OpenGL in pharo?

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OpenGL in pharo?

Torsten Bergmann
>It would be good to have 'AlienFFI working on linux' published so that we >can use it.

I still wonder what's required to have it available on any
Squeak/Pharo platform (incl. Windows) similar to FFI?

Does one just have to generate the plugin or is OS specific
code required?

Bye
T.
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Re: OpenGL in pharo?

Henrik Sperre Johansen
Den 11.02.2010 10:48, skrev Torsten Bergmann:

>> It would be good to have 'AlienFFI working on linux' published so that we >can use it.
>>    
> I still wonder what's required to have it available on any
> Squeak/Pharo platform (incl. Windows) similar to FFI?
>
> Does one just have to generate the plugin or is OS specific
> code required?
>
> Bye
> T.
>  
My short foray into compiling it on Windows:
http://n4.nabble.com/Re-MPEG-in-Pharo-depricated-why-td1299484.html#a1299489

Haven't had time to look into it more since then, but there's definately
more involved than just generating and compiling the plugin.

Cheers,
Henry

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