I have been thinking about Rita's suggestion to split the Etoys
Reference Manual material into two volumes. This is how I see the split. Comments, please. Etoys Reference Manual outline Vol. I Etoys Programming Introduction Getting Started User Interface Basic Objects More Objects Common Tiles (everything common to Morphs) Less Common Tiles (every other category) Etoys Scripting Tile types and components (move from Common Tiles) Variable data types Custom events Script editor Running and stepping scripts Ticking Gold Box Menu Event-based programming Parallel programming (include Copies and Siblings) Glossary Further Reading Etoys by Example Kedama manual Waveplace tutorials etc. Credits Vol. II Etoys Internals Introduction This is not a manual of Squeak or Smalltalk From Etoys into Squeak: How and Why Squeak and Smalltalk: the irreducible minimum Object structure Objects Classes and Metaclasses Methods and Selectors Variable types Smalltalk syntax Accessing Squeak from Etoys Translating scripts to text Squeak objects on Etoys menus Etoys/Squeak Development Environment Players and Costumes Introspection and Development Tools Accessing Etoys Objects in Squeak Implementation of Etoys Squeak definitions of Morphs and other Etoys objects The Object Catalog Viewer Category Definitions Squeak definitions of Etoys Scripting Tiles Etoys Preferences Etoys Friendly Off Known Errors Mime Types Glossary Further Reading Squeak by Example Gnu Smalltalk Manual etc. Credits -- Edward Mokurai (默雷/निशब्दगर्ज/نشبدگرج) Cherlin Silent Thunder is my name, and Children are my nation. The Cosmos is my dwelling place, the Truth my destination. http://wiki.sugarlabs.org/go/Replacing_Textbooks _______________________________________________ etoys-dev mailing list [hidden email] http://lists.squeakland.org/mailman/listinfo/etoys-dev |
I haven't seen any comments. Without objection, I will proceed.
On Wed, Dec 12, 2012 at 11:45 AM, Edward Mokurai Cherlin <[hidden email]> wrote: > I have been thinking about Rita's suggestion to split the Etoys > Reference Manual material into two volumes. This is how I see the > split. Comments, please. > > Etoys Reference Manual > outline > > Vol. I > > Etoys Programming > > Introduction > Getting Started > User Interface > Basic Objects > More Objects > Common Tiles (everything common to Morphs) > Less Common Tiles (every other category) > Etoys Scripting > Tile types and components (move from Common Tiles) > Variable data types > Custom events > Script editor > Running and stepping scripts > Ticking > Gold Box > Menu > Event-based programming > Parallel programming (include Copies and Siblings) > Glossary > Further Reading > Etoys by Example > Kedama manual > Waveplace tutorials > etc. > Credits > > Vol. II > > Etoys Internals > > Introduction > This is not a manual of Squeak or Smalltalk > From Etoys into Squeak: How and Why > Squeak and Smalltalk: the irreducible minimum > Object structure > Objects > Classes and Metaclasses > Methods and Selectors > Variable types > Smalltalk syntax > Accessing Squeak from Etoys > Translating scripts to text > Squeak objects on Etoys menus > Etoys/Squeak Development Environment > Players and Costumes > Introspection and Development Tools > Accessing Etoys Objects in Squeak > Implementation of Etoys > Squeak definitions of Morphs and other Etoys objects > The Object Catalog > Viewer Category Definitions > Squeak definitions of Etoys Scripting Tiles > Etoys Preferences > Etoys Friendly Off > Known Errors > Mime Types > Glossary > Further Reading > Squeak by Example > Gnu Smalltalk Manual > etc. > Credits > > -- > Edward Mokurai (默雷/निशब्दगर्ज/نشبدگرج) Cherlin > Silent Thunder is my name, and Children are my nation. > The Cosmos is my dwelling place, the Truth my destination. > http://wiki.sugarlabs.org/go/Replacing_Textbooks -- Edward Mokurai (默雷/निशब्दगर्ज/نشبدگرج) Cherlin Silent Thunder is my name, and Children are my nation. The Cosmos is my dwelling place, the Truth my destination. http://wiki.sugarlabs.org/go/Replacing_Textbooks _______________________________________________ etoys-dev mailing list [hidden email] http://lists.squeakland.org/mailman/listinfo/etoys-dev |
No problem with you going ahead and starting on Volume II, its a good idea and with Karl latest addtion where you can drop a tile into a textual script it makes getting started in Squeak easier.
That said I do object to changing Volume I, please leave it as is. I am sure there are many differing opinions on this, but I think your time will be best spent on Vol II which is needed.
