MacOS 10.15 (Catalina)

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MacOS 10.15 (Catalina)

GLASS mailing list
Hi Dale,

I haven’t updated yet, however, I understand that 32 bit apps are no longer supported.

What will this mean for GsDevKit on MacOS?

Cheers,

J
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Re: MacOS 10.15 (Catalina)

GLASS mailing list
Hi Jupiter,

Not great news, as I've not found the time to replace the Pharo3.0 bits
of GsDevKit_home...

I _have_ been making progress on st_launcher[1] which makes use topaz
solo extents for running Smalltalk scripts in GemStone ... so it is
getting close to being technically feasible to replace the
devKitCommandLine Pharo32 functionality with 64bit GemStone scripts ...

As I think about it, the st_launcher topaz solo extent includes a
FileSystem port for GemStone and that is one of the key components in
the devKitCommandLine image, so it might not be as big a job to build a
topaz solo as I originally thought ...

Of course, I am pretty busy with Rowan work got 3.6.0, so I can't just
drop everything to work on GsDevKit_home.

I'm curious what kind of timelines you are looking at for needing to run
on Catalina?

I'm also curious if you (or anyone else for that matter) has some time
to work on the port of the devKitCommandLine support from Pharo 3.0 to
GemStone 3.5.0 ... I would be able to supply a 3.5.0 tode image with
Rowan/FileSystem support installed that could be used for porting work.
Once the port is done, I would be able to create the replacement
devKitCommandLine st_launcher script that would use the ported
devKitCommandLine code and st_launcher to replace the Pharo 3.0 image ...

tODE is another matter, but it can be "solved" by using a linux vm
running on the mac and connecting "remotely" to a stone running on the
mac...

So replacing the devKitCommandLine Pharo image is the critical component
of GsDevKit_home that needs replacing ...

Dale

[1] https://github.com/dalehenrich/st_launcher

On 10/10/19 4:37 PM, Jupiter Jones via Glass wrote:

> Hi Dale,
>
> I haven’t updated yet, however, I understand that 32 bit apps are no longer supported.
>
> What will this mean for GsDevKit on MacOS?
>
> Cheers,
>
> J
> _______________________________________________
> Glass mailing list
> [hidden email]
> https://lists.gemtalksystems.com/mailman/listinfo/glass
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Re: MacOS 10.15 (Catalina)

GLASS mailing list
/I'm also curious if you (or anyone else for that matter) has some time
to work on the port of the devKitCommandLine support from Pharo 3.0 to
GemStone 3.5.0 ... I would be able to supply a 3.5.0 tode image with
Rowan/FileSystem support installed that could be used for porting work.
Once the port is done, I would be able to create the replacement
devKitCommandLine st_launcher script that would use the ported
devKitCommandLine code and st_launcher to replace the Pharo 3.0 image ... /

Dale,

I'm willing to help but my available time will depend on other factors.

Definitely i'm interested to help on this task.

A Github repo should be created to clone everything locally i think...

regards,
bruno







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Re: MacOS 10.15 (Catalina)

GLASS mailing list


On 10/11/19 8:12 AM, BrunoBB via Glass wrote:
/I'm also curious if you (or anyone else for that matter) has some time
to work on the port of the devKitCommandLine support from Pharo 3.0 to
GemStone 3.5.0 ... I would be able to supply a 3.5.0 tode image with
Rowan/FileSystem support installed that could be used for porting work.
Once the port is done, I would be able to create the replacement
devKitCommandLine st_launcher script that would use the ported
devKitCommandLine code and st_launcher to replace the Pharo 3.0 image ... /

Dale,

I'm willing to help but my available time will depend on other factors. 
Excellent ... any help is appreciated ...

Definitely i'm interested to help on this task.

A Github repo should be created to clone everything locally i think...

There are a couple of github repos that would be involved:

https://github.com/GemTalk/Rowan              - Tonel class-file loadingg
https://github.com/dalehenrich/st_launcher - cross platform Tonel Class File script implementation
https://github.com/dalehenrich/stash           - command line argument parsing and abstract script handling support

When I said "supply a 3.5.0 tODE image" I was thinking that I would put together a set of GsDevKit_home scripts for creating the development stone (tODE + Rowan + stash + st_launcher).

