I see that there are already a few patches for D5.1 floating around. I
wonder if OA might consider making a patch directory page with brief explanations, dates and links to all the patches in one place. I don't feel that I want to wait for the next patch level, but I would like to wait a few weeks to see if the guinea pigs survive the patches. ;) The problem then is that I forget what the patches were, and have to sort through messages to find the latest urls. It would be cool to have a page with current known issues, and patches. Chris |
Chris
You wrote in message news:bb3e8n$5f2vf$[hidden email]... >... > I see that there are already a few patches for D5.1 floating around. I > wonder if OA might consider making a patch directory page with brief > explanations, dates and links to all the patches in one place. I don't feel > that I want to wait for the next patch level, but I would like to wait a few > weeks to see if the guinea pigs survive the patches. ;) The problem then is > that I forget what the patches were, and have to sort through messages to > find the latest urls. It would be cool to have a page with current known > issues, and patches. This is a good suggestion, and something I'd like to do. However the overhead of doing this maintaining this manually would be to great, so it would have to be a automatically generated. Since this will involve programming it is very likely that patch level 1 for 5.1 will be out before then. In the meantime you can find the current patches in http://www.object-arts.com/Lib/Update/Dolphin/5.1/ Refer to http://www.object-arts.com/Lib/Update/Dolphin/5.1/51PL1List.htm for a list of the bug fixes and enhancements, or http://www.object-arts.com/Lib/Update/Dolphin/5.1/51PL1Detail.htm if you want all the detail. You can use the issue number in the bug list to construct the URL of the relevant patch file as follows: http://www.object-arts.com/Lib/Update/Dolphin/5.1/NNNN.st Where NNNN is the issue number. Alternatively you can download the complete current patches: DPRO: http://www.object-arts.com/Lib/Update/Dolphin/5.1/PL1PRO.st DSE: http://www.object-arts.com/Lib/Update/Dolphin/5.1/PL1DSE.st DVE: http://www.object-arts.com/Lib/Update/Dolphin/5.1/PL1DVE.st Please note that all patches should be considered experimental until they are released via LiveUpdate. I'm fairly confident with those there at the moment, but they are still undergoing testing. Regards Blair |
Blair,
As an alternative to a listing, you might just put up a web page with the links and instructions in this post; that would probably give us ready access to what we really need. Spawned question: did 5.1 as initially released have any problems with getting to background processes on win2k? If so, we might have an explanation for my problems with it. Have a good one, Bill -- Wilhelm K. Schwab, Ph.D. [hidden email] |
In reply to this post by Blair McGlashan
"Blair McGlashan" <[hidden email]> wrote in message
news:bb74gg$6gsv9$[hidden email]... > You wrote in message news:bb3e8n$5f2vf$[hidden email]... > >... > > I see that there are already a few patches for D5.1 floating around. I > > wonder if OA might consider making a patch directory page with brief > > explanations, dates and links to all the patches in one place. I don't .... > This is a good suggestion, and something I'd like to do. However the > overhead of doing this maintaining this manually would be to great, so it > would have to be a automatically generated. Since this will involve > programming it is very likely that patch level 1 for 5.1 will be out before > then. ... Thank you very much! This is exactly what I was looking for. I have already learned about some new issues that I may need to be aware of. As always, great job, Chris |
In reply to this post by Bill Schwab-2
"Bill Schwab" <[hidden email]> wrote in message
news:bb84vq$66r3c$[hidden email]... >... did 5.1 as initially released have any problems with > getting to background processes on win2k? If so, we might have an > explanation for my problems with it. Not that we are aware of: We managed to reproduce the idle time UI validation issue on Win98 (and noted that it was immediately corrected by filing in the 1272.st patch), but did not experience any such problem over a considerable period on WinXP (really a cosmetically improved Win2k), and neither were we able to reproduce this issue on Win2k, nor have we had any reports of it occurring there. In fact the issue appears to be caused by a bug in Windows 98's of GetQueueStatus(), for which 1272.st is a workaround. The related issue of delayed message box opening (caused by unecessarily repeated idle time UI validation competing with the overlapped message box thread) might potentially impact any application using overlapped calls for background tasks. Regards Blair |
Free forum by Nabble | Edit this page |