Re: Issue 450 in moose-technology: Non embedded edges culling in Mondrian

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Re: Issue 450 in moose-technology: Non embedded edges culling in Mondrian

moose-technology
Updates:
        Status: Fixed

Comment #1 on issue 450 by alexandre.bergel: Non embedded edges culling in  
Mondrian
http://code.google.com/p/moose-technology/issues/detail?id=450

In the version 2.30 of Mondrian

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Re: Issue 450 in moose-technology: Non embedded edges culling in Mondrian

moose-technology
Updates:
        Labels: Milestone-4.3

Comment #2 on issue 450 by tudor.girba: Non embedded edges culling in  
Mondrian
http://code.google.com/p/moose-technology/issues/detail?id=450

Sounds great. What is the impact on speed for a large visualization?

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Re: Issue 450 in moose-technology: Non embedded edges culling in Mondrian

moose-technology

Comment #3 on issue 450 by alexandre.bergel: Non embedded edges culling in  
Mondrian
http://code.google.com/p/moose-technology/issues/detail?id=450

I did some benchmark, but I am not sure on how close they are to the  
reality.
I generated the blueprint of the AST classes.
Doing 100 repaints of take 9214 ms without the improvement. It takes 6045  
with.

To obtain the canvas, I put a "self haltOnce" in MORoot>>displayOn:

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Re: Issue 450 in moose-technology: Non embedded edges culling in Mondrian

moose-technology

Comment #4 on issue 450 by [hidden email]: Non embedded edges  
culling in Mondrian
http://code.google.com/p/moose-technology/issues/detail?id=450

Nice

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Re: Issue 450 in moose-technology: Non embedded edges culling in Mondrian

moose-technology

Comment #5 on issue 450 by [hidden email]: Non embedded edges  
culling in Mondrian
http://code.google.com/p/moose-technology/issues/detail?id=450

it works. But it can be optimized I think. For example, I check if the  
bounds given by the current window frame intersect the rectangle bounds of  
the edge. This is clearly not optimal since we should check if the line  
crosses the window frame.

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