I've created an Issue[1] with a top-level outline of the tasks to be done and a project[2] where more fine-grained tasks can be managed.

There are about 25 separate commands implemented in the devKitCommandLine image. Some of the commands operate on the file system and/or start/stone stones --- these should be relatively easy to replace. Other commands (like loadTode) operate on another stone via GCI and will be a bit more of a challenge to implement, but I think that there are probably multiple ways to implement those commands ... less convenient that using GCI, but still doable ...

The first task in issue #260 is to "create scripts for building a TodeClient/st_launcher/Rowan development stone, where TodeClient port will take place" and that is on my plate ... I will create an issue_260 branch for GsDevKit_home and set up the basic scripts that are needed to start development... When I've got that done, I'll send mail to this list and we can start farming out tasks.

I will try to get this task done in the next week ... I've got most of the scripts in place already, but they are spread out amongst a number of different stones/machines:) Oh, and of course the Rowan and st_launcher projects are under active development, so I will need to create some branches that can be used to provide stable versions to work against ...

I encourage other folks to think about contributing to this project ... when we get to the point where we've identified some more specific tasks, we'll open individual issues that can be taken by a developer to work on ... we've all got our own work that needs to be done, but spreading the work out over a number of developers will get this project completed sooner than it would if we had to wait for me to carve out enough time to complete it all myself (realistically I wouldn't have that kind of time until next fall/winter).

I will be available to coordinate and advise/research/collaborate on some of the stickier problems ... I just can't commit full time to the project right now ...

Dale

[1] https://github.com/GsDevKit/GsDevKit_home/issues/260
[2] https://github.com/GsDevKit/GsDevKit_home/projects/3

regards,
bruno







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Re: MacOS 10.15 (Catalina)

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Dale,

Ok, i will wait until all repos are ready to clone (hopefully next week).

Then we can drill down some tasks to start to work on specific issues.

regards,
bruno



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Re: MacOS 10.15 (Catalina)

GLASS mailing list
In reply to this post by GLASS mailing list
I also might be able devote some resources, though I haven’t actually upgraded to Catalina quite yet. Waiting for a few releases to let Apple get the bugs worked out.

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On Oct 11, 2019, at 10:05, Dale Henrichs via Glass <[hidden email]> wrote:




On 10/11/19 8:12 AM, BrunoBB via Glass wrote:
/I'm also curious if you (or anyone else for that matter) has some time
to work on the port of the devKitCommandLine support from Pharo 3.0 to
GemStone 3.5.0 ... I would be able to supply a 3.5.0 tode image with
Rowan/FileSystem support installed that could be used for porting work.
Once the port is done, I would be able to create the replacement
devKitCommandLine st_launcher script that would use the ported
devKitCommandLine code and st_launcher to replace the Pharo 3.0 image ... /

Dale,

I'm willing to help but my available time will depend on other factors. 
Excellent ... any help is appreciated ...
Definitely i'm interested to help on this task.

A Github repo should be created to clone everything locally i think...

There are a couple of github repos that would be involved:

https://github.com/GemTalk/Rowan              - Tonel class-file loadingg
https://github.com/dalehenrich/st_launcher - cross platform Tonel Class File script implementation
https://github.com/dalehenrich/stash           - command line argument parsing and abstract script handling support

When I said "supply a 3.5.0 tODE image" I was thinking that I would put together a set of GsDevKit_home scripts for creating the development stone (tODE + Rowan + stash + st_launcher).

I've created an Issue[1] with a top-level outline of the tasks to be done and a project[2] where more fine-grained tasks can be managed.

There are about 25 separate commands implemented in the devKitCommandLine image. Some of the commands operate on the file system and/or start/stone stones --- these should be relatively easy to replace. Other commands (like loadTode) operate on another stone via GCI and will be a bit more of a challenge to implement, but I think that there are probably multiple ways to implement those commands ... less convenient that using GCI, but still doable ...

The first task in issue #260 is to "create scripts for building a TodeClient/st_launcher/Rowan development stone, where TodeClient port will take place" and that is on my plate ... I will create an issue_260 branch for GsDevKit_home and set up the basic scripts that are needed to start development... When I've got that done, I'll send mail to this list and we can start farming out tasks.

