Nicolas Cellier uploaded a new version of Graphics to project The Trunk:
http://source.squeak.org/trunk/Graphics-nice.161.mcz ==================== Summary ==================== Name: Graphics-nice.161 Author: nice Time: 14 December 2010, 3:03:16.064 pm UUID: aa1e48e5-5032-b14d-bc90-84db641c7257 Ancestors: Graphics-ul.160 Fix #testPngDecodingColors32. This was because (LargePositiveInteger new: 4) ~= 0 in COG VM. (There is no optimization in primitives for this special case). Anyway, it is better to always normalize a LargePositiveInteger created this way. =============== Diff against Graphics-ul.160 =============== Item was changed: ----- Method: Color>>pixelValueForDepth: (in category 'conversions') ----- pixelValueForDepth: d "Returns an integer representing the bits that appear in a single pixel of this color in a Form of the given depth. The depth must be one of 1, 2, 4, 8, 16, or 32. Contrast with pixelWordForDepth: and bitPatternForDepth:, which return either a 32-bit word packed with the given pixel value or a multiple-word Bitmap containing a pattern. The inverse is the class message colorFromPixelValue:depth:" "Details: For depths of 8 or less, the result is a colorMap index. For depths of 16 and 32, it is a direct color value with 5 or 8 bits per color component." "Transparency: The pixel value zero is reserved for transparent. For depths greater than 8, black maps to the darkest possible blue." | rgbBlack val | d = 8 ifTrue: [^ self closestPixelValue8]. "common case" d < 8 ifTrue: [ d = 4 ifTrue: [^ self closestPixelValue4]. d = 2 ifTrue: [^ self closestPixelValue2]. d = 1 ifTrue: [^ self closestPixelValue1]]. rgbBlack := 1. "closest black that is not transparent in RGB" d = 16 ifTrue: [ "five bits per component; top bits ignored" val := (((rgb bitShift: -15) bitAnd: 16r7C00) bitOr: ((rgb bitShift: -10) bitAnd: 16r03E0)) bitOr: ((rgb bitShift: -5) bitAnd: 16r001F). ^ val = 0 ifTrue: [rgbBlack] ifFalse: [val]]. d = 32 ifTrue: [ "eight bits per component; top 8 bits set to all ones (opaque alpha)" val := LargePositiveInteger new: 4. val at: 3 put: ((rgb bitShift: -22) bitAnd: 16rFF). val at: 2 put: ((rgb bitShift: -12) bitAnd: 16rFF). val at: 1 put: ((rgb bitShift: -2) bitAnd: 16rFF). + val normalize = 0 ifTrue: [val at: 1 put: 1]. "closest non-transparent black" - val = 0 ifTrue: [val at: 1 put: 1]. "closest non-transparent black" val at: 4 put: 16rFF. "opaque alpha" + ^ val normalize]. - ^ val]. d = 12 ifTrue: [ "for indexing a color map with 4 bits per color component" val := (((rgb bitShift: -18) bitAnd: 16r0F00) bitOr: ((rgb bitShift: -12) bitAnd: 16r00F0)) bitOr: ((rgb bitShift: -6) bitAnd: 16r000F). ^ val = 0 ifTrue: [rgbBlack] ifFalse: [val]]. d = 9 ifTrue: [ "for indexing a color map with 3 bits per color component" val := (((rgb bitShift: -21) bitAnd: 16r01C0) bitOr: ((rgb bitShift: -14) bitAnd: 16r0038)) bitOr: ((rgb bitShift: -7) bitAnd: 16r0007). ^ val = 0 ifTrue: [rgbBlack] ifFalse: [val]]. self error: 'unknown pixel depth: ', d printString ! |
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