Karl Ramberg uploaded a new version of Sound to project Etoys:
http://source.squeak.org/etoys/Sound-kfr.17.mcz==================== Summary ====================
Name: Sound-kfr.17
Author: kfr
Time: 17 July 2011, 10:50:30 pm
UUID: 67ba7fd8-1d25-6f4b-85e7-076c0ff2fc4e
Ancestors: Sound-kfr.16
Reverb was turnes on everytime SoundPlayer started playing. Preference setting must be put somwhere else.
=============== Diff against Sound-kfr.16 ===============
Item was changed:
----- Method: SoundPlayer class>>initialize (in category 'initialization') -----
initialize
"SoundPlayer initialize; shutDown; startUp"
"Details: BufferMSecs represents a tradeoff between latency and quality. If BufferMSecs is too low, the sound will not play smoothly, especially during long-running primitives such as large BitBlts. If BufferMSecs is too high, there will be a long time lag between when a sound buffer is submitted to be played and when that sound is actually heard. BufferMSecs is typically in the range 50-200."
SamplingRate := 22050.
BufferMSecs := 120.
Stereo := true.
+ "Preferences
- Preferences
addPreference: #soundReverb
categories: #(media)
default: true
balloonHelp: 'If true, a little echo will be added, making it sound as if it is in a larger space.'
projectLocal: true
changeInformee: self
changeSelector: #reverbChanged.
+ self reverbChanged."
- self reverbChanged.
!
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