I will try to get this task done in the next week ... I've got most of the scripts in place already, but they are spread out amongst a number of different stones/machines:) Oh, and of course the Rowan and st_launcher projects are under active development, so I will need to create some branches that can be used to provide stable versions to work against ...

I encourage other folks to think about contributing to this project ... when we get to the point where we've identified some more specific tasks, we'll open individual issues that can be taken by a developer to work on ... we've all got our own work that needs to be done, but spreading the work out over a number of developers will get this project completed sooner than it would if we had to wait for me to carve out enough time to complete it all myself (realistically I wouldn't have that kind of time until next fall/winter).

I will be available to coordinate and advise/research/collaborate on some of the stickier problems ... I just can't commit full time to the project right now ...

Dale

[1] https://github.com/GsDevKit/GsDevKit_home/issues/260
[2] https://github.com/GsDevKit/GsDevKit_home/projects/3
regards,
bruno







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Re: MacOS 10.15 (Catalina)

GLASS mailing list


On 10/11/19 7:43 PM, John Pfersich wrote:
I also might be able devote some resources, though I haven’t actually upgraded to Catalina quite yet. Waiting for a few releases to let Apple get the bugs worked out.

John,

Excellent ... for best results, you don't want to upgrade to Catalina until we finish the project ... we'll be using the 32 bit pharo image until we can replace it with the 64 bit gemstone solo extent ... all of the development work can be done on previous macos releases.

Converting the 32 bit tODE GUI is not part of this project ... converting tODE to 64 bit pharo will be done at a later date ...

I'm starting to get the pieces in place for doing the development on the issue_260 branch[1] ... and I've got about a dozen tasks identified for myself to set up the dev environment[2]:)

Looking forward to working with you.

Dale

[1] https://github.com/GsDevKit/GsDevKit_home/tree/issue_260
[2] https://github.com/GsDevKit/GsDevKit_home/issues/261

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On Oct 11, 2019, at 10:05, Dale Henrichs via Glass [hidden email] wrote:




On 10/11/19 8:12 AM, BrunoBB via Glass wrote:
/I'm also curious if you (or anyone else for that matter) has some time
to work on the port of the devKitCommandLine support from Pharo 3.0 to
GemStone 3.5.0 ... I would be able to supply a 3.5.0 tode image with
Rowan/FileSystem support installed that could be used for porting work.
Once the port is done, I would be able to create the replacement
devKitCommandLine st_launcher script that would use the ported
devKitCommandLine code and st_launcher to replace the Pharo 3.0 image ... /

Dale,

I'm willing to help but my available time will depend on other factors. 
Excellent ... any help is appreciated ...
Definitely i'm interested to help on this task.

A Github repo should be created to clone everything locally i think...

There are a couple of github repos that would be involved:

https://github.com/GemTalk/Rowan              - Tonel class-file loadingg
https://github.com/dalehenrich/st_launcher - cross platform Tonel Class File script implementation
https://github.com/dalehenrich/stash           - command line argument parsing and abstract script handling support

When I said "supply a 3.5.0 tODE image" I was thinking that I would put together a set of GsDevKit_home scripts for creating the development stone (tODE + Rowan + stash + st_launcher).

I've created an Issue[1] with a top-level outline of the tasks to be done and a project[2] where more fine-grained tasks can be managed.

There are about 25 separate commands implemented in the devKitCommandLine image. Some of the commands operate on the file system and/or start/stone stones --- these should be relatively easy to replace. Other commands (like loadTode) operate on another stone via GCI and will be a bit more of a challenge to implement, but I think that there are probably multiple ways to implement those commands ... less convenient that using GCI, but still doable ...

The first task in issue #260 is to "create scripts for building a TodeClient/st_launcher/Rowan development stone, where TodeClient port will take place" and that is on my plate ... I will create an issue_260 branch for GsDevKit_home and set up the basic scripts that are needed to start development... When I've got that done, I'll send mail to this list and we can start farming out tasks.

