I've been reading the Competition: The WINNER thread and have various
thoughts in response to what I've read. For the record, I purchased a copy of D5Pro as an upgrade to the D4 Value Edition that came in Ted Bracht's book. I have downloaded and played with DCE 6, but haven't really used it yet. At the time I purchased D5 Pro, I was working on a project that I was getting paid for, and could therefore justify the expense. I'm finished with that project (for now), and am not really doing much Dolphin development right now. Anything I am doing, I do in D5 because in D6 I miss tools like StS and the System Browser. When I can justify the expense, I'll upgrade to D6 Pro and start using it. I am very aware of Object Arts' need to make money off this product so that they and the product stay viable long-term. I'm generally not in the camp that believes that software should always be free. So, my thoughts: - I haven't made a donation. My plan is to pay for D6 Pro when I can justify it. If I make a donation now, it'll take me longer to save the money for the Pro license when I'm ready to do that. Eric's idea of using donations as a down-payment on a license is interesting. I'm not sure if that'd cause me to make a donation, but it would certainly make me think more about it. - When I try out a tool for possible adoption, I want to make sure it can do everything I need it to before I pay for it. In the specific case of Dolphin, if you want to attract users of other tools and languages, they're going to need to see that they can replace what they're using now. If they're using VB, they're going to want to make sure their ActiveX controls and such work in it (so I disagree with Chris' suggestion that it be a Pro feature). Ideally, they're going to want to build an EXE and see how that works, which argues for including Lagoon. So, I guess my more general point is: - The more full-featured the CE edition can be, the better. VisualWorks has a fully-functional non-commercial version (the only limitation being that you don't get the VM sources). Their license is pretty strict about what you can and can't do with it. If DCE 6 was more fully-featured, I'd likely be using it for my play stuff instead of my older D5 Pro version. I don't know how much of a problem Cincom has with people using the NC version improperly, and I can see that it might be more of a problem with Dolphin. I understand if Andy and Blair don't want to go this direction. - If I'm trying out a new piece of software, the more annoying it is in terms of nagging, etc., the less likely it is that I'll be willing to get past the nagging and really see what the tool can do. I'd much rather have it not nag me, but to know up front what I can and can't do with the trial version. That way, I can really try out the tool and get to know it. If I like it, and want to use it for my ultimate purpose, then I know where the line is, and when I'm ready to cross the line I buy the license. All in all, this is a hard problem. A lot of developers believe that development tools should be free. And there's a lot of piracy out there, so if DCE had everything in it, there might be less Pro licenses sold. On the other had, a fully-featured and non-nagging trial version/DCE might attract more developers who would eventually buy licenses. Randy -- Randy Coulman NOTE: Reply-to: address is spam-guarded. Reassemble the following to reply directly: rcoulman at charter dot net |
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