Hi,
I'm getting fed-up with GTDebugger shortcuts since they are completely random. Can we have them more meaningful and/or somehow visible? For now I ended up overriding the labels so I can at least see them... but doing this is also stupid, because I still have to look at them since I cannot remember random shortcuts. 1. can we unify the shift vs ctrl+shift nonsense? (I'm using linux btw) 2. can we use the default shortcuts pattern where one of the letters is underlined? Peter |
Hi Peter,
Let’s turn this energy into something positive. Please propose a concrete set of default keybindings that you think would work better. In this process, please take into account all keybindings that are already defined in the code editor (it might not be so easy as it appears). Cheers, Doru > On Apr 16, 2016, at 8:37 PM, Peter Uhnák <[hidden email]> wrote: > > Hi, > > I'm getting fed-up with GTDebugger shortcuts since they are completely random. > > Can we have them more meaningful and/or somehow visible? > > For now I ended up overriding the labels so I can at least see them... but doing this is also stupid, because I still have to look at them since I cannot remember random shortcuts. > > <debugger.png> > > 1. can we unify the shift vs ctrl+shift nonsense? (I'm using linux btw) > 2. can we use the default shortcuts pattern where one of the letters is underlined? > > Peter -- www.tudorgirba.com www.feenk.com "Value is always contextual." |
Let’s turn this energy into something positive. Please propose a concrete set of default keybindings that you think would work better. In this process, please take into account all keybindings that are already defined in the code editor (it might not be so easy as it appears). As I've said: 1. can we unify the shift vs ctrl+shift nonsense? (I'm using linux btw) 2. can we use the default shortcuts pattern where one of the letters is underlined? as for the shortcuts themselves, problem is proceed, restart & into proceed: ctrl+shift+p is not taken, so I don't see why it has shortcut confusing with restart restart: ctrl+shift+r indents, but I'd argue that uniformity is more important here... indent is just convenience into: ctrl+shift+i is taken (I've never used it, but it maybe it's important), but we can still use ctrl+shift+n and underline n (point 2) If points 1 & 2 are implemented, then the letter is not as important, although first letter is always preferable. Peter
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Well, I've added a startup script for myself... but it would be nice to have it everywhere by default in some variant... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ StartupPreferencesLoader default executeAtomicItems: { StartupAction name: 'Change debugger labels & shortcuts' code: [ GLMMorphicActionRenderer compile: ( (GLMMorphicActionRenderer>>#render:) sourceCode copyReplaceAll: 'setBalloonText: (anAction title' with: 'setBalloonText: (anAction title asString' ). RestartDebugAction compile: 'defaultKeyText ^ ''R'''. RestartDebugAction compile: 'defaultLabel ^ ''Restart'' asText addAttribute: TextEmphasis underlined from: 1 to: 1'. ResumeDebugAction compile: 'defaultKeyText ^ ''P'''. ResumeDebugAction compile: 'defaultLabel ^ ''Proceed'' asText addAttribute: TextEmphasis underlined from: 1 to: 1'. StepIntoDebugAction compile: 'defaultKeyText ^ ''I'''. StepIntoDebugAction compile: 'defaultLabel ^ ''Into'' asText addAttribute: TextEmphasis underlined from: 1 to: 1'. StepOverDebugAction compile: 'defaultLabel ^ ''Over'' asText addAttribute: TextEmphasis underlined from: 1 to: 1'. StepThroughDebugAction compile: 'defaultLabel ^ ''Through'' asText addAttribute: TextEmphasis underlined from: 1 to: 1'. ] runOnce: true. } ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ On Sat, Apr 16, 2016 at 11:39 PM, Peter Uhnák <[hidden email]> wrote:
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