Hi all,
it seems i have changed a method (Rectangle>>#intersect:ifNone:) that could impact in the performance of the UI. see below ---------- Forwarded message ---------- From: Nicolas Cellier <[hidden email]> Date: Thu, Aug 20, 2015 at 1:18 PM Subject: Re: [pharo-core] 50248 (3d7f1f3) To: pharo-project/pharo-core <[hidden email]> IMO, min: and max: were intentionally inlined for speed purpose, since primitive graphics objects are heavily used. — thanks, sorry for the inconvenience Bernardo E.C. Sent from a cheap desktop computer in South America. |
Hi Bernardo, I would say no: don't revert anything before testing.2015-08-20 19:56 GMT+02:00 Bernardo Ezequiel Contreras <[hidden email]>:
|
btw, thanks for reviewing the code! On Thu, Aug 20, 2015 at 5:29 PM, Nicolas Cellier <[hidden email]> wrote:
Bernardo E.C. Sent from a cheap desktop computer in South America. |
In reply to this post by Nicolas Cellier
Yes, we should benchmark… and this shows that if people write “special” fast code, they *really* need to document this! Now with the quality assist in place, you will find people submitting improvements for “bad” code all the time. It will be impossible to not clean if these cases are not well documented.
|
Free forum by Nabble | Edit this page |