Lively Folks -
The last few months have been somewhat of a distraction from the
original goals of the Lively Kernel project, but I'm happy to report
both progress in spite of distraction, and some vision for the future.
First of all, with regard to progress we have just put out a new
release, version 0.9. Check it out at...
Notable steps forward in 0.9:
Better support for gradients
compare the new clock and engine
Reasonable compatibility across platforms
Safari, FireFox, Chrome, latest versions
See more below regarding Opera and IE
Nearly complete operability using Canvas in place of SVG
Try it out at...
Here Lively manages damage rectangles and
WorldMorph.current().showDamageRectangles = true
... to see it in action. This runs in all the above browsers.
The Lively Kernel now includes a fairly complete client-side Wiki.
In other words, worlds c an be saved via WebDAV into an SVN repository
thus allowing one-click save as well as revert to previous versions.
This together with a ChangeSet-style workspace offers
much of the Smalltalk-image style of project development.
[Requires some setup for the repository]
The new VideoMorph allows embedding of players such as
YouTube and Vimeo in Lively Kernel worlds. There's an example
in the sample widgets world. Can be used to get just sound, too.
[seems only to work in Safari; Let us know if you can fix for others]
We now have a way to embed (multiple) Lively Kernel worlds
in normal HTML, thus opening the possibility of LK
serving as an entire Dojo-like widget and viewing frameworlk
Try, for example...
MIT Open Source Licensing
The Lively Kernel has been relicensed under an MIT-style license
for some time now on the developer's repository, but we're happy
now to have these on the main site.
You can participate...
We are in the process of working out how to sign people up for our
Wiki. Once that works, it is a great way to show off cool stuff and
publish useful tools as well. Even better, if you would like to host
a Lively project wiki, write to us or to this list, and we'll tell
you what's involved.
Not long ago, we had everything working in Opera, but that seems to
have regressed. Anyone care to track down the problem and submit a
We (mostly Robert so far) are working on a project called Chameleon.
We hope to share it very soon and get others involved.
Have you noticed the O3D plugin that bundles V8 and 2D and 3D
renderer? It shouldn't be hard to port the Canvas version to run in
2D with that plugin, providing possibly interesting performance as
well as a solution for Internet Explorer and any other browsers that
don't support the Lively Kernel. If you get it working before we do,
you get a bottle of champagne.
We are getting interested in data visualization. If you take Jens
Linke's Fabrik-like kit visual programming tool, and add a few basic
data views, the Lively kernel starts to be a pretty useful way to
look@data all over the Internet, whether scraped from the screen
or slurped from databases. And now with the HTML bridge established,
it can all be integrated with mainstream web sites. Build a new
view. Build a surprising HTML page. Play with Fabrik.
Have fun, and don't forget to write!
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