Thanks, I was hoping I did something wrong ... ;)
Markus
----- Original Message ----
> From: David T. Lewis <
[hidden email]>
> To: The general-purpose Squeak developers list
><
[hidden email]>
> Sent: Wed, December 22, 2010 5:38:01 AM
> Subject: Re: [squeak-dev] Float precision
>
> On Wed, Dec 22, 2010 at 08:04:11AM +0100, Michael Haupt wrote:
> > Hi,
> >
> > Am 22.12.2010 um 06:19 schrieb Markus Lampert <
[hidden email]>:
> > > Evaluating the following:
> > >
> > > 0.0 to: 10 by: 0.1 do: [ :v |
> > > Transcript show: v printString; crlf]
> > >
> > > gives some interesting numbers for 3.6, 3.7, 3.8, 3.9 and everything above
>5.5.
> > > Is this expected given the rounding effects of Float?
> >
> > inaccuracies are always expected with floating-point numbers. If you want
>accurate results, you should use BigDecimal (IIRC) or SmallInteger and manual
>decimal point management.
>
> >
> > Best,
> >
> > Michael
>
> Yes. And that would be ScaledDecimal (not BigDecimal).
>
> This is a common source of confusion. Wikipedia gives a good overview
> of the topic:
>
>
http://en.wikipedia.org/wiki/Floating_point>
> Dave
>
>