Hi guys! I want to tell you some exciting news. Thanks to the ESUG Innovation Technology Awards we've been able to buy ourselves a Microsoft Kinect. We don't have a Xbox 360 yet, but that doesn't mean we can't have a little fun with it. Who needs and Xbox if you can use Kinect with Etoys? :)
After seeing Stephen Howell's great work using Kinect with Scratch, we followed his steps and made it available for Etoys as well. See it for yourselves: http://www.youtube.com/watch?v=YnqqaHvbeqg
You can find installation steps in our blog: http://tecnodacta.com.ar/gira Cheers! Richo
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I forgot to say it works in Squeak and Pharo (although in Pharo it's *painfully* slow, I don't know why yet...)
Cheers Richo On Wed, Jan 19, 2011 at 6:04 PM, Ricardo Moran <[hidden email]> wrote:
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In reply to this post by Ricardo Moran
On 19.01.2011, at 22:04, Ricardo Moran wrote: > Hi guys! > I want to tell you some exciting news. Thanks to the ESUG Innovation Technology Awards we've been able to buy ourselves a Microsoft Kinect. We don't have a Xbox 360 yet, but that doesn't mean we can't have a little fun with it. Who needs and Xbox if you can use Kinect with Etoys? :) > > After seeing Stephen Howell's great work using Kinect with Scratch, we followed his steps and made it available for Etoys as well. > See it for yourselves: http://www.youtube.com/watch?v=YnqqaHvbeqg > > You can find installation steps in our blog: http://tecnodacta.com.ar/gira > > Cheers! > Richo Awesome! :) - Bert - |
really cool :)
next step is OpenCobalt/Croquet/Teleplace ? :) Cédrick > > On 19.01.2011, at 22:04, Ricardo Moran wrote: > >> Hi guys! >> I want to tell you some exciting news. Thanks to the ESUG Innovation Technology Awards we've been able to buy ourselves a Microsoft Kinect. We don't have a Xbox 360 yet, but that doesn't mean we can't have a little fun with it. Who needs and Xbox if you can use Kinect with Etoys? :) >> >> After seeing Stephen Howell's great work using Kinect with Scratch, we followed his steps and made it available for Etoys as well. >> See it for yourselves: http://www.youtube.com/watch?v=YnqqaHvbeqg >> >> You can find installation steps in our blog: http://tecnodacta.com.ar/gira >> >> Cheers! >> Richo > > Awesome! :) > > - Bert - > > > |
On 20.01.2011, at 11:28, Cédrick Béler wrote: > really cool :) > > next step is OpenCobalt/Croquet/Teleplace ? :) > > Cédrick Already been done last year: http://nsuslovi.blogspot.com/2010/11/microsoft-kinect-sensor-in-krestianstvo.html - Bert - >> On 19.01.2011, at 22:04, Ricardo Moran wrote: >> >>> Hi guys! >>> I want to tell you some exciting news. Thanks to the ESUG Innovation Technology Awards we've been able to buy ourselves a Microsoft Kinect. We don't have a Xbox 360 yet, but that doesn't mean we can't have a little fun with it. Who needs and Xbox if you can use Kinect with Etoys? :) >>> >>> After seeing Stephen Howell's great work using Kinect with Scratch, we followed his steps and made it available for Etoys as well. >>> See it for yourselves: http://www.youtube.com/watch?v=YnqqaHvbeqg >>> >>> You can find installation steps in our blog: http://tecnodacta.com.ar/gira >>> >>> Cheers! >>> Richo >> >> Awesome! :) >> >> - Bert - >> >> >> > > |
On Thu, Jan 20, 2011 at 3:09 PM, Bert Freudenberg <[hidden email]> wrote:
Not, really the same.. ) I started exploring the possibility of making KinectPlugin for Squeak, based on OpenKinect project. This don't require to install any drivers (like OpenNI) and run any external applications (like OSCeleton) for using Kinect sensor. So, the idea is that KinectPlugin just transfer two RGB and Depth images into squeak and all video recognizing stuff (aka Kinect wrapper) is programmed just in Smalltalk. Here, Ricardo using another scenario. He uses an OSC protocol (trough network) in Squeak/EToys connecting to an external compiled programm OSCeleton, which communicates with the installed OpenNI drivers in hosting OS (Windows for now). OSCeleton takes Kinect skeleton data from the OpenNI framework and spits out the coordinates of the skeleton's joints via OSC messages. That's is straightforward way of using OpenNI framework in Squeak and have it's benefits, great! Best regards, Nikolay |
In reply to this post by Ricardo Moran
Hi Ricardo,
We are also working with Kinect a lot of fun and usefull
applications are now possible at low
cost.
We do native interface & computer vision
to do shape
analysis, and hand tracking in smalltalk.
Yesterday I opened a campaign [*] to build
software to use
kinect device for 3D scanning of models; we
are working
on that based on our VS frameworks, produced
models
can be transfered using standard 3D file
format.
The exchange of information between frameworks (low
level
information from our framework to squeak) in
realtime
can be realized same way as OpenNI interface is using
for skeleton.
In our tests the use of OpenNI produced low
response
and loose of tracking, that motivated us to
exploit
low level interface and continue learning the
internals
and specific conditions of the device and
capture
process.
have fun!
Ale.
We are still looking for our
first donor!
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In reply to this post by Bert Freudenberg
On Wed, Jan 19, 2011 at 8:01 PM, Bert Freudenberg <[hidden email]> wrote:
Thanks! :)
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In reply to this post by cedreek
On Thu, Jan 20, 2011 at 7:28 AM, Cédrick Béler <[hidden email]> wrote: really cool :) Thanks!
I don't know a lot about OpenCobalt but I think it shouldn't be particularly hard... now we only need a volunteer to do the job :)
Cheers Richo
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In reply to this post by Nikolay Suslov
On Thu, Jan 20, 2011 at 9:39 AM, Nikolay Suslov <[hidden email]> wrote:
Exactly, I couldn't have explained it better :). We also started using OpenKinect and the video processing was *really* difficult. A friend of mine was working on that when we found OpenNI/NITE and stuff which does the actual hard work :). So, in the interest of having something working quickly, we just used that.
However, it's really uncomfortable having to install all those drivers and libraries (and copying/pastying xml files). I guess it's just not ready for final users yet...
Cheers Richo
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In reply to this post by Alejandro F. Reimondo
On Thu, Jan 20, 2011 at 11:30 AM, Alejandro F. Reimondo <[hidden email]> wrote:
Well, that's *very* interesting. Is your software open source? Is it available somewhere?
For what I've seen OpenNI response time and precision is quite acceptable (if you can live without finger precision, of course). It works well even using OSC. I thought it wouldn't work at all and I would need to use FFI to access the libraries, but I was wrong.
Cheers Richo PS. Good luck with the campaign! I look forward to see what you make :)
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