Following its long-standing tradition, SPLASH will host a variety of workshops,
allowing their participants to meet and discuss research questions with peers, to mature new and exciting ideas, and to build up communities and start new collaborations. SPLASH workshops complement the main tracks of the conference and provide meetings in a smaller and more specialized setting. The following workshops will be co-located with SPLASH 2019. * AGERE (Actors, Agents, and Decentralized Control) * AI-SEPS (AI-Inspired and Empirical Methods for Software Engineering on Parallel Computing Systems) * DSM (Domain-Specific Modeling) * IC (Incremental Computing) * LIVE (Live Programming) * META (Metaprogramming) * NJR (Normalized Java Resource) * REBLS (Reactive and Event-based Languages & Systems) * STOKED (Spatio-Temporal platforms for Observations and Knowledge of Earth Data) * VMIL (Virtual Machines and Intermediate Languages) *The submission deadline for all workshops is Fri 2 Aug 2019 (AoE).* AGERE (Actors, Agents, and Decentralized Control) ------------------------------------------------- Call: https://2019.splashcon.org/home/agere-2019 The AGERE! workshop focuses on programming systems, languages, and applications based on actors, active/concurrent objects, agents, and -- more generally -- on high-level programming paradigms which promote decentralized control in solving problems and developing software. AGERE covers both the theory and the practice of design and programming, bringing together researchers working on models, languages and technologies, and practitioners developing real-world systems and applications. AI-SEPS (AI-Inspired and Empirical Methods for SE on Parallel Computing Systems) -------------------------------------------------------------------------------- Call: https://2019.splashcon.org/home/seps-2019 The AI-SEPS workshop provides a stable forum for researchers and practitioners addressing the challenges and issues of the software development life cycle on modern parallel platforms and HPC systems. Emerging artificial intelligence technologies are promising approaches to tackle these issues, as well as approaches that use traditional empirical and experimental methods. The workshop title reflects a change from the previous editions, with emphasis placed on the trend of AI-inspired software engineering techniques for performance. We aim to advance the state of the art in all aspects of techniques on software engineering and parallel computing systems such as requirements engineering and software specification; design and implementation; program analysis; performance analysis, profiling and tuning; testing and debugging. DSM (Domain-Specific Modeling) ------------------------------ Call: https://2019.splashcon.org/home/dsm-2019 Domain-Specific Modeling (DSM) languages provide a viable and time-tested solution for continuing to raise the level of abstraction, and thus productivity, beyond coding, making systems and software development faster and easier. In DSM, the models are constructed using concepts that represent things in the application domain, not concepts of a given programming language. The modeling language follows the domain abstractions and semantics, allowing developers to perceive themselves as working directly with domain concepts. Some possible topics for submission to the workshop include: experience reports, creation of metamodel-based languages, novel approaches for code generation from domain-specific models, language evolution, metamodeling frameworks and languages, and tool support for DSMs. IC (Incremental Computing) ----------------------------- Call: https://2019.splashcon.org/home/ic-2019 The second Workshop on Incremental Computing (IC) will provide a space where PL enthusiasts and researchers can discuss incremental computing problems and solutions. A good talk at IC probably consists of one or more of the following: explain an existing language or framework for incremental computing; outline an incremental computing domain in detail, highlighting challenges; outline a new incremental computing problem, or problem domain; or, propose a new language or framework for incremental computing. This list is not exhaustive, but merely suggestive. LIVE (Live Programming) ----------------------- Call: https://2019.splashcon.org/home/live-2019 The LIVE workshop invites submissions of ideas for improving programming via liveness. Live programming gives the programmer immediate feedback on the behavior of a program as it is edited, replacing the edit-compile-debug cycle with a fluid programming experience. The most commonly used live programming environment is the spreadsheet, but there are many others. The study of live programming is now a [re-]established area of research. This year we would like to reflect on what has been achieved, what has been learnt, and what remains to be done, growing up from a nascent community into a discipline that can build on previous work. We especially welcome reflection upon prior work, including proposals to integrate, generalize, or theoretically frame them. We will do this whilst maintaining the shared spirit of LIVE, encouraging a focus on the human experience of programming. The LIVE workshop is a forum for early-stage work to receive constructive criticism. We accept short papers, web essays with embedded videos, and demo videos. META (Metaprogramming) ---------------------- Call: https://2019.splashcon.org/home/meta-2019 The changing hardware and