The OpenCL bindings/VirtualGPU has been updated to the uFFI

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The OpenCL bindings/VirtualGPU has been updated to the uFFI

Ronie Salgado
Hi,

I have just finished updating the OpenCL bindings and the VirtualGPU to use the UnifiedFFI in Pharo 5. All of the examples have been tested in Mac OS X El Capitan 10.11.6.

Best regards,
Ronie

P.S: Do not confuse the VirtualGPU with the AbstractGPU. The AbstractGPU is an abstraction layer above Vulkan, Direct3D 12 and Metal. The AbstractGPU is used as the foundation for Woden 2.
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Re: The OpenCL bindings/VirtualGPU has been updated to the uFFI

SergeStinckwich
Thank you Ronie. I will try and do a report to you before the end of ESUG ;-)
Where is the repository ?


On Wed, Aug 24, 2016 at 3:19 PM, Ronie Salgado <[hidden email]> wrote:

> Hi,
>
> I have just finished updating the OpenCL bindings and the VirtualGPU to use
> the UnifiedFFI in Pharo 5. All of the examples have been tested in Mac OS X
> El Capitan 10.11.6.
>
> Best regards,
> Ronie
>
> P.S: Do not confuse the VirtualGPU with the AbstractGPU. The AbstractGPU is
> an abstraction layer above Vulkan, Direct3D 12 and Metal. The AbstractGPU is
> used as the foundation for Woden 2.



--
Serge Stinckwich
UCBN & UMI UMMISCO 209 (IRD/UPMC)
Every DSL ends up being Smalltalk
http://www.doesnotunderstand.org/

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Re: The OpenCL bindings/VirtualGPU has been updated to the uFFI

Ronie Salgado

2016-08-24 15:37 GMT+02:00 Serge Stinckwich <[hidden email]>:
Thank you Ronie. I will try and do a report to you before the end of ESUG ;-)
Where is the repository ?


On Wed, Aug 24, 2016 at 3:19 PM, Ronie Salgado <[hidden email]> wrote:
> Hi,
>
> I have just finished updating the OpenCL bindings and the VirtualGPU to use
> the UnifiedFFI in Pharo 5. All of the examples have been tested in Mac OS X
> El Capitan 10.11.6.
>
> Best regards,
> Ronie
>
> P.S: Do not confuse the VirtualGPU with the AbstractGPU. The AbstractGPU is
> an abstraction layer above Vulkan, Direct3D 12 and Metal. The AbstractGPU is
> used as the foundation for Woden 2.



--
Serge Stinckwich
UCBN & UMI UMMISCO 209 (IRD/UPMC)
Every DSL ends up being Smalltalk
http://www.doesnotunderstand.org/


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Re: The OpenCL bindings/VirtualGPU has been updated to the uFFI

SergeStinckwich
In reply to this post by Ronie Salgado
Apparently its works again on my mac :-)

I was able to run an extension done of my student in CC do add GPU
support to HoneyGinger of Tomo.

Thank you !

On Wed, Aug 24, 2016 at 3:19 PM, Ronie Salgado <[hidden email]> wrote:

> Hi,
>
> I have just finished updating the OpenCL bindings and the VirtualGPU to use
> the UnifiedFFI in Pharo 5. All of the examples have been tested in Mac OS X
> El Capitan 10.11.6.
>
> Best regards,
> Ronie
>
> P.S: Do not confuse the VirtualGPU with the AbstractGPU. The AbstractGPU is
> an abstraction layer above Vulkan, Direct3D 12 and Metal. The AbstractGPU is
> used as the foundation for Woden 2.



--
Serge Stinckwich
UCBN & UMI UMMISCO 209 (IRD/UPMC)
Every DSL ends up being Smalltalk
http://www.doesnotunderstand.org/

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Re: The OpenCL bindings/VirtualGPU has been updated to the uFFI

philippe.back@highoctane.be
In reply to this post by Ronie Salgado

A chance of this working under Windows 8.1 ?

Phil


Le 24 août 2016 15:20, "Ronie Salgado" <[hidden email]> a écrit :
Hi,

I have just finished updating the OpenCL bindings and the VirtualGPU to use the UnifiedFFI in Pharo 5. All of the examples have been tested in Mac OS X El Capitan 10.11.6.

Best regards,
Ronie

P.S: Do not confuse the VirtualGPU with the AbstractGPU. The AbstractGPU is an abstraction layer above Vulkan, Direct3D 12 and Metal. The AbstractGPU is used as the foundation for Woden 2.