GLMAction and PharoShortcut

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GLMAction and PharoShortcut

HilaireFernandes
Hi,

While writing these tooltips for the debugger, it seems to me some
refactoring is needed in the use of Pharo shortcut:
https://pharo.fogbugz.com/f/cases/19684/GLMAction-and-PharoShortcut-need-refactoring

because the current situation to have Glamour tk rendering short cut as
'Ctrl-A' then Spec as 'Meta-A'

Any opinion on the topic.

Hilaire

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Re: GLMAction and PharoShortcut

Ben Coman


On Sun, Feb 12, 2017 at 6:32 PM, Hilaire <[hidden email]> wrote:
Hi,

While writing these tooltips for the debugger, it seems to me some
refactoring is needed in the use of Pharo shortcut:
https://pharo.fogbugz.com/f/cases/19684/GLMAction-and-PharoShortcut-need-refactoring

because the current situation to have Glamour tk rendering short cut as
'Ctrl-A' then Spec as 'Meta-A'

Any opinion on the topic.

Well spotted.  They should be consistent.  I guess the next questions are;
* Does Glamour convert cross platform Meta-x definitions to platform specific in its rendering? Or are the Ctrl-xx hard coded?
* If the former, can Spec be made to do the same conversion for its rendering?
* Or do we prefer to refer to the general Meta-x throughout the UI?

cheers -ben     

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[QA] Re: GLMAction and PharoShortcut

HilaireFernandes
Le 12/02/2017 à 11:53, Ben Coman a écrit :
>
> Well spotted.  They should be consistent.  I guess the next questions are;
> * Does Glamour convert cross platform Meta-x definitions to platform
> specific in its rendering? Or are the Ctrl-xx hard coded?

GLMAction comes with a method to render a print representation of shor
tcut, but it is not its responsibility to do so. It is the short cut
responsibility, so other widget can also use the same and consistent
print representation.

The responsability should go to instance of KMModifiedKeyCombination,
not sure about that though.

The way the modifier is selected in the GLamour looks strange, why not
using the modifier instance?


> * If the former, can Spec be made to do the same conversion for its
> rendering?
> * Or do we prefer to refer to the general Meta-x throughout the UI?


The way short cuts are rendered in menu or tool tip is not consistent.
In Nautilus you have for example: 'Ctrl + A', in debugger it is rendered
'ctrl+a' for Ctrl-a or 'ctrl+shift+a' for Ctrl-A.
In playground you can see both depending on you are viewing a menu or a
button tool tip.

Now I see another place where short cut gets a print representation:
        MorphicMenuItemAdapter>>shortcutText



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Re: [QA] Re: GLMAction and PharoShortcut

stepharong
For the record we were discussing with denis to have a hierarchy of  
command each one encapsulating its
shortcut and other.
Now it should work for calypso and we will remove Nautilus in 70. But the  
problem is all the places
where shortcuts are hardcoded and we will have to work on them.

Now I'm not saying that we should not do anything now to fix the current  
problem.
I just mention our current thoughts.

Stef

> Le 12/02/2017 à 11:53, Ben Coman a écrit :
>>
>> Well spotted.  They should be consistent.  I guess the next questions  
>> are;
>> * Does Glamour convert cross platform Meta-x definitions to platform
>> specific in its rendering? Or are the Ctrl-xx hard coded?
>
> GLMAction comes with a method to render a print representation of shor
> tcut, but it is not its responsibility to do so. It is the short cut
> responsibility, so other widget can also use the same and consistent
> print representation.
>
> The responsability should go to instance of KMModifiedKeyCombination,
> not sure about that though.
>
> The way the modifier is selected in the GLamour looks strange, why not
> using the modifier instance?
>
>
>> * If the former, can Spec be made to do the same conversion for its
>> rendering?
>> * Or do we prefer to refer to the general Meta-x throughout the UI?
>
>
> The way short cuts are rendered in menu or tool tip is not consistent.
> In Nautilus you have for example: 'Ctrl + A', in debugger it is rendered
> 'ctrl+a' for Ctrl-a or 'ctrl+shift+a' for Ctrl-A.
> In playground you can see both depending on you are viewing a menu or a
> button tool tip.
>
> Now I see another place where short cut gets a print representation:
> MorphicMenuItemAdapter>>shortcutText
>
>
>


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Re: [QA] Re: GLMAction and PharoShortcut

HilaireFernandes
Ok got it. It will be great to clarify the keymap implementation and
use, both for QA reasons and developers.

What is the status of the KM hierarchy?

