Is there any documentation on STS? The website has a one pager of features
but I didn't see any usage tutorials... (its says "Follow the links above to learn more about STS and its features" but there are no links?) For a new comer - I think I know what I'm looking for but can't quite put my finger on some things. E.g. how do I add a Package to the repository... It seems like its in the Changes menu - but then whats the difference between Save Package and Import Package (I've figured it out now - by trial and error). Tim |
Tim,
> Is there any documentation on STS? The website has a one pager of > features but I didn't see any usage tutorials... (its says "Follow > the links above to learn more about STS and its features" but there > are no links?) There is some help here at: http://wiki.gorisek.com/WikiDoc/WikiPage This, or something like it, will eventually make it's way into the Dolphin help. -- Andy Bower Dolphin Support www.object-arts.com |
In reply to this post by TimM-3
The documentation at our wiki gives you a feature list for D5. To use
these features in X6 you have to look them up in the Changes-> submenu in class/method/package context menus. You can add a package to the repository by right clicking on a package and selecting Changes->Save Package Edition... Importing a package allows you to import code into STS repository and the partially load just parts of it. You can also compare existing loaded package with the imported package in the repository. Best regards, David Gorisek TimM wrote: > Is there any documentation on STS? The website has a one pager of features > but I didn't see any usage tutorials... (its says "Follow the links above to > learn more about STS and its features" but there are no links?) > > For a new comer - I think I know what I'm looking for but can't quite put my > finger on some things. > > E.g. how do I add a Package to the repository... It seems like its in the > Changes menu - but then whats the difference between Save Package and Import > Package (I've figured it out now - by trial and error). > > Tim > > |
"David Gorisek" <[hidden email]> wrote in message
news:[hidden email]... David could you tell us a bit more how are issues with concurrent programming addressed in StS? For instance source safe is preventive, it locks things and does not allow other people from editing it while one person is working on it. CVS, on the other hand allows two or more people to edit the same resource, but after the first one of them had commited change, others can not commit their before they get his changes and merge them with theirs. So how those things work in StS? Another question is what is best usage pattern for teams where one or few members regularely goes on "camping" for few days. Bot team and him are supposed to continue their work but there should be reasonalby easy way for them to merge the work when they meet again. Lastly, how are branches handled in StS? Sorry it that was too many questions in one mail, especially if some of them had been explained earlier, rush -- http://www.templatetamer.com/ http://www.folderscavenger.com/ |
> theirs. So how those things work in StS?
You have your image and STS repository (the same to others users). You work over your image then create package edition "user 1 edition". Then another user (who start to work with the same packages) do other thing then create a package edition "user 2 edtion". Now, you can compare "user 1 edition" against "user 2 edtion", and create 3 edtion which is a merge edition between 1 and 2. But if users work at the same time you can load on line methods and classes. So the merge process is more easy. N user can work over a class because the Class is in the Smalltalk image. Then the team have to merge this N editions into one. If N users are working on Bank class they can load at real time the methods implemented by others user and all its versions. You also have on line all class version. Regards Bruno > > Another question is what is best usage pattern for teams where one or few > members regularely goes on "camping" for few days. Bot team and him are > supposed to continue their work but there should be reasonalby easy way for > them to merge the work when they meet again. > > Lastly, how are branches handled in StS? > > Sorry it that was too many questions in one mail, especially if some of them > had been explained earlier, > > rush > -- > http://www.templatetamer.com/ > http://www.folderscavenger.com/ > > |
"Bruno Buzzi Brasesco" <[hidden email]> wrote in message
news:[hidden email]... > > theirs. So how those things work in StS? > > You have your image and STS repository (the same to others users). > You work over your image then create package edition "user 1 edition". > > Then another user (who start to work with the same packages) do other > thing then create a package edition "user 2 edtion". > > Now, you can compare "user 1 edition" against "user 2 edtion", and > create 3 edtion which is a merge edition between 1 and 2. Ok, but is there mechanic that tells me which classes or methods need to be merged by hand? Like cvs will not let me commit before I merge stuff that needs to be merged. rush -- http://www.templatetamer.com/ http://www.folderscavenger.com/ |
In reply to this post by David Gorisek-2
> Importing a package allows you to import code into STS repository and
> the partially load just parts of it. You can also compare existing loaded > package with the imported package in the repository. Ok I am starting to get it. And now I understand why Andy asked STS users what there usage patterns were.... So is STS like Envy, in that everything I change will be recorded in omnibase (at the method level)? And that the Package Editions just give me an entry point to lining up all of those method editions (and class changes) into a named set? But I'm still trying to understand how you handle the situation of the recent Image Live update? e.g. When I started STS the first time it suggested adding all the current image classes - which I did. Now if I apply the Live Update - how can I store that new base starting point (so that if I need to create a new image I can start from that point)? I assume all the methods will have new editions - but now there are some packages that OA have updated - how do I know what to version to get a new starting point? Should I have created a "Project" and added all of the original image packages into it - and then this would give me the hook to find out what had changed so that I could create a Patch1 project? Tim |
In reply to this post by rush
From package context menu you can use Changes->Compare Package Edition
to get a list of changes between the loaded code and another version in repository. From the changes list you can then decide whether to load particular change or not. You can multi-select changes and then use "Load left" or "Load right" options for merging. Also you can sort by change timestamp so it is easier to select just the changes that were made from a particular point of time STS will always create a new version so there is no point of not letting you to commit. It is up to you to either accept changes from other version/developer or not. Best regards, David Gorisek rush wrote: > Ok, but is there mechanic that tells me which classes or methods need to be > merged by hand? Like cvs will not let me commit before I merge stuff that > needs to be merged. > > rush > -- > http://www.templatetamer.com/ > http://www.folderscavenger.com/ > > |
In reply to this post by rush
Rush,
STS does not prevent you to work on some code if another developer is working with it. What STS does is the following: Once a package is versioned in the repository, this code can not be changed. So then, two developers can load this version and work on it. Then they will both create a new version each with its own changes (or maybe only one developer will create a new version). Afterwards, one developer will compare his package with the version from another developer and merge other's changes into his code. STS will show added/remove and conflicting code which can then be selected and merged into the current image. When the merge process is complete you would normally create a new version which can be used as a baseline for another iteration. Regarding you question of having off-line development, this is the best solved by having local repository on a notebook and then exchange code using project import/export functionality. So before going camping, you would import the latest project version into your local repository on a notebook. Then, when you come back you would export the latest project version and merge your code with the code of other team members. Regarding project import/export, there is a bug in the current beta so I will send you a new version of STS via e-mail. Best regards, David Gorisek rush wrote: > "David Gorisek" <[hidden email]> wrote in message > news:[hidden email]... > > David could you tell us a bit more how are issues with concurrent > programming addressed in StS? For instance source safe is preventive, it > locks things and does not allow other people from editing it while one > person is working on it. CVS, on the other hand allows two or more people to > edit the same resource, but after the first one of them had commited change, > others can not commit their before they get his changes and merge them with > theirs. So how those things work in StS? > > Another question is what is best usage pattern for teams where one or few > members regularely goes on "camping" for few days. Bot team and him are > supposed to continue their work but there should be reasonalby easy way for > them to merge the work when they meet again. > > Lastly, how are branches handled in StS? > > Sorry it that was too many questions in one mail, especially if some of them > had been explained earlier, > > rush > -- > http://www.templatetamer.com/ > http://www.folderscavenger.com/ > > |
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