I will try to get this task done in the next week ... I've got most of the scripts in place already, but they are spread out amongst a number of different stones/machines:) Oh, and of course the Rowan and st_launcher projects are under active development, so I will need to create some branches that can be used to provide stable versions to work against ...

I encourage other folks to think about contributing to this project ... when we get to the point where we've identified some more specific tasks, we'll open individual issues that can be taken by a developer to work on ... we've all got our own work that needs to be done, but spreading the work out over a number of developers will get this project completed sooner than it would if we had to wait for me to carve out enough time to complete it all myself (realistically I wouldn't have that kind of time until next fall/winter).

I will be available to coordinate and advise/research/collaborate on some of the stickier problems ... I just can't commit full time to the project right now ...

Dale

[1] https://github.com/GsDevKit/GsDevKit_home/issues/260
[2] https://github.com/GsDevKit/GsDevKit_home/projects/3
regards,
bruno







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Re: MacOS 10.15 (Catalina)

GLASS mailing list
Hi -

I had a   computer die the other day and the replacement is running
Catalina.  Is  the best option  to just run a linux VM at this point for GS
work on a mac?

Thanks

Paul.


GLASS mailing list wrote

> On 10/11/19 7:43 PM, John Pfersich wrote:
>> I also might be able devote some resources, though I haven’t actually
>> upgraded to Catalina quite yet. Waiting for a few releases to let
>> Apple get the bugs worked out.
>
> John,
>
> Excellent ... for best results, you don't want to upgrade to Catalina
> until we finish the project ... we'll be using the 32 bit pharo image
> until we can replace it with the 64 bit gemstone solo extent ... all of
> the development work can be done on previous macos releases.
>
> Converting the 32 bit tODE GUI is not part of this project ...
> converting tODE to 64 bit pharo will be done at a later date ...
>
> I'm starting to get the pieces in place for doing the development on the
> issue_260 branch[1] ... and I've got about a dozen tasks identified for
> myself to set up the dev environment[2]:)
>
> Looking forward to working with you.
>
> Dale
>
> [1] https://github.com/GsDevKit/GsDevKit_home/tree/issue_260
> [2] https://github.com/GsDevKit/GsDevKit_home/issues/261
>>
>> /————————————————————/
>> For encrypted mail use

> jgpfersich@

>> Get a free account at ProtonMail.com
>> Web: www.objectnets.net and www.objectnets.org
>>
>>> On Oct 11, 2019, at 10:05, Dale Henrichs via Glass
>>> &lt;

