Roassal-Woden on mouse events

Previous Topic Next Topic
 
classic Classic list List threaded Threaded
3 messages Options
Reply | Threaded
Open this post in threaded view
|

Roassal-Woden on mouse events

Lusa Nicolas
Hi,

until now was working with the interaction on roassal-woden only with the RWMouseButtonDown event, but I would like to distinguish the left from the right click (which right now is not possible, correct me if I am wrong please).

I took a look to the code which is handling the mouse events but it looks like I have to modify classes of roassal-woden itself if I want that to work.

Any hint/tip on how to do it trying not to impact your classes?

Cheers,
Nicolas
Reply | Threaded
Open this post in threaded view
|

Re: Roassal-Woden on mouse events

abergel
Hi Lisa,

I will have a look at it next week (currently away from my computer)

Alexandre



> Le 26 mai 2015 à 10:19, Lusa Nicolas <[hidden email]> a écrit :
>
> Hi,
>
> until now was working with the interaction on roassal-woden only with the RWMouseButtonDown event, but I would like to distinguish the left from the right click (which right now is not possible, correct me if I am wrong please).
>
> I took a look to the code which is handling the mouse events but it looks like I have to modify classes of roassal-woden itself if I want that to work.
>
> Any hint/tip on how to do it trying not to impact your classes?
>
> Cheers,
> Nicolas

Reply | Threaded
Open this post in threaded view
|

Re: Roassal-Woden on mouse events

Lusa Nicolas
Ok cool,

thanks.

Nicolas

On May 26, 2015, at 3:07 PM, Alexandre Bergel <[hidden email]> wrote:

> Hi Lisa,
>
> I will have a look at it next week (currently away from my computer)
>
> Alexandre
>
>
>
>> Le 26 mai 2015 à 10:19, Lusa Nicolas <[hidden email]> a écrit :
>>
>> Hi,
>>
>> until now was working with the interaction on roassal-woden only with the RWMouseButtonDown event, but I would like to distinguish the left from the right click (which right now is not possible, correct me if I am wrong please).
>>
>> I took a look to the code which is handling the mouse events but it looks like I have to modify classes of roassal-woden itself if I want that to work.
>>
>> Any hint/tip on how to do it trying not to impact your classes?
>>
>> Cheers,
>> Nicolas