Hilaire

Le 12/02/2017 à 18:51, stepharong a écrit :

> For the record we were discussing with denis to have a hierarchy of
> command each one encapsulating its
> shortcut and other.
> Now it should work for calypso and we will remove Nautilus in 70. But
> the problem is all the places
> where shortcuts are hardcoded and we will have to work on them.
>
> Now I'm not saying that we should not do anything now to fix the current
> problem.
> I just mention our current thoughts.

--
Dr. Geo
http://drgeo.eu


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Re: [QA] Re: GLMAction and PharoShortcut

stepharong
On Mon, 13 Feb 2017 09:41:26 +0100, Hilaire <[hidden email]> wrote:

> Ok got it. It will be great to clarify the keymap implementation and
> use, both for QA reasons and developers.
>
> What is the status of the KM hierarchy?

we should continue to use and expand it.


>
> Hilaire
>
> Le 12/02/2017 à 18:51, stepharong a écrit :
>> For the record we were discussing with denis to have a hierarchy of
>> command each one encapsulating its
>> shortcut and other.
>> Now it should work for calypso and we will remove Nautilus in 70. But
>> the problem is all the places
>> where shortcuts are hardcoded and we will have to work on them.
>>
>> Now I'm not saying that we should not do anything now to fix the current
>> problem.
>> I just mention our current thoughts.
>


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Re: GLMAction and PharoShortcut

Andrei Chis
In reply to this post by HilaireFernandes
Hi,

Good catch. Indeed GLMAction>>#shortcutAsString should go to the keymap object.

Apart from the inconsistencies that you mention, there is in my view
another one. For example, in the debugger in the context menu of the
stack modifiers are displayed using special characters (at least on
mac). In tooltips they are display using Shift, Meta, Ctrl, etc.
Right now the logic for printing shortcuts that way is in
ToggleMenuItemShortcut>>#owner:keyText: and it's a bit complicated to
reuse. See GTSpotterCategoryTitleBrick>>#setShortcutBrickTextFor: for
an example.

Cheers,
Andrei

On Sun, Feb 12, 2017 at 11:32 AM, Hilaire <[hidden email]> wrote:

> Hi,
>
> While writing these tooltips for the debugger, it seems to me some
> refactoring is needed in the use of Pharo shortcut:
> https://pharo.fogbugz.com/f/cases/19684/GLMAction-and-PharoShortcut-need-refactoring
>
> because the current situation to have Glamour tk rendering short cut as
> 'Ctrl-A' then Spec as 'Meta-A'
>
> Any opinion on the topic.
>
> Hilaire
>
> --
> Dr. Geo
> http://drgeo.eu
>
>

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Re: GLMAction and PharoShortcut

HilaireFernandes
Thanks for the update.
Based on previous Steph post, should we move this bug ticket to Pharo7
or keep it for Pharo6?

Hilaire

Le 13/02/2017 à 18:46, Andrei Chis a écrit :

> Hi,
>
> Good catch. Indeed GLMAction>>#shortcutAsString should go to the keymap object.
>
> Apart from the inconsistencies that you mention, there is in my view
> another one. For example, in the debugger in the context menu of the
> stack modifiers are displayed using special characters (at least on
> mac). In tooltips they are display using Shift, Meta, Ctrl, etc.
> Right now the logic for printing shortcuts that way is in
> ToggleMenuItemShortcut>>#owner:keyText: and it's a bit complicated to
> reuse. See GTSpotterCategoryTitleBrick>>#setShortcutBrickTextFor: for
> an example.
>
> Cheers,
> Andrei

--
Dr. Geo
http://drgeo.eu


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Re: GLMAction and PharoShortcut

Stephane Ducasse-3
It would be better for pharo 7


On Tue, Feb 14, 2017 at 10:13 AM, Hilaire <[hidden email]> wrote:
Thanks for the update.
Based on previous Steph post, should we move this bug ticket to Pharo7
or keep it for Pharo6?

Hilaire

Le 13/02/2017 à 18:46, Andrei Chis a écrit :
> Hi,
>
> Good catch. Indeed GLMAction>>#shortcutAsString should go to the keymap object.
>
> Apart from the inconsistencies that you mention, there is in my view
> another one. For example, in the debugger in the context menu of the
> stack modifiers are displayed using special characters (at least on
> mac). In tooltips they are display using Shift, Meta, Ctrl, etc.
> Right now the logic for printing shortcuts that way is in
> ToggleMenuItemShortcut>>#owner:keyText: and it's a bit complicated to
> reuse. See GTSpotterCategoryTitleBrick>>#setShortcutBrickTextFor: for
> an example.
>
> Cheers,
> Andrei

--
Dr. Geo
http://drgeo.eu