GTInspector + Fuel

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GTInspector + Fuel

Uko2
Hi,

sorry if this is a known thing, but I’ve just notices this and it made my day.

So in GTInspector you can browse filesystem, but when you select a fuel file, you can press a "plus” button in top right corner, and it materialises the object. Amazing.

Uko
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Re: GTInspector + Fuel

Tudor Girba-2
:)

Doru

On Tue, Sep 30, 2014 at 10:11 PM, Yuriy Tymchuk <[hidden email]> wrote:
Hi,

sorry if this is a known thing, but I’ve just notices this and it made my day.

So in GTInspector you can browse filesystem, but when you select a fuel file, you can press a "plus” button in top right corner, and it materialises the object. Amazing.

Uko



--

"Every thing has its own flow"
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Re: GTInspector + Fuel

Max Leske

On 30.09.2014, at 22:12, Tudor Girba <[hidden email]> wrote:

:)

Doru

On Tue, Sep 30, 2014 at 10:11 PM, Yuriy Tymchuk <[hidden email]> wrote:
Hi,

sorry if this is a known thing, but I’ve just notices this and it made my day.

So in GTInspector you can browse filesystem, but when you select a fuel file, you can press a "plus” button in top right corner, and it materialises the object. Amazing.

Hehe ;) Took me 10 minutes on MooseDay (including showing meta info) :D

GT rocks!


Uko



--

"Every thing has its own flow"

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Re: GTInspector + Fuel

Mariano Martinez Peck
That's very nice!!!


And that ... together with the ability to define #addPostMaterializationAction:  is a super awesome combination :) 

On Tue, Sep 30, 2014 at 5:17 PM, Max Leske <[hidden email]> wrote:

On 30.09.2014, at 22:12, Tudor Girba <[hidden email]> wrote:

:)

Doru

On Tue, Sep 30, 2014 at 10:11 PM, Yuriy Tymchuk <[hidden email]> wrote:
Hi,

sorry if this is a known thing, but I’ve just notices this and it made my day.

So in GTInspector you can browse filesystem, but when you select a fuel file, you can press a "plus” button in top right corner, and it materialises the object. Amazing.

Hehe ;) Took me 10 minutes on MooseDay (including showing meta info) :D

GT rocks!


Uko



--

"Every thing has its own flow"




--
Mariano
http://marianopeck.wordpress.com
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Re: GTInspector + Fuel

Tudor Girba-2
Hi Mariano,

I am not sure I understand the implication of using addPostMaterializationAction: in combination with the inspector materialization extension. Where do you see the opportunity?

Cheers,
Doru

On Tue, Sep 30, 2014 at 10:52 PM, Mariano Martinez Peck <[hidden email]> wrote:
That's very nice!!!


And that ... together with the ability to define #addPostMaterializationAction:  is a super awesome combination :) 

On Tue, Sep 30, 2014 at 5:17 PM, Max Leske <[hidden email]> wrote:

On 30.09.2014, at 22:12, Tudor Girba <[hidden email]> wrote:

:)

Doru

On Tue, Sep 30, 2014 at 10:11 PM, Yuriy Tymchuk <[hidden email]> wrote:
Hi,

sorry if this is a known thing, but I’ve just notices this and it made my day.

So in GTInspector you can browse filesystem, but when you select a fuel file, you can press a "plus” button in top right corner, and it materialises the object. Amazing.

Hehe ;) Took me 10 minutes on MooseDay (including showing meta info) :D

GT rocks!


Uko



--

"Every thing has its own flow"




--
Mariano
http://marianopeck.wordpress.com



--

"Every thing has its own flow"
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Re: GTInspector + Fuel

Mariano Martinez Peck


On Wed, Oct 1, 2014 at 2:25 AM, Tudor Girba <[hidden email]> wrote:
Hi Mariano,

I am not sure I understand the implication of using addPostMaterializationAction: in combination with the inspector materialization extension. Where do you see the opportunity?


What I thought is the following..... if you are at the inspector level, and you are watching a .fuel it is nice that it materializes the file and then let you inspect the materialized object. However, if the graph was serialized with postMaterializationActions, those would be executed after you click in the inspector. This trick of the postMaterializationActions was used, for example, for  when you serialize test failures or debuggers, in order to directly open a new debugger with the materialized stack upon materialization. So.... you are in the inspector, you see a fueled out stack or test failure, you click on it, and you have the debugger opened :)
 
Cheers,
Doru

On Tue, Sep 30, 2014 at 10:52 PM, Mariano Martinez Peck <[hidden email]> wrote:
That's very nice!!!


And that ... together with the ability to define #addPostMaterializationAction:  is a super awesome combination :) 

On Tue, Sep 30, 2014 at 5:17 PM, Max Leske <[hidden email]> wrote:

On 30.09.2014, at 22:12, Tudor Girba <[hidden email]> wrote:

:)

Doru

On Tue, Sep 30, 2014 at 10:11 PM, Yuriy Tymchuk <[hidden email]> wrote:
Hi,

sorry if this is a known thing, but I’ve just notices this and it made my day.

So in GTInspector you can browse filesystem, but when you select a fuel file, you can press a "plus” button in top right corner, and it materialises the object. Amazing.

Hehe ;) Took me 10 minutes on MooseDay (including showing meta info) :D

GT rocks!


Uko



--

"Every thing has its own flow"




--
Mariano
http://marianopeck.wordpress.com



--

"Every thing has its own flow"



--
Mariano
http://marianopeck.wordpress.com