> Nice to see that.
> The difficult part is usually the interaction.
Yes, the interaction is the tricky part. Ronie is an OpenGL expert
> BTW JUn added 3DPoint so may be a good thing
Yes!
Alexandre
>
>
>> One good news never come alone :-)
>>
>> We are working on a 3d version of Roassal. Here is a preliminary screenshot:
>>
>> <Roassal3D.jpg>
>>
>> More to come soon!
>>
>> Cheers,
>> Ronie, Milton, Alexandre
>> --
>> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
>> Alexandre Bergel
http://www.bergel.eu>> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
>>
>>
>>
>
--
_,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
Alexandre Bergel
http://www.bergel.eu^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
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