software landscape along with the increased heterogeneity of systems make metaprogramming once more an important research topic to handle the associated complexity. This workshop aims to bring together researchers working on metaprogramming and reflection, as well as users building applications, language extensions, or software tools using them. The challenges which metaprogramming faces are manifold. They start with formal reasoning about reflective programs, continue with performance and tooling, and reach into the empirical field to understand how metaprogramming is used and how it affects software maintainability. While industry accepted metaprogramming on a wide scale with Ruby, Scala, JavaScript and others, academia still needs to bring it to the same level of convenience, tooling, and understanding as for direct programming styles. Contributions to the workshop are welcome on a wide range of topics related to the design, implementation, and application of metaprogramming techniques, as well as formal methods and empirical studies for such systems and languages. NJR (Normalized Java Resource) ------------------------------ Call: https://2019.splashcon.org/home/njr-2019 Software researchers increasingly take advantage of large software repositories when they design new tools. How do we make such repositories maximally useful for research? In particular, how do we make them more searchable, make interaction scriptable, and ensure that we can run both static and dynamic analyses? Additionally, how do we make the results from tools reproducible, how do we label programs with ground truth, and how do we measure whether a repository is representative of real-world applications? NJR 2019 will be the third workshop in a series that addresses these questions. The goal is for researchers in academia and industry to share new ideas, demonstrate recent tools, and discuss directions for research and development. REBLS (Reactive and Event-based Languages and Systems) ------------------------------------------------------ Call: https://2019.splashcon.org/home/rebls-2019 Reactive programming and event-based programming are two closely related programming styles that are becoming ever more important with the advent of advanced HPC technology and the ever increasing requirement for our applications to run on the web or on collaborating mobile devices. A number of publications on middleware and language design -- so-called reactive and event-based languages and systems (REBLS) -- have already seen the light, but the field still raises several questions. For example, the interaction with mainstream language concepts is poorly understood, implementation technology is in its infancy and modularity mechanisms are almost totally lacking. Moreover, large applications are still to be developed and patterns and tools for developing reactive applications is an area that is vastly unexplored. This workshop will gather researchers in reactive and event-based languages and systems. The goal of the workshop is to exchange new technical research results and to define better the field by coming up with taxonomies and overviews of the existing work. STOKED (Spatio-Temporal platforms for Observations and Knowledge of Earth Data) ------------------------------------------------------------------------------- Call: https://2019.splashcon.org/home/stoked-2019 Global coverage and temporal resolutions of earth observation imagery data is increasing at an unprecedented rate, generating trillions of new pixels of data daily. The challenge with this "big data" is finding practical ways to extract knowledge and deliver it to end users at scale, both due to the complex nature and the sheer volume of information. Detailed, standardized geographic information is required to enable a new era of spatial temporal analytics—enabling insights to understand, monitor, and manage the earth’s resources in a sustainable manner. This can be accomplished through massive aggregation of data from remote sensors coupled with novel approaches to preparing, analyzing, and interacting with data. Modern spatio-temporal platforms will soon be using 3D visual interactive maps with close to real-time deep learning algorithms. In addition to system infrastructure and UI/UX challenges, we also need to address the normalization problems of data, particularly with data generated from multiple sensors. Use cases in climate change and emergency response in "extreme events" would see immediate benefit from this kind of platform. STOKED will provide an opportunity for researchers and stakeholders from this broad spectrum of applications and domains to start to design future platforms from an interdisciplinary perspective. VMIL (Virtual Machines and Intermediate Languages) -------------------------------------------------- Call: https://2019.splashcon.org/home/vmil-2019 The concept of Virtual Machines is pervasive in the design and implementation of programming systems. Virtual Machines and the languages they implement are crucial in the specification, implementation and/or user-facing deployment of most programming technologies. The VMIL workshop is a forum for researchers and cutting-edge practitioners in language virtual machines, the intermediate languages they use, and related issues. _______________________________________________ Esug-list mailing list [hidden email] http://lists.esug.org/mailman/listinfo/esug-list_lists.esug.org |
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