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I noticed some methods in ScrollingDecorator that _seem_ to imply that
scrolling this view using the mouse wheel should work "out of the box".
I couldn't seem to get this to work - am I missing something obvious?
>From a (non exhaustive) play it seems that the only way that this will
work is if you hook onto the #mouseWheeled event generated by the
view(s) contained within the ScrollingDecorator (or override the
#onMouseWheeled methods in their interactor/presenter) and use that to
call the SD's #onMouseWheeled method. Seems a bit of a round-about way
to do it though so, again, am I missing something obvious?
--
Ian
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