Thanks, Stephen
On Sat, Dec 15, 2012 at 7:59 PM, Edward Mokurai Cherlin <[hidden email]> wrote: I haven't seen any comments. Without objection, I will proceed. _______________________________________________ etoys-dev mailing list [hidden email] http://lists.squeakland.org/mailman/listinfo/etoys-dev |
In reply to this post by Edward Mokurai Cherlin
On Sun, December 16, 2012 3:54 am, Rita Freudenberg wrote:
> Hi Ed, > > I'm sorry there was no answer yet. I had hoped for someone to acknowledge my suggestion sooner, and say that it would take a while to evaluate. Thank you for doing so now. > No comments mean no one had the time to > comment right now. I hope to find the time during christmas break. But I > don't want you to assume all your suggestions are agreed upon. That said, > you made certain good points and these will definitely be considered. OK. That's in line with what I expected. > I agree with Steve, feel free to go on with Volume II. Right, then. I will set up Vol. II and move the Squeak materials out of the Volume I draft. I will wait to hear whether splitting the tiles chapter is considered to be a good idea, and everything else concerning Vol. I. > Greetings, > Rita > > Von meinem iPhone gesendet Gibt es Etoys für das iPhone? > Am 16.12.2012 um 01:59 schrieb Edward Mokurai Cherlin > <[hidden email]>: > >> I haven't seen any comments. Without objection, I will proceed. >> >> On Wed, Dec 12, 2012 at 11:45 AM, Edward Mokurai Cherlin >> <[hidden email]> wrote: >>> I have been thinking about Rita's suggestion to split the Etoys >>> Reference Manual material into two volumes. This is how I see the >>> split. Comments, please. >>> >>> Etoys Reference Manual >>> outline >>> >>> Vol. I >>> >>> Etoys Programming >>> >>> Introduction >>> Getting Started >>> User Interface >>> Basic Objects >>> More Objects >>> Common Tiles (everything common to Morphs) >>> Less Common Tiles (every other category) >>> Etoys Scripting >>> Tile types and components (move from Common Tiles) >>> Variable data types >>> Custom events >>> Script editor >>> Running and stepping scripts >>> Ticking >>> Gold Box >>> Menu >>> Event-based programming >>> Parallel programming (include Copies and Siblings) >>> Glossary >>> Further Reading >>> Etoys by Example >>> Kedama manual >>> Waveplace tutorials >>> etc. >>> Credits >>> >>> Vol. II >>> >>> Etoys Internals >>> >>> Introduction >>> This is not a manual of Squeak or Smalltalk >>> From Etoys into Squeak: How and Why >>> Squeak and Smalltalk: the irreducible minimum >>> Object structure >>> Objects >>> Classes and Metaclasses >>> Methods and Selectors >>> Variable types >>> Smalltalk syntax >>> Accessing Squeak from Etoys >>> Translating scripts to text >>> Squeak objects on Etoys menus >>> Etoys/Squeak Development Environment >>> Players and Costumes >>> Introspection and Development Tools >>> Accessing Etoys Objects in Squeak >>> Implementation of Etoys >>> Squeak definitions of Morphs and other Etoys objects >>> The Object Catalog >>> Viewer Category Definitions >>> Squeak definitions of Etoys Scripting Tiles >>> Etoys Preferences >>> Etoys Friendly Off >>> Known Errors >>> Mime Types >>> Glossary >>> Further Reading >>> Squeak by Example >>> Gnu Smalltalk Manual >>> etc. >>> Credits -- Edward Mokurai (默雷/निशब्दगर्ज/نشبدگرج) Cherlin Silent Thunder is my name, and Children are my nation. The Cosmos is my dwelling place, the Truth my destination. http://wiki.sugarlabs.org/go/Replacing_Textbooks _______________________________________________ etoys-dev mailing list [hidden email] http://lists.squeakland.org/mailman/listinfo/etoys-dev |
On Sun, Dec 16, 2012 at 6:04 PM, Edward Mokurai Cherlin <[hidden email]> wrote:
On Sun, December 16, 2012 3:54 am, Rita Freudenberg wrote: Sorry for the delay, and yes unfortunately it will take a while. > No comments mean no one had the time to Thanks this will be a useful addition. Stephen _______________________________________________ etoys-dev mailing list [hidden email] http://lists.squeakland.org/mailman/listinfo/etoys-dev |
In reply to this post by Edward Mokurai Cherlin
On Dec 17, 2012, at 12:04 AM, Edward Mokurai Cherlin wrote:
Nein/No. There is a version for the iPad, but it is a developers version. We are starting right now to figure out what needs to be done in Etoys so that it will work for Etoys touch. I don't think Etoys will be used on smart phones because of the limited screen size. Greetings, Rita
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On 2012-12-17, at 08:33, Rita Freudenberg <[hidden email]> wrote:
> On Dec 17, 2012, at 12:04 AM, Edward Mokurai Cherlin wrote: >> Gibt es Etoys für das iPhone? > > Nein/No. There is a version for the iPad, but it is a developers version. http://croquetweak.blogspot.de/2010/06/squeak-etoys-on-ipad.html http://croquetweak.blogspot.de/2012/10/squeak-etoys-running-on-olpc-xo-3-tablet.html http://etoys.squeak.org/experimental/ipad/ Squeak runs on Android, too, but as Rita wrote, we need to fix the UI first before we can seriously consider a tablet release. Actually, you can try how Etoys feels with touch using this Etoys-To-Go touch emulator: http://etoys.squeak.org/experimental/Etoys-Touch-Emu-100620.zip - Bert - > We are starting right now to figure out what needs to be done in Etoys so that it will work for Etoys touch. > I don't think Etoys will be used on smart phones because of the limited screen size. > > Greetings, > Rita _______________________________________________ etoys-dev mailing list [hidden email] http://lists.squeakland.org/mailman/listinfo/etoys-dev |
On Mon, Dec 17, 2012 at 12:56 PM, Bert Freudenberg <[hidden email]> wrote: On 2012-12-17, at 08:33, Rita Freudenberg <[hidden email]> wrote: Testing this I realized just how much we need to change to make Etoys usable on tablets. Using fingers on a screen is a little clumsy and small widgets do not work well. Much of the GUI must be reworked. Also the Etoys workflow will suffer with limited screen size.
It will be hard to have both Viewers and ScriptEditors open without cluttering up. Karl - Bert - _______________________________________________ etoys-dev mailing list [hidden email] http://lists.squeakland.org/mailman/listinfo/etoys-dev |
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