> glass@.gemtalksystems

> &gt; wrote:
>>>
>>> 
>>>
>>>
>>> On 10/11/19 8:12 AM, BrunoBB via Glass wrote:
>>>> /I'm also curious if you (or anyone else for that matter) has some time
>>>> to work on the port of the devKitCommandLine support from Pharo 3.0 to
>>>> GemStone 3.5.0 ... I would be able to supply a 3.5.0 tode image with
>>>> Rowan/FileSystem support installed that could be used for porting work.
>>>> Once the port is done, I would be able to create the replacement
>>>> devKitCommandLine st_launcher script that would use the ported
>>>> devKitCommandLine code and st_launcher to replace the Pharo 3.0 image
>>>> ... /
>>>>
>>>> Dale,
>>>>
>>>> I'm willing to help but my available time will depend on other factors.
>>> Excellent ... any help is appreciated ...
>>>> Definitely i'm interested to help on this task.
>>>>
>>>> A Github repo should be created to clone everything locally i think...
>>>
>>> There are a couple of github repos that would be involved:
>>>
>>>     https://github.com/GemTalk/Rowan - Tonel class-file loadingg
>>>     https://github.com/dalehenrich/st_launcher - cross platform Tonel
>>>     Class File script implementation
>>>     https://github.com/dalehenrich/stash - command line argument
>>>     parsing and abstract script handling support
>>>
>>> When I said "supply a 3.5.0 tODE image" I was thinking that I would
>>> put together a set of GsDevKit_home scripts for creating the
>>> development stone (tODE + Rowan + stash + st_launcher).
>>>
>>> I've created an Issue[1] with a top-level outline of the tasks to be
>>> done and a project[2] where more fine-grained tasks can be managed.
>>>
>>> There are about 25 separate commands implemented in the
>>> devKitCommandLine image. Some of the commands operate on the file
>>> system and/or start/stone stones --- these should be relatively easy
>>> to replace. Other commands (like loadTode) operate on another stone
>>> via GCI and will be a bit more of a challenge to implement, but I
>>> think that there are probably multiple ways to implement those
>>> commands ... less convenient that using GCI, but still doable ...
>>>
>>> The first task in issue #260 is to "create scripts for building a
>>> TodeClient/st_launcher/Rowan development stone, where TodeClient port
>>> will take place" and that is on my plate ... I will create an
>>> issue_260 branch for GsDevKit_home and set up the basic scripts that
>>> are needed to start development... When I've got that done, I'll send
>>> mail to this list and we can start farming out tasks.
>>>
>>> I will try to get this task done in the next week ... I've got most
>>> of the scripts in place already, but they are spread out amongst a
>>> number of different stones/machines:) Oh, and of course the Rowan and
>>> st_launcher projects are under active development, so I will need to
>>> create some branches that can be used to provide stable versions to
>>> work against ...
>>>
>>> I encourage other folks to think about contributing to this project
>>> ... when we get to the point where we've identified some more
>>> specific tasks, we'll open individual issues that can be taken by a
>>> developer to work on ... we've all got our own work that needs to be
>>> done, but spreading the work out over a number of developers will get
>>> this project completed sooner than it would if we had to wait for me
>>> to carve out enough time to complete it all myself (realistically I
>>> wouldn't have that kind of time until next fall/winter).
>>>
>>> I will be available to coordinate and advise/research/collaborate on
>>> some of the stickier problems ... I just can't commit full time to
>>> the project right now ...
>>>
>>> Dale
>>>
>>> [1] https://github.com/GsDevKit/GsDevKit_home/issues/260
>>> [2] https://github.com/GsDevKit/GsDevKit_home/projects/3
>>>> regards,
>>>> bruno
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> Sent from:http://forum.world.st/GLASS-f1460844.html
>>>> _______________________________________________
>>>> Glass mailing list
>>>>

> Glass@.gemtalksystems

>>>> https://lists.gemtalksystems.com/mailman/listinfo/glass
>>> _______________________________________________
>>> Glass mailing list
>>>

> Glass@.gemtalksystems

>>> https://lists.gemtalksystems.com/mailman/listinfo/glass
>
> _______________________________________________
> Glass mailing list

> Glass@.gemtalksystems

> https://lists.gemtalksystems.com/mailman/listinfo/glass





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Re: MacOS 10.15 (Catalina)

GLASS mailing list
Paul,

yes that is the best option ...

Dale

On 6/2/20 10:52 AM, Paul DeBruicker via Glass wrote:

