Tiling Window Manager in 3.0: working but still issues with WorldMorph

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Tiling Window Manager in 3.0: working but still issues with WorldMorph

philippeback
TWM works in 3.0 after some work on icons and updating menus.

Gofer new
smalltalkhubUser: 'LaurentLaffont' project: 'TilingWindowManager';
configuration;
load.

((Smalltalk at:#ConfigurationOfTilingWindowManager) project version: '3.0') load

You can also use 

((Smalltalk at:#ConfigurationOfTilingWindowManager) project version: #development) load

but this will for sure change over time.

There is the World management icon which is still there and it looks like it can create worlds but switching between them just breaks havoc.

Maybe should we just remove that feature from TWM as 3.0 doesn't seem to be multiworld friendly.

Nothing done on tests nor themeing (which appears to be not that working well in 3.0 either due to theming changes);

At least the thing is back :-) [I missed it...]

Phil
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Re: Tiling Window Manager in 3.0: working but still issues with WorldMorph

philippeback
And the keybindings are also kind of not working either.

Help welcome.

Phil

On Sat, Mar 8, 2014 at 11:57 AM, [hidden email] <[hidden email]> wrote:
TWM works in 3.0 after some work on icons and updating menus.

Gofer new
smalltalkhubUser: 'LaurentLaffont' project: 'TilingWindowManager';
configuration;
load.

((Smalltalk at:#ConfigurationOfTilingWindowManager) project version: '3.0') load

You can also use 

((Smalltalk at:#ConfigurationOfTilingWindowManager) project version: #development) load

but this will for sure change over time.

There is the World management icon which is still there and it looks like it can create worlds but switching between them just breaks havoc.

Maybe should we just remove that feature from TWM as 3.0 doesn't seem to be multiworld friendly.

Nothing done on tests nor themeing (which appears to be not that working well in 3.0 either due to theming changes);

At least the thing is back :-) [I missed it...]

Phil

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Re: Tiling Window Manager in 3.0: working but still issues with WorldMorph

laurent laffont
In reply to this post by philippeback
Thanks a lot Phil. I will try to have a look.

Laurent


Le samedi 8 mars 2014, 11:57:30 [hidden email] a écrit :

> TWM works in 3.0 after some work on icons and updating menus.
>
> Gofer new
> smalltalkhubUser: 'LaurentLaffont' project: 'TilingWindowManager';
> configuration;
> load.
>
> ((Smalltalk at:#ConfigurationOfTilingWindowManager) project version: '3.0')
> load
>
> You can also use
>
> ((Smalltalk at:#ConfigurationOfTilingWindowManager) project version:
> #development) load
>
> but this will for sure change over time.
>
> There is the World management icon which is still there and it looks like
> it can create worlds but switching between them just breaks havoc.
>
> Maybe should we just remove that feature from TWM as 3.0 doesn't seem to be
> multiworld friendly.
>
> Nothing done on tests nor themeing (which appears to be not that working
> well in 3.0 either due to theming changes);
>
> At least the thing is back :-) [I missed it...]
>
> Phil


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Re: [Pharo-dev] Tiling Window Manager in 3.0: working but still issues with WorldMorph

laurent laffont
Hi Phil,

with latest ConfigurationOfTilingWindow manager World management (almost) works. Still a  little display issue when creating a new world (need to change back and forth, seems to be some World repaint issue).

I've also merged some experiments with GrowlMorph.

Laurent


Le mardi 11 mars 2014, 13:27:57 Laurent Laffont a écrit :

> Thanks a lot Phil. I will try to have a look.
>
> Laurent
>
>
> Le samedi 8 mars 2014, 11:57:30 [hidden email] a écrit :
> > TWM works in 3.0 after some work on icons and updating menus.
> >
> > Gofer new
> > smalltalkhubUser: 'LaurentLaffont' project: 'TilingWindowManager';
> > configuration;
> > load.
> >
> > ((Smalltalk at:#ConfigurationOfTilingWindowManager) project version: '3.0')
> > load
> >
> > You can also use
> >
> > ((Smalltalk at:#ConfigurationOfTilingWindowManager) project version:
> > #development) load
> >
> > but this will for sure change over time.
> >
> > There is the World management icon which is still there and it looks like
> > it can create worlds but switching between them just breaks havoc.
> >
> > Maybe should we just remove that feature from TWM as 3.0 doesn't seem to be
> > multiworld friendly.
> >
> > Nothing done on tests nor themeing (which appears to be not that working
> > well in 3.0 either due to theming changes);
> >
> > At least the thing is back :-) [I missed it...]
> >
> > Phil
>
>


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Re: [Pharo-dev] Tiling Window Manager in 3.0: working but still issues with WorldMorph

philippeback
Would you mind putting the configuration in the 3.0 Metarepo?

