On Thu, Mar 23, 2017 at 5:25 AM, Diego Lont <[hidden email]> wrote:
> >> First of all I want to advertise QCMagritte: This framework is easy to use. >> It has a seaside like tutorial, that every developer should be able to >> follow without any significant problems and shows all significant features >> of both Magritte, Seaside and QCMagritte. Although it lacks documentation on >> the technical details of the framework, it has documentation included how to >> use the framework (as a developer). > > Shame on me, advertising the tutorial of QCMagritte without checking it actually works. > > I fixed the bug that prevented me from starting the first page (rendering a keep alive) of the tutorial this morning, and started trying it out this evening. Along the way I found some typo’s and things that could be explained better, so I made some improvements to the tutorial along the road. I also noticed that some topics are not covered yet in this tutorial … but since no one complained about the tutorial being buggy, not many people have tried the tutorial ?!? Can you link the tutorial? cheers -ben |
> On 23 Mar 2017, at 04:27, Ben Coman <[hidden email]> wrote: > > On Thu, Mar 23, 2017 at 5:25 AM, Diego Lont <[hidden email]> wrote: >> >>> First of all I want to advertise QCMagritte: This framework is easy to use. >>> It has a seaside like tutorial, that every developer should be able to >>> follow without any significant problems and shows all significant features >>> of both Magritte, Seaside and QCMagritte. Although it lacks documentation on >>> the technical details of the framework, it has documentation included how to >>> use the framework (as a developer). >> >> Shame on me, advertising the tutorial of QCMagritte without checking it actually works. >> >> I fixed the bug that prevented me from starting the first page (rendering a keep alive) of the tutorial this morning, and started trying it out this evening. Along the way I found some typo’s and things that could be explained better, so I made some improvements to the tutorial along the road. I also noticed that some topics are not covered yet in this tutorial … but since no one complained about the tutorial being buggy, not many people have tried the tutorial ?!? > > Can you link the tutorial? > cheers -ben > QCMagritte can be found on smalltalk hub ( http://smalltalkhub.com/#!/~DiegoLont/QCMagritte/ ) and pharo CI ( https://ci.inria.fr/pharo-contribution/job/QCMagritte/ ). So download a fresh pharo image, open it and perform the following: Gofer new url: 'http://smalltalkhub.com/mc/DiegoLont/QCMagritte/main'; package: 'ConfigurationOfQCMagritte'; load. ((Smalltalk at: #ConfigurationOfQCMagritte) project version: #'development') load: #( 'All' ). (Smalltalk at: #ZnZincServerAdaptor) startOn: 8080 Doing this should give you a working QC Magritte tutorial hosted on your own pc. You can also download a pre build image from the pharo ci server. When you have an running image with QCMagritte: start a browser on http://localhost:8080/ and the tutorial should pop up. |
In reply to this post by philippeback
> On 22 Mar 2017, at 20:36, [hidden email] wrote: > > Magritte is nice but the amount of work is just too much for my taste. Simple forms are better handled with somethibg like Mold. > > And this especially when components interact with a ton of Js. Then I want you to challenge you: try the QCMagritte tutorial. I took me 3 hours, including the time to make some improvements on the tutorial, and please tell me if you still believe it takes a ton of time to make something nice. |
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