Sounds interesting. Thanks for the notice.
> (resend)
> Hi fellow Smalltalkers!
>
> At 3DICC we are using Nim (
http://nim-lang.org) to write our performance
> critical code that typically otherwise would have been written in C/C++. But
> now we have Nim :)
>
> Nim can generate dlls/so libraries following C conventions so they can
> easily be called via FFI.
>
> Andreas Rumpf (author of Nim who works with us) wrote a small utility called
> SqueakNim - its a set of Nim macros that generates the .st primitive calls
> based on the Nim code, so it takes out some grunt work and matches up types
> as far as it can. Simple, but very nice.
>
> The docs etc are a bit unpolished, but the trivial example in "tests" has
> comments in it and it works in Squeak 5, Pharo 3, Pharo 4 and I guess in
> most versions of Squeak/Pharo.
>
> Why would you be interested?
>
> - Nim is great fun! C/C++ is torture. Same performance, nuff said.
> - Nim has a tool called c2nim that wraps C *and* C++ libraries.
>
> That last part is a killer. We use c2nim to wrap Urho3D - a huge C++ game
> engine, works great, and that wrapper is also open source btw, Urhonimo.
>
> How do I use it? See README at:
>
>
https://gitlab.3dicc.com/3dicc/squeaknim>
> For some more information my article (predating this tool) might have some
> details:
>
>
http://goran.krampe.se/2014/11/03/squeak-to-nim>
> ...and if you want to ask questions, hop onto freenode on either #squeak,
> #pharo or #nim. Me and Andreas are around.
>
> regards, Göran
>
>