Hi,
I've written a tiny little application to prepare a screencast on Polymorph / GUI. As I'm far from being expert on this, can someone check that it is done "the right way" (especially on how to manage OK/Cancel ) ?
Gofer it squeaksource: 'LaurentLSandbox'; package: 'AddressBook';
load. (Smalltalk at:#ContactListEditor) open. Thanks. Pharo Smalltalk Screencasts: http://www.pharocasts.com/ Blog: http://magaloma.blogspot.com/ |
Thank you very much Gary
Laurent
On Mon, Jan 24, 2011 at 12:48 PM, Gary Chambers <[hidden email]> wrote:
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I've written a post on the subject: http://magaloma.blogspot.com/2011/01/pharo-gui-with-polymorph.html Laurent Laffont - @lolgzs Pharo Smalltalk Screencasts: http://www.pharocasts.com/ Blog: http://magaloma.blogspot.com/ On Mon, Jan 24, 2011 at 1:45 PM, laurent laffont <[hidden email]> wrote: Thank you very much Gary |
In reply to this post by laurent laffont
Hi,
after evaluating: Gofer it squeaksource: 'LaurentLSandbox'; package: 'AddressBook'; load. (Smalltalk at:#ContactListEditor) open. in Pharo 1.1.1 my WorldMenu is broken and a „fallback World Menu“ appears. "World discoveredWorldMenu“ says that UIThemeWatery2 does not understand smallWindowIcon, that is sent by ContactListEditor class>>menuCommandOn: How can i fix that? Best regards, Helene. |
The problem is that I've code it in Pharo 1.2 and use UITheme class>>smallWindowIcon to add the menu in ContactListEditor class>>menuCommandOn:
But in Pharo 1.1 UITheme class>>smallWindowIcon doesn't exist (it's MenuIcon class>>smallWindowIcon).
I've uploaded a new version on SqueakSource which don't use icons + some code refactoring. Cheers, Laurent
On Fri, Jan 28, 2011 at 9:27 PM, Helene Bilbo <[hidden email]> wrote:
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