The LK wiki seems to have been broken for a while (or is it just me?).
Worlds fail to start.
I *think* that the problem is that getting scratch.js returns a 404 *and
a page not found html page* - the browser is choking on the html. I'm
not certain this is the problem, but it is the only error in the console.
I've been playing with a Lively world running in "Squiggle" (the demo
batik viewer). In theory, this isn't a big deal -Squiggle is just
another browser that happens to be implemented in Java and doesn't
bother with html. In practice it was fantastic to see the radial
engine fire up! I don't know if it is just a win for generality,or hard
work by the Lively team to ensure that Rhino/Batik support -but it
sure is cool.
Krzysztof pointed me@an url for use with batik a while ago, but it
threw a scary looking exception in Squiggle and I gave up. The problem
turns out to be easily worked around [pass the document object as xpe
when creating the Query class -rather than passing
Global.XPathEvaluator (an interface in Batik apparently) or calling new
XPathEvaluator (fails as you are trying to instatiate an interface).
The document implements XPathEvaluator (but I'm not sure this is the
perfect solution) Also, we don't seem to get the document's
spec/location from squiggle, which causes problems when creating the URL
class in network.js] .
If anyone feels like running Lively in java, download Batik (includes
squiggle), start squiggle and open the 2nd URL below
original world (nearly works) at:
hacked world (identical except for core.js and network.js in which i
made 2 squiggle specific hacks)
*still throws an exception that i haven't looked into -but does start*
btw: yes, moprhing squiggle into a lively capable applet would be cool