FW: [squeak-dev] [Job] Six months in S.F. Bay Area

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FW: [squeak-dev] [Job] Six months in S.F. Bay Area

Edgar De Cleene
Dan esta vivo y parece que todavia tiene ganas.
Que lastima no vivir en S.F. Bay Area

------ Forwarded Message

> From: Daniel Ingalls <[hidden email]>
> Reply-To: The general-purpose Squeak developers list
> <[hidden email]>
> Date: Fri, 26 Apr 2013 15:30:03 -0700
> To: The general-purpose Squeak developers list
> <[hidden email]>
> Subject: [squeak-dev] [Job] Six months in S.F. Bay Area
>
> Folks -
>
> We have an opening to improve and evolve the Lively Kernel web development
> framework.  For those who are not familiar with this work, you can visit the
> somewhat casual web site at http://Lively-Kernel.org, or a video demonstration
> at http://lively-kernel.org/videos/jsconf-live-web-2012.
>
> The work is all in JavaScript, a language that you may have heard of, and it
> is actually very close to Squeak, once you get used to the Java-like syntax,
> and add our class library.  The environment and self-supporting development
> tools will be familiar to any Squeaker because the system uses a Morphic
> architecture with browser, inspector and other tools all written and
> accessible in the system itself.
>
> The range of possible assignments is somewhat broad.  Examples in include
> development of a collaborative project management space, tasteful graphic
> redesign of Lively's widget library, experimental hookup of Lively to the
> open-source Virtual Worlds framework, completion of a nearly complete debugger
> in the style of Squeak, perfection of the system in the area of sketching and
> presentation tools.
>
> Applicants should ideally be resident in the Bay Area, and be able to be
> present on-site at least a day a week.  In addition it will likely be
> necessary to spend 2-3 weeks on-site while they come up to speed in the
> project.
>
> Please do not reply to the list, but rather directly to me.  You should
> include a resume, your self-assessed strengths and weaknesses, and any things
> you have actually built of which you are especially proud, and why.
>
> Thanks
>
>   - Dan

------ End of Forwarded Message


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Re: [squeak-dev] [Job] Six months in S.F. Bay Area

garduino
Je para estas cosas vovimos en el lugar equivocado.

El domingo, 28 de abril de 2013, Edgar J. De Cleene <[hidden email]>
escribió:

>
>
> Dan esta vivo y parece que todavia tiene ganas.
> Que lastima no vivir en S.F. Bay Area
>
> ------ Forwarded Message
>> From: Daniel Ingalls <[hidden email]>
>> Reply-To: The general-purpose Squeak developers list
>> <[hidden email]>
>> Date: Fri, 26 Apr 2013 15:30:03 -0700
>> To: The general-purpose Squeak developers list
>> <[hidden email]>
>> Subject: [squeak-dev] [Job] Six months in S.F. Bay Area
>>
>> Folks -
>>
>> We have an opening to improve and evolve the Lively Kernel web
development
>> framework. For those who are not familiar with this work, you can visit
the
>> somewhat casual web site at http://Lively-Kernel.org, or a video
demonstration
>> at http://lively-kernel.org/videos/jsconf-live-web-2012.
>>
>> The work is all in JavaScript, a language that you may have heard of,
and it
>> is actually very close to Squeak, once you get used to the Java-like
syntax,
>> and add our class library. The environment and self-supporting
development
>> tools will be familiar to any Squeaker because the system uses a Morphic
>> architecture with browser, inspector and other tools all written and
>> accessible in the system itself.
>>
>> The range of possible assignments is somewhat broad. Examples in include
>> development of a collaborative project management space, tasteful graphic
>> redesign of Lively's widget library, experimental hookup of Lively to the
>> open-source Virtual Worlds framework, completion of a nearly complete
debugger
>> in the style of Squeak, perfection of the system in the area of
sketching and
>> presentation tools.
>>
>> Applicants should ideally be resident in the Bay Area, and be able to be
>> present on-site at least a day a week. In addition it will likely be
>> necessary to spend 2-3 weeks on-site while they come up to speed in the
>> project.
>>
>> Please do not reply to the list, but rather directly to me. You should
>> include a resume, your self-assessed strengths and weaknesses, and any
things
>> you have actually built of which you are especially proud, and why.
>>
>> Thanks
>>
>> - Dan
>
> ------ End of Forwarded Message
>
>

--
Saludos / Regards,
Germán Arduino
www.arduinosoftware.com