Re: ANN: OpenGL + NativeBoost + Mac ==> success (Igor Stasenko)

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Re: ANN: OpenGL + NativeBoost + Mac ==> success (Igor Stasenko)

Stephan Eggermont-3
After fixing NBFFICallout resolveType:
(withoutTrailingBlanks -> trimRight)
it works on my iMac with 10.6.8

Stephan