Issue 5648 in pharo: self world in HaloMorph is nil

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Issue 5648 in pharo: self world in HaloMorph is nil

pharo
Status: FixToInclude
Owner: [hidden email]
Labels: Milestone-2.0

New issue 5648 by [hidden email]: self world in HaloMorph is nil
http://code.google.com/p/pharo/issues/detail?id=5648

so bring Halo on the pasteUpMorph lead to a problem

doMenu: evt with: menuHandle
        "Ask hand to invoke the halo menu for my inner target."

        | menu |
        self obtainHaloForEvent: evt andRemoveAllHandlesBut: nil.
        World displayWorld.
        menu := innerTarget buildHandleMenu: evt hand.
        innerTarget addTitleForHaloMenu: menu.
        menu popUpEvent: evt in: World.


Attachments:
        HaloMorph.StephaneDucasse.1.cs  468 bytes


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Re: Issue 5648 in pharo: self world in HaloMorph is nil

pharo

Comment #3 on issue 5648 by [hidden email]: self world in HaloMorph  
is nil
http://code.google.com/p/pharo/issues/detail?id=5648

I think that a better solution is to have

world
        ^owner isNil ifTrue: [nil] ifFalse: [owner world]

=>
world
        ^owner isNil ifTrue: [World] ifFalse: [owner world]


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Re: Issue 5648 in pharo: self world in HaloMorph is nil

pharo

Comment #4 on issue 5648 by [hidden email]: self world in HaloMorph  
is nil
http://code.google.com/p/pharo/issues/detail?id=5648

There is something strange ... because it looks like I cannot set  
properties anymore... so I'm looking for that problem now.


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Re: Issue 5648 in pharo: self world in HaloMorph is nil

pharo

Comment #5 on issue 5648 by [hidden email]: self world in HaloMorph  
is nil
http://code.google.com/p/pharo/issues/detail?id=5648

when we used the last version

world
        ^owner isNil ifTrue: [World] ifFalse: [owner world]

we can freeze the system by simply editing a method (not compiling it) and  
clicking on another one.
It looks like all the dialog box are totally confused.
So this is definitively not the right way.



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Re: Issue 5648 in pharo: self world in HaloMorph is nil

pharo
Updates:
        Labels: -Milestone-1.4

Comment #6 on issue 5648 by [hidden email]: self world in HaloMorph  
is nil
http://code.google.com/p/pharo/issues/detail?id=5648

I checked and this code is broken in 1.3, 1.2.


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Re: Issue 5648 in pharo: self world in HaloMorph is nil

pharo

Comment #7 on issue 5648 by [hidden email]: self world in HaloMorph  
is nil
http://code.google.com/p/pharo/issues/detail?id=5648

(No comment was entered for this change.)

Attachments:
        HaloMorphDoMenu.1.cs  482 bytes


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Re: Issue 5648 in pharo: self world in HaloMorph is nil

pharo
Updates:
        Status: Integrated

Comment #8 on issue 5648 by [hidden email]: self world in HaloMorph  
is nil
http://code.google.com/p/pharo/issues/detail?id=5648

in 2.0 018


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