh painting there' translatedNoop}. {#ScriptableButton. #authoringPrototype. 'Button' translatedNoop. 'A Scriptable button' translatedNoop}. {#ScriptingSystem. #prototypicalHolder. 'Holder' translatedNoop. 'A place for storing alternative pictures in an animation, etc.' translatedNoop}. {#FunctionTile. #randomNumberTile. 'Random' translatedNoop. 'A tile that will produce a random number in a given range' translatedNoop}. {#ScriptingSystem. #anyButtonPressedTiles. 'ButtonDown?' translatedNoop. 'Tiles for querying whether the mouse button is down' translatedNoop}. {#ScriptingSystem. #noButtonPressedTiles. 'ButtonUp?' translatedNoop. 'Tiles for querying whether the mouse button is up' translatedNoop}. {#SimpleSliderMorph. #authoringPrototype. 'Slider' translatedNoop. 'A slider for showing and setting numeric values.' translatedNoop}. {#JoystickMorph . #authoringPrototype. 'Joystick' translatedNoop. 'A joystick-like control' translatedNoop}. {#TextFieldMorph. #exampleBackgroundField. 'Scrolling Field' translatedNoop. 'A scrolling data field which will have a different value on every card of the background' translatedNoop}. {#PasteUpMorph. #authoringPrototype. 'Playfield' translatedNoop. 'A place for assembling parts or for staging animations' translatedNoop}. {#StackMorph. #authoringPrototype. 'Stack' translatedNoop. 'A multi-card data base' translatedNoop}. {#TextMorph. #exampleBackgroundLabel. 'Background Label' translatedNoop. 'A piece of text that will occur on every card of the background' translatedNoop}. + {#TextMorph . #exampleBackgroundField. 'Background Field' translatedNoop. 'A data field which will have a different value on every card of the background' translatedNoop} - {#TextMorph . #exampleBackgroundField. 'Background Field' translatedNoop. 'A data field which will have a different value on every card of the background' translatedNoop} } asOrderedCollection! _______________________________________________ etoys-dev mailing list [hidden email] http://lists.squeakland.org/mailman/listinfo/etoys-dev |
Free forum by Nabble | Edit this page |