> Hi -
>
> I had a   computer die the other day and the replacement is running
> Catalina.  Is  the best option  to just run a linux VM at this point for GS
> work on a mac?
>
> Thanks
>
> Paul.
>
>
> GLASS mailing list wrote
>> On 10/11/19 7:43 PM, John Pfersich wrote:
>>> I also might be able devote some resources, though I haven’t actually
>>> upgraded to Catalina quite yet. Waiting for a few releases to let
>>> Apple get the bugs worked out.
>> John,
>>
>> Excellent ... for best results, you don't want to upgrade to Catalina
>> until we finish the project ... we'll be using the 32 bit pharo image
>> until we can replace it with the 64 bit gemstone solo extent ... all of
>> the development work can be done on previous macos releases.
>>
>> Converting the 32 bit tODE GUI is not part of this project ...
>> converting tODE to 64 bit pharo will be done at a later date ...
>>
>> I'm starting to get the pieces in place for doing the development on the
>> issue_260 branch[1] ... and I've got about a dozen tasks identified for
>> myself to set up the dev environment[2]:)
>>
>> Looking forward to working with you.
>>
>> Dale
>>
>> [1] https://github.com/GsDevKit/GsDevKit_home/tree/issue_260
>> [2] https://github.com/GsDevKit/GsDevKit_home/issues/261
>>> /————————————————————/
>>> For encrypted mail use
>> jgpfersich@
>>> Get a free account at ProtonMail.com
>>> Web: www.objectnets.net and www.objectnets.org
>>>
>>>> On Oct 11, 2019, at 10:05, Dale Henrichs via Glass
>>>> &lt;
>> glass@.gemtalksystems
>> &gt; wrote:
>>>> 
>>>>
>>>>
>>>> On 10/11/19 8:12 AM, BrunoBB via Glass wrote:
>>>>> /I'm also curious if you (or anyone else for that matter) has some time
>>>>> to work on the port of the devKitCommandLine support from Pharo 3.0 to
>>>>> GemStone 3.5.0 ... I would be able to supply a 3.5.0 tode image with
>>>>> Rowan/FileSystem support installed that could be used for porting work.
>>>>> Once the port is done, I would be able to create the replacement
>>>>> devKitCommandLine st_launcher script that would use the ported
>>>>> devKitCommandLine code and st_launcher to replace the Pharo 3.0 image
>>>>> ... /
>>>>>
>>>>> Dale,
>>>>>
>>>>> I'm willing to help but my available time will depend on other factors.
>>>> Excellent ... any help is appreciated ...
>>>>> Definitely i'm interested to help on this task.
>>>>>
>>>>> A Github repo should be created to clone everything locally i think...
>>>> There are a couple of github repos that would be involved:
>>>>
>>>>      https://github.com/GemTalk/Rowan - Tonel class-file loadingg
>>>>      https://github.com/dalehenrich/st_launcher - cross platform Tonel
>>>>      Class File script implementation
>>>>      https://github.com/dalehenrich/stash - command line argument
>>>>      parsing and abstract script handling support
>>>>
>>>> When I said "supply a 3.5.0 tODE image" I was thinking that I would
>>>> put together a set of GsDevKit_home scripts for creating the
>>>> development stone (tODE + Rowan + stash + st_launcher).
>>>>
>>>> I've created an Issue[1] with a top-level outline of the tasks to be
>>>> done and a project[2] where more fine-grained tasks can be managed.
>>>>
>>>> There are about 25 separate commands implemented in the
>>>> devKitCommandLine image. Some of the commands operate on the file
>>>> system and/or start/stone stones --- these should be relatively easy
>>>> to replace. Other commands (like loadTode) operate on another stone
>>>> via GCI and will be a bit more of a challenge to implement, but I
>>>> think that there are probably multiple ways to implement those
>>>> commands ... less convenient that using GCI, but still doable ...
>>>>
>>>> The first task in issue #260 is to "create scripts for building a
>>>> TodeClient/st_launcher/Rowan development stone, where TodeClient port
>>>> will take place" and that is on my plate ... I will create an
>>>> issue_260 branch for GsDevKit_home and set up the basic scripts that
>>>> are needed to start development... When I've got that done, I'll send
>>>> mail to this list and we can start farming out tasks.
>>>>
>>>> I will try to get this task done in the next week ... I've got most
>>>> of the scripts in place already, but they are spread out amongst a
>>>> number of different stones/machines:) Oh, and of course the Rowan and
>>>> st_launcher projects are under active development, so I will need to
>>>> create some branches that can be used to provide stable versions to
>>>> work against ...
>>>>
>>>> I encourage other folks to think about contributing to this project
>>>> ... when we get to the point where we've identified some more
>>>> specific tasks, we'll open individual issues that can be taken by a
>>>> developer to work on ... we've all got our own work that needs to be
>>>> done, but spreading the work out over a number of developers will get
>>>> this project completed sooner than it would if we had to wait for me
>>>> to carve out enough time to complete it all myself (realistically I
>>>> wouldn't have that kind of time until next fall/winter).
>>>>
>>>> I will be available to coordinate and advise/research/collaborate on
>>>> some of the stickier problems ... I just can't commit full time to
>>>> the project right now ...
>>>>
>>>> Dale
>>>>
>>>> [1] https://github.com/GsDevKit/GsDevKit_home/issues/260
>>>> [2] https://github.com/GsDevKit/GsDevKit_home/projects/3
>>>>> regards,
>>>>> bruno
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Sent from:http://forum.world.st/GLASS-f1460844.html
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