Phil




On Wed, Mar 12, 2014 at 6:52 PM, Laurent Laffont <[hidden email]> wrote:
Hi Phil,

with latest ConfigurationOfTilingWindow manager World management (almost) works. Still a  little display issue when creating a new world (need to change back and forth, seems to be some World repaint issue).

I've also merged some experiments with GrowlMorph.

Laurent


Le mardi 11 mars 2014, 13:27:57 Laurent Laffont a écrit :
> Thanks a lot Phil. I will try to have a look.
>
> Laurent
>
>
> Le samedi 8 mars 2014, 11:57:30 [hidden email] a écrit :
> > TWM works in 3.0 after some work on icons and updating menus.
> >
> > Gofer new
> > smalltalkhubUser: 'LaurentLaffont' project: 'TilingWindowManager';
> > configuration;
> > load.
> >
> > ((Smalltalk at:#ConfigurationOfTilingWindowManager) project version: '3.0')
> > load
> >
> > You can also use
> >
> > ((Smalltalk at:#ConfigurationOfTilingWindowManager) project version:
> > #development) load
> >
> > but this will for sure change over time.
> >
> > There is the World management icon which is still there and it looks like
> > it can create worlds but switching between them just breaks havoc.
> >
> > Maybe should we just remove that feature from TWM as 3.0 doesn't seem to be
> > multiworld friendly.
> >
> > Nothing done on tests nor themeing (which appears to be not that working
> > well in 3.0 either due to theming changes);
> >
> > At least the thing is back :-) [I missed it...]
> >
> > Phil
>
>



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Re: [Pharo-dev] Tiling Window Manager in 3.0: working but still issues with WorldMorph

laurent laffont
Done

Laurent

Le mercredi 19 mars 2014, 17:23:06 [hidden email] a écrit :

> Would you mind putting the configuration in the 3.0 Metarepo?
>
> Phil
>
>
>
>
> On Wed, Mar 12, 2014 at 6:52 PM, Laurent Laffont
> <[hidden email]>wrote:
>
> > Hi Phil,
> >
> > with latest ConfigurationOfTilingWindow manager World management (almost)
> > works. Still a  little display issue when creating a new world (need to
> > change back and forth, seems to be some World repaint issue).
> >
> > I've also merged some experiments with GrowlMorph.
> >
> > Laurent
> >
> >
> > Le mardi 11 mars 2014, 13:27:57 Laurent Laffont a écrit :
> > > Thanks a lot Phil. I will try to have a look.
> > >
> > > Laurent
> > >
> > >
> > > Le samedi 8 mars 2014, 11:57:30 [hidden email] a écrit :
> > > > TWM works in 3.0 after some work on icons and updating menus.
> > > >
> > > > Gofer new
> > > > smalltalkhubUser: 'LaurentLaffont' project: 'TilingWindowManager';
> > > > configuration;
> > > > load.
> > > >
> > > > ((Smalltalk at:#ConfigurationOfTilingWindowManager) project version:
> > '3.0')
> > > > load
> > > >
> > > > You can also use
> > > >
> > > > ((Smalltalk at:#ConfigurationOfTilingWindowManager) project version:
> > > > #development) load
> > > >
> > > > but this will for sure change over time.
> > > >
> > > > There is the World management icon which is still there and it looks
> > like
> > > > it can create worlds but switching between them just breaks havoc.
> > > >
> > > > Maybe should we just remove that feature from TWM as 3.0 doesn't seem
> > to be
> > > > multiworld friendly.
> > > >
> > > > Nothing done on tests nor themeing (which appears to be not that
> > working
> > > > well in 3.0 either due to theming changes);
> > > >
> > > > At least the thing is back :-) [I missed it...]
> > > >
> > > > Phil
> > >
> > >
> >
> >
> >