On Fri, Sep 12, 2014 at 8:44 AM, Chris Muller <[hidden email]> wrote:
I've no objection. Any one want to volunteer to get this working for the Cog builds?
best, Eliot
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and why is no one willing to step up and get the pulse driver working in the Cog VM? On Mon, Sep 15, 2014 at 8:57 AM, David T. Lewis <[hidden email]> wrote: Hi Stéphane, best, Eliot
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> and why is no one willing to step up and get the pulse driver working in > the Cog VM? > I'm assuming (but I do not know) that it is a problem in the old autotools build, since it is working in the CMake build. Holger Hans Peter Freyther sent a set of patches to update it: http://lists.squeakfoundation.org/pipermail/vm-dev/2014-September/016489.html The discussion was focused on FreeBSD, but the autotools build for Cog does not work on my newer Ubuntu system either, so I'm thinking that this should be of general interest for the Cog build process. Maybe that takes care of the problem for sound too? Dave > On Mon, Sep 15, 2014 at 8:57 AM, David T. Lewis <[hidden email]> > wrote: > >> Hi Stéphane, >> >> I am travelling, so I cannot post anything now. But I will send you a >> copy >> of the missing vm-sound modules as soon as I can. >> >> I prefer not to post a compiled VM, because I think this should come >> from >> squeakvm.org/unix if possible. That said, I had not realized that we >> were >> missing some sound modules from the last official build, so we should >> make >> this available as a fix. >> >> Are you able to compile programs on your own Linux box? It's really >> quite >> easy to make an interpreter VM nowadays, and I would be happy show you >> how >> to do this if you are willing to give it a try. >> >> Dave >> >> > >> >> My apologies to Ubuntu, it seems that I neglected to install the >> sound >> >> development libraries on my Ubuntu laptop before compiling the VM. >> That >> >> done, sound works fine with the -vm-sound-pulse driver on Ubuntu. >> > >> > Could you please make this binary available somewhere ? >> > >> > Best, >> > >> > Stef >> > >> > >> >> >> >> > > > -- > best, > Eliot > |
In reply to this post by Eliot Miranda-2
> ...and why is no one willing to step up and get the pulse driver > working in the Cog VM? Until you wrote that, I was happily using a PortAudio-linked plugin and unaware that there was a problem. :) -C -- Craig Latta netjam.org +31 6 2757 7177 (SMS ok) + 1 415 287 3547 (no SMS) |
In reply to this post by Eliot Miranda-2
On Mon, Sep 15, 2014 at 5:24 PM, David T. Lewis <[hidden email]> wrote: Apologies for the confusion but to summarize what I found: There is no "problem" with the pulse sound build on linux in Cog because... no one added it to the Cog tree. It fell throguh the cacks when the Qwaq VM diverged. Ian Piumarta added it in September 2009 at which time Cog was internal. HTH, best, Eliot
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On 16.09.2014, at 03:37, Eliot Miranda <[hidden email]> wrote:
... and for more historical context: the pulse audio driver was written by Derek O'Connell for Etoys and Scratch on OLPC, made necessary by the maddening tendency of Linux audio interfaces changing every other year. - Bert - smime.p7s (5K) Download Attachment |
> ... and for more historical context: the pulse audio driver was > written by Derek O'Connell for Etoys and Scratch on OLPC, made > necessary by the maddening tendency of Linux audio interfaces > changing every other year. Yep, this is why I've enjoyed linking my audio plugins with PortMedia (which includes PortAudio and PortMIDI) since 2002. It's used and developed by people doing real daily studio work, on several platforms. -C -- Craig Latta netjam.org +31 6 2757 7177 (SMS ok) + 1 415 287 3547 